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Messages - Eliminator

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61
Suggestions & Ideas / Re: world event?
« on: October 15, 2015, 02:19:15 pm »
> "Omg rs3 suxks balls worst game 4ever"
> over 50% of all the suggestions are rip offs from rs3
Mfw
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62
Suggestions & Ideas / Re: world event?
« on: October 15, 2015, 11:23:04 am »
oh so you mean that god war that ended the 5th era of runescape and fucked it up for good

i'd like a world event, but then one where an invasion or something spawns randomly in a week and you get a nice reward from it (like hati wolf)
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63
Suggestions & Ideas / Re: Red spider's eggs
« on: October 12, 2015, 10:41:08 pm »
So you made this suggestion topic without researching it beforehand and are trying to fix a problem that doesn't exist.

Spider eggs are without a doubt one of the easiest ingredients to get in Emps.  There is absolutely no need to make it any easier.
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64
Update Notes / Updates 26/10/2015
« on: October 10, 2015, 09:58:14 am »
Hey guys,

Following things have been updated:
  • Minimap code overhauled. You'll no longer have random square cubes on your minimap. Transitions between different terrains are also much smoother now. Some black spots were also removed (e.g. Lumbridge).
  • Hairstyles when wearing hats have been updated. Some hairstyles are now replaced by others when wearing a hat, because they would clip with the hat model.
  • Projectile clipping code overhaul. You should no longer be able to shoot through walls (e.g. Castle Wars).
  • I've rewritten major parts in the map loader and cache downloader. Some people were still getting white screens when the map was loading or were getting white/black floors. The new system should fix these issues once and for all. If you still have these kind of issues, please make helpdesk ticket or send us a bug report.
  • Dead tree models have been updated.
  • Further improvements to the cache downloader and map loader. Overall, the system should be a little bit faster and recovers faster from invalid downloads and/or map data.
  • Bonus exp mechanics changed (brawling gloves are bonus exp). Bonus exps now add on eachother, so wearing a Mining ring and using mining brawling gloves now gives +55% exp instead of +57.5% (1,5 * 1,05). The change is minor, but makes it easier to understand where your bonus exps come from. Moreover, there's now also a limit of 2k (4k when double exp is enabled) bonus exp. Any bonus exp that exceed that limit will be capped. This change was added to avoid people from farming huge experience rewards (e.g. Pest Control).
  • A bug was fixed in the map loader, which left the floor completely white or black.
  • Dragonfire hits accuracy and attack power changed. Don't worry, the effect will really small when wearing an anti dragon shield.
  • Wyrm mounds have received attack options. Combat will now feel smoother when fighting them. You're now also completely not able to attack them during their burrow animation.
  • Forum 'Users Online' time span changed. It now shows users of the past 1440 minutes (=24 hours). I would like to see how many users visit our forum daily!
  • Farming level will now affect how many herbs you will receive compared to the requirement level and your actual level. If you pick herbs at the herb required farming level you now get 3 herbs, up to 16 herbs if your farming level is 10 levels higher than the required level. Any extra levels will not affect the amount of herbs you will get.
  • You now get +6 extra levels from a fishing potion instead of 4.
  • Slayer tasks have been overhauled to better reflect the slayer master and the skill:
    All dagannoths now count for a dagannoth slayer task, aswell as spectrals;
    You can now also receive Chaos dwarves as a medium slayer task;
    You can now receive gargoyles, skeletal wyverns and brutal green dragons from vannaka;
    You can now receive 20 to 30 Brutal green dragons from vannaka;
    You can now receive 10 to 20 Tormented demons from duradel;
    You can now also receive Chronozon as a slayer task;
    Basilisk can now only be received as a medium task;
    Troll spectators, ice spiders and spiritual beings (GWD) have been removed from slayer tasks.

    Before a couple tasks were more often assigned than other tasks, this has been adjusted to an equal chance to get any task on the list.

You may be wondering why there's no other updates listed? I'm currently working on a scripting language, that will simplify the implementation of game interactions with npcs. When the system is finished, we'll be able to speed up the implementation of quests by a lot. I'm also working on a new tutorial, which will be written completely in the scripting language. I'd say we can call it emps script! :) When emps script turns out to be really useful, we may also publish it on the forum, so that you have an insight on how content is written. I can't promise that though, it's only a thought.

All the best,
Thomy
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65
General Discussion / Re: old lad has a question
« on: October 09, 2015, 01:30:48 pm »
Ozzy and Mary still hang around on the forums, as well as who Dylan has mentioned.
Fuck yea, am considered as old school
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66
Update Notes / Re: Updates 09/10/2015
« on: October 09, 2015, 07:50:15 am »
Great to see so many things that have been requested added. Quite a shame the potion decanter isn't member though, would've been a great member feature.

Do the antifire potions stack with dfs/anti dragon shield? If so, what can I expect when for example facing mith dragons while wearing dfs and having the antifire potion effect?
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67
General Discussion / Re: old lad has a question
« on: October 09, 2015, 04:45:02 am »
There's still a whole bunch of Old Schoolers playing, they slowly keep on coming back, one by one!
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68
General Discussion / Re: old lad has a question
« on: October 08, 2015, 06:49:00 pm »
Estpure16
who? :kappa:
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69
Screenshots / Re: Emps-World Meme Center
« on: October 05, 2015, 07:05:21 pm »
Charr's reaction if Helari ever announced he'd drop his bank



#ItemSinks
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70
Update Notes / Updates 09/10/2015
« on: October 05, 2015, 02:07:31 pm »
Hey guys,

Following things have been updated
  • Walk and attack animations for dharok's axe and anger's axe have been improved. The holding and attack animations were a bit off, I've fixed that.
  • The occurance of verac armour's effect now has a graphic, showing that your opponent's defence was ignored.
  • You no longer need to relog to claim your Donation Points (DP). They'll be added to your account once the payment is completed and you're standing in a safe zone. They won't be added in non-safe pvp zones and when you're in combat.
  • Switching weapons code updated. Your attack style (xp gain) will now always be preserved when your new weapon has that xp gain style too. The lonely exception are controlled (mixed xp) and strength styles. If no matching xp gain can be found, it will switch to either strength or mixed xp, whatever is available at your new weapon. An example would be switching from a whip to an ags, which would switch from mixed to to strength xp and vice versa.
  • Attack styles and xp gains are now properly saved upon logout.
  • Saradomin brews now decrease range and magic levels too. The decrease mechanics were changed. Saradomin brews now reduce your attack, strength, magic and range level by 5% per sip. Meaning, that if you take a sip of your saradomin brew with 118 Attack, it goes down to 112 Attack.
  • Zamorak brew now decreases your attack, defence, range and magic levels by 5% per sip. Strength boost of 25% remains untouched. Additionally, the zamorak brew now also heals hitpoints, just like the saradomin brew.
  • Super combat potions are now available at level 79 Herblore. They can be made by combining a super strength, super attack, super defence and a clean cadantine herb. They give bonus stats of the 3 potions mentioned previously.
  • Lumbridge training dummies added. They show your DPS:
  • Projectile and graphic timing of all projectiles updated. Casting magic spells looks smoother now.
  • Spell splashing removed. Instead of splashing, you'll now see the spell graphic with a 0 hit. This has absolutely no other effect than better visual feedback on what spell your opponent has used. It also means that you can use stat draining spells more effectively now.
  • Antifire potions added. They block more dragonfire damage than a anti dragon shield, but less damage than a dragonfire shield. Antifire potions also work against enchanted dragonstone bolts!
  • Potion decanting overhaul. You can now fill your potions to a maximum of 4 doses.
  • Potion decanter added to the Grand Exchange. Talk to Bob Barter to decant all of your potions in your inventory to (4) doses. Bob doesn't do work for free, it costs 1.000 gp per inventory to decant your potions.

All the best,
Thomy


Additions:
  • Noted potions cannot be decanted. There was a bug that deleted your noted potions when attempting to, that's also fixed now.
  • Blue dragon scales added to blue dragon drop tables
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71
Update Notes / Re: Updates 05/10/2015
« on: October 05, 2015, 12:17:48 pm »
Guardian Angels no longer cost 1m, but 200 DP. I'm sorry, but 1m to protect your entire setup is just too good.

Making Emps pay2win was a nice solution? Nice.

Because we used to have dcs and connection issues.

They are still here. Actually, more than before. Some people cannot even login to the damn game lol

In what way is that pay2win? In all honesty, the point of changing GAs, was to make them rarer. You don't need to spend money on progressing in the game. In fact, you can even just buy a GA ticket from another person.

If people are having connectivity problems, they are free to post in the bug reports, or open a helpdesk ticket. I answer every technical issue personally. I'm not aware of any connectivity issues currently, with the lonely exception of school computers of course... they block Emps-World from connecting. Though that issue is definitely out of my range of influence.
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72
Update Notes / Re: Updates 05/10/2015
« on: October 05, 2015, 10:13:46 am »
Why didn't you just raise the price of GA? it could've been like 10m or so? maybe more? it will be around this price anyway coming from the Donator Store... There just aren't enough people donating to fulfill the demand..
It's not meant to be something that you can easily get.
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73
Update Notes / Updates 05/10/2015
« on: September 30, 2015, 04:50:12 pm »
Hey guys,

Following things have been changed:
  • The client's update process was improved. Fresh client downloads will now download files much faster, especially at higher pings.
  • Clicking areas for ground items fixed. They were sometimes wrong when multiple items were on the ground. The clicking are of the largest item on ground is now the clicking area used for all other items on top of those.
  • Castle-Wars maximum barricade formula changed. Larger teams are now able to setup more barricades and smaller teams less barricades.
  • Guardian Angels no longer cost 1m, but 200 DP. I'm sorry, but 1m to protect your entire setup is just too good. I would like to bring back some danger to actually killing bosses (also re-introduces an item sink). It should also improve the market prices of expensive high-end gear. Moreover, when you buy a GA, you get a ticket that can be traded with other players. Effectively, you can now sell GAs to other people.
  • GA tickets can now also be bought in Bolkoy's donator store.
  • God bows are now attacking with the same speed as other shortbows again. I've reduced their accuracy from 100 to 92 to still make elemental bows viable in combat compared to god bows.
  • Hunters' crossbow accuracy reduced to 92 from 100.
  • Tormented demon drop tables reworked. You'll get more valuable items in general and the crystal drop rates have been doubled. The chance to get any crystal is 1 in 125, the chance to get a specific crystal is 1 in 500. (why? the drop rate of 1 crystal is 1 / 500, so  4 * (1 / 500) = 4 / 500 = 1 / 125)
  • The Emps-World game loader has been updated. Let me know what you think about it:

    Please bear in mind that you're not forced to use this new loader, I highly recommend using it though, because it gives you more configuration options. How to get it? Just re-download the game here: https://emps-world.net/Emps-World.exe
  • A new loading bar has been added to the client.
  • The halloween logo is now displayed on the homepage and client.
  • Female arrow drawback animation fixed. The arrow should now be displayed on the proper position.

All the best,
Thomy



EDIT: things I forgot to add initially:
  • Tormented demon deflect timer adjusted. Damage is only rejected when you actually see the flame cage. The deflect chance was also decreased, it's now 15% when not enraged and 25% when enraged (enraged = red skull).
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74
Off-Topic / Re: What annoys or pisses you off?
« on: September 15, 2015, 09:26:02 am »
How come doesn't my siggy piss u off? ::)
idgaf what ppl do with my commissions, they can jerk off to it all they want, after they paid and i delivered it's not mine anymore :)
Its work, but not my work

shit i forgot biggest annoyance but its kinda fixed

when you wake up and the whole forums is green cause joshiee woke up 15min before you and you know its pointless to go through it and see if anything meaningful was posted
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75
Showcase / Re: SOTW #34: Photo-Manipulation!
« on: August 25, 2015, 05:31:36 am »

:kappa:
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