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Topics - Lars

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31
Videos / Ty 4 U Santas Pk Video 11
« on: February 16, 2016, 05:02:22 pm »

Lots of variation, enjoy.

32
Videos / Feasting
« on: February 14, 2016, 08:37:39 pm »

Read the description. Might make another one of these.

33
Resolved Bug Reports / RE: Items on the ground being very difficult to spot
« on: February 14, 2016, 07:37:27 pm »
https://emps-world.net/forum/index.php?topic=15993.0

You weren't able to see them because they didn't show up at all. It wasn't just the vial on top being difficult to see, they were just invisible. I eventually found the loot by randomly right clicking tiles.

34
Suggestions & Ideas / Fire cape
« on: February 13, 2016, 10:55:43 pm »
Is it possible to make the lava flow?

35
Feedback / Click radius on wilderness trees
« on: February 13, 2016, 12:58:28 pm »
Currently the click radius on these things is huge and it overrides the attack-a-player option when the player is behind the tree. Is it possible to make the trees right click only? Or perhaps to prioritize player options over the chop tree option? It is especially annoying in the multi area near the ghost captain as this is where chaotic multi battles happen.

36
Help me! / Onyx and dragon bolts (e)
« on: February 12, 2016, 08:55:11 pm »
Wiki isn't very specific. How is the extra damage from both bolt effects calculated and how much do onyx bolts heal?

37
Resolved Bug Reports / Items on the ground being very difficult to spot
« on: February 12, 2016, 06:15:00 pm »
https://gyazo.com/d270dded41e444c1851e3fbabdbf785f

Do you see the loot from the guy I killed anywhere? I couldn't find it for a good 30 seconds. I eventually found it on the tile directly south-east from where my character is standing in the gif. It porbably happened because small items, such as empty vials, were on top.

38
Screenshots / Special attacks are overrated
« on: February 12, 2016, 04:09:25 pm »


New meta

39
Resolved Bug Reports / Switching
« on: February 12, 2016, 12:18:04 pm »
It feels different compared to before todays update. It's hard to explain but it feels less smooth. Instead of every item you click on automatically equiping, it equips almost everything at once.

https://gyazo.com/c43118747502fe69a01c5d6b5fb524e2  (before)

https://gyazo.com/37ecb04c56addd06af0a8ba375848b64  (after)

Also look at this https://gyazo.com/90748c436f748c7094f24ab1d7cf3488

See how after I equiped d mace for the first time the switches betwen mace/whip are pretty much instant but then when I equip dds it takes longer.



40
Screenshots / Mario master tactician
« on: February 10, 2016, 11:19:54 pm »


After first tactically splashing 5 times he comes in with the spectral smite after a 3 minute chase.

Oh and the loot -> https://gyazo.com/02473dd2ff619b0565669d3433847d45

41
Screenshots / Most efficient revenant killer
« on: February 10, 2016, 04:05:14 pm »


42
What's the point of teleblocking when people can literaly exit the wilderness BEFORE level 20? It's unfair and it serves no other purpose. I am aware that pvmers should have means to escape but in my opinion they shouldn't be allowed to escape from level 22 wilderness in 1 click when they are teleblocked. Like they already have an easy escape by teleporting from level 20 when not teleblocked, but when they get teleblocked they have a back up plan that can't be countered

*Apparently it does serve a purpose and, as I stated in my replies below, a solution to not lose it's purpose is to make it only usuable when not in combat.

43
Resolved Bug Reports / Movement bug
« on: February 10, 2016, 02:52:51 pm »

44
Help me! / X log time
« on: February 10, 2016, 02:18:22 pm »
How long does it take for your character to log out after you have closed the client?


*It's way too short right now but I'll save that for another topic.

45
Feedback / Zuriel's hood
« on: February 09, 2016, 08:18:55 pm »
Currently it is outclassed in every aspect by the battle hood (or the stat is the same). So buff it?

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