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Introductions & Farewells / Re: Resigning and Inactivity
« on: January 02, 2017, 01:36:42 am »
Cya humid ily
The following users liked this post: Just Humen
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ok dis I might kinda like myself tooBest thing to ever happen to overwatch
I guess i have been hit by the stake Toad
http://prntscr.com/dnomt8
Before anyone else says it; really think you're being unlucky.
Dds accuracy low as hell.
Going to explain more on the 'item sink' double XP weekend idea and open it up a bit.
Basically we will be getting some kind of meter or indicator that goes from 0% to 100% for example.
Items would have a different % value. For an example lets say bandos chestplate and tassets both have a value of 5%. Depositing one of each item into the well would fill up the gauge by 10%.
We would have to work as a community to get that full 100% for that sweet double xp. It does not have a time limit as Charr stated on his starting post so it doesn't matter does it take a week or half a year to get it filled up.
Once it's filled up we could enable DXP for a whole weekend or 72 hours and disable the well as soon as it hits 100% and then re-enable it once DXP weekend or whatever is announced/enabled.
I really like the concept of this idea and we've been discussing about it a bit.
It does not benefit only the PvM community but also skiller community should be happy. Prices of skilling supplies would go up because the demand for them would probably rise and people want to prepare for double xp weekends.
So naturally as the demand goes up along with the prices people who do not want to participate on them can gather resources through skilling and make money that way.
Items is to much. Never mind. I do not make suggestions anymore.
- i just mean make npc who bus items from you whit normal valuable.
- or make skill . You need change items to get xp and cash.
- items is to much thats why we have 90 peoples online.
Non1 want bosssing becouse no point . You cant sell your loot.
Maybey propper english? cant understand shit of what you are saying
Still trying to understand what are you trying to suggest
" A boy that you can buy items from and sell him items " Do you mean adding a shop with unlimited supplies ? that offers you everything in game ( such as bandos, battle mages, shields and so on ) and buys everything from you for a good price ?
OR
You're suggesting that npc can take the items from you and put them for sale and someone can come in and check that npc out and find your items there then he decides to buy it or not, however you won't receive the cash until another dude buy the items ?
totally just logged in,........ for some reason the cash is in your bag..........totally..hmm
ur idea such a shitthis farewell such a shit
if any think wrong im sorry