The world is currently online!


Welcome to Emps-World!

Register now to gain access to all of our forum features. Once registered and logged in, you will be able to create topics, post replies, send private messages, manage your profile, chat with other players in the shoutbox and much more. Once you sign in, this message will disappear.



Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Division66

Pages: 1 2 3 4 5 6 7 8
31
Suggestions & Ideas / Re: Broadcast
« on: June 05, 2017, 10:55:29 am »
Some of this might just become annoying spam tbh

Yeah, I think so too.

Though what about broadcasting rare clue scroll casket drops? (Original idea is from Killbul, though it seems he hasn't post a suggestion about it.)

32
Nice update! Totally hyped about the Empw-Wars  ;D ;D ;D ;D

33
Suggestions & Ideas / Re: QoL suggestion #2
« on: May 20, 2017, 08:55:40 pm »
It is already implemented. I figured this out few weeks ago. Just operate it while wearing it. Though you can't teleport directly, but the teleport list option will emerge.

You just explained the obvious as to why he is suggesting this :notlikethis:

Wut, did I misunderstood something  :-[

He wants the direct teleports to be added, probably because it's currently annoying to tele in combat since the interface keeps closing when being attacked :P

Ah... Lolz.

Well, why not then. +1 for this.

34
Suggestions & Ideas / Re: QoL suggestion #2
« on: May 20, 2017, 06:47:11 pm »
It is already implemented. I figured this out few weeks ago. Just operate it while wearing it. Though you can't teleport directly, but the teleport list option will emerge.

You just explained the obvious as to why he is suggesting this :notlikethis:

Wut, did I misunderstood something  :-[

35
Suggestions & Ideas / Re: QoL suggestion #2
« on: May 20, 2017, 03:53:07 pm »
It is already implemented. I figured this out few weeks ago. Just operate it while wearing it. Though you can't teleport directly, but the teleport list option will emerge.

36
Events / Re: Scheduled Events!
« on: May 20, 2017, 08:16:41 am »
Hello peeps! Today I will be hosting a CW minigame event, and afterwards also a bossing event. The boss will be decided later on today. Minigame event will be held 4 PM (GMT+2 time) / Forum time (1 PM, check SB). See you guys there  :D


37
Suggestions & Ideas / Re: Spirit shields & EP shop
« on: May 19, 2017, 02:02:03 pm »
the tablet to change the spell books would be super over powered in wilderness, so that's a no from me.
but the idea of reviving the ep shop sounds really cool, because currently, there isn't much use for ep, except the auras.

Maybe a restriction that you can only use it outside of wilderness will fix this? As I find quite annoying when I have to switch mage book pretty often.

No point in putting best-in-slot gear and top tier supplies as EP rewards when completing tasks take 5 minutes of your day. Anyone with low level skills would be able to acquire them. There would be no point in training skill other than for skillcapes.

The point was more likely to make these as PvP/high class supplies , meaning their price won't be too low, but nor ridiculously high (a price where you can't easily stack tons of them, but can get enough for a few fights). Now you can gain 2 EP/day (3 if you are a member), so I doubt those supplies will overflow.


Anyways, I haven't played osrs, so there could also be better rewards to be put into EP shop.  :P

38
Suggestions & Ideas / Spirit shields & EP shop
« on: May 19, 2017, 12:03:05 pm »
  • Add a timer to the spirit shields' damage negating effect.
Well, makes it easier to use, especially in PvP.
  • Add more consumable rewards to EP shop.
Currently we only have Auras as consumable items, so when players have got their hands to those cosmetic items, they don't feel the need of EP's anymore. In addition, not everyone has interests in cosmetic items. By increasing the need of EP's would also make the events hosted by staff to be more attractive -> more participants. What could be added as new rewards? Well, I haven't played osrs, so I don't know much about what kind of items exist, but maybe something like:
  • A new food which restores more HP than Manta Ray.
  • A new range ammo (arrows/bolts) which is better than god/dragon arrows.
  • Overload potion.
  • Skilling rings that has the teleports to skilling places, e.g. Fishing Ring, has the teleports for Catherby/Mudskipper Point/Rimmington, Farming Ring (teleports for all farming patches). These rings are degradeable. Cannot be recharged.
  • Some kind of tablets that would switch your mage book of your choice.

Feel free to suggest more what could be added.

(AI: Why I want to host events? Because when I was a "normal" player, I always wished that mods/admins would host events to give some variation to PvM/Skilling/PvP, because when you constantly do it, it eventually becomes boring grinding.)

39
General Discussion / Re: Regarding The Stake Limit
« on: May 19, 2017, 09:04:42 am »

Some cases dont even care if they get muted or banned, from the moment that they get unbanned/unmuted they'll do it again. From what I've learned so far is that more severe punishments won't solve anything, maybe in the beginning people will be scared from them and behave but after a while they'll get used to it and we will be back where we started. Even if you give an IP-ban people still find a way around it so I'd like to see you try banning every player who is flaming every once in a while. A more efficient way of solving things would be closing the duel arena for good. This would attract more players to wilderness and parts of the game that they may not even have tried before because they were stuck in the stake-loop. If they want to risk a certain amount of gold they can do it at wildy at own risk.

To solve the problem, we have to know what are the beginning factors that are causing it. I think the consequence caused by staking and the flaming-behaviour are two different problems, though they are also related to each other. Since the staking had been limited, a lot of those stakers came to wildy to PK. Pking community is not any better than staking community, as you can sometimes see at Emps-cc, some guys are just flaming or pissing others of due to dieing/winning in the fight.

Also, I do think that SEVERE punishments do help people at learning what you SHOULD do and what you SHOULDN'T do. Paying 500m for an offensive language rule break is not severe? I think that will be enough to teach some people to change their behaviour.

40
General Discussion / Re: Regarding The Stake Limit
« on: May 19, 2017, 08:00:38 am »
Most of the toxicity of this game emerges when two or more people are interacting, and then one side gets somehow (e.g. lose items/cash, staking AND pvp) frustrated or a negative emotion. When he doesn't know how to / isn't able to control his emotions, the player starts to flame.

I don't really think we can directly change the way how people deal with their emotions or how do they express/abreact it. Instead we should make the punishments more severe, so that they will LEARN that flaming (breaking rules) will have fatal punishments. Currently player will get max. 3 day mute for using offensive language. Some of these players don't really mind about the mute punishment, they can wait it to wore off, then they would later on flame again. Time is a "thing" that everyone of us have. For someone time might be precious, for someone it's not.

I propose we should change the punishments. At the 4th rule-break, there will be a perm-mute, that can be bought off with e.g. 10m worth of items/coins. At the 5th rule-break, the perm-mute bought off price would be 50m, and will rise accordingly. I think this might somehow teach them that using offensive language is not a good behaviour. Giving perm-ban isn't going to solve any problems, it's just gonna result in players leaving this game.

Yesterday I got into a case with two "known" flamers, and solving that was quite a mess since these guys gets fired up rather easily. Eventually when the issue got solved, they calmed down, and we were chatting to each others as if they were really chill guys.

Learning how to behave is a thing that will be taught to everyone of us since we were born. If you behave badly in school, you will get punished, and you don't want to get punished again, so kids will learn to behave that way. However, this is Emps, it's internet. On the net you don't really have to care that much about your behaviour, since no one will come to knock your door for your bad internet behaviour. So focusing on the punishments is the key, at least in my opinion.

About the staking/item prices, I don't really have any opinion about this, doesn't really matter to me. Though what I know is that changing the limitions of duel arena back to back is definitely NOT good for economy. There are no perfect solutions for this, every solution has its pros and cons. Choose the alternative option that is the least bad.

41
Off-Topic / Daily tasks
« on: May 15, 2017, 07:07:52 pm »
The amount of "things" you have to do in W1 and W2 is different. Is this bug, or is it supposed to be like this?

E.g. Fishing sea turtle task: In W1 it shows "fish 174 sea turtles", but in W2 it shows "fish 186 sea turtles". Just wondering.

42
The same problem happened to me half a year ago. It got fixed when I completely factory reset my laptop.

43
Goals & Achievements / Re: Road to Max Cape
« on: May 11, 2017, 08:41:40 am »
Good job so far, you will be maxed very soon  :D GL

44
Off-Topic / Re: Lets count to 10,000
« on: May 08, 2017, 03:58:07 pm »
2391

45
Events / Re: Odd one out
« on: May 01, 2017, 03:35:33 pm »


Ardougne

EDIT:

Ops, misstakes happens  :o

Pages: 1 2 3 4 5 6 7 8