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Messages - Drugs

Pages: 1 ... 3 4 5 6 7 8 9 10 11 12 13 ... 239
106
Off-Topic / Re: What song are you listening to now?
« on: February 22, 2019, 07:37:17 pm »
start_radio=1&list=RDOV7ee1hyN8o

107
Feedback / Re: PvP
« on: February 22, 2019, 11:17:23 am »
Thanks for all the feedback. I've got following changes ready for next patch so far:
  • Guaranteed attack delay when eating of 1.5s. Brews give 0.5s delay
  • Proc chance reduction of enchanted bolts: 20% --> 15%. Onyx bolts 10% and emerald bolts (poison effect) 30%.
  • Morrigan special attack rework: 135% damage --> 125% damage and bleed effect ticks in 5 damages every 1.5s instead of 6 large damage ticks every 1s. Bleeds will be stackable too.
  • Morrigan throwing axe spec buff: 150% --> 160%
  • Overload restores less stats for PvP.
  • Vesta spear spec damage reduced, but now has 2 immediate and 1 delayed hits.
  • Vesta longsword spec will deal 5% more damage
  • Statius hammer spec damage buff: +15%
  • Prayer drain rate rework: OSRS copy
  • New potions: prayer renewal & super prayer potion
  • AGS spec buff: 131.25% --> 137.5% damage
This is just a short list, the full changes with full numbers and explanations will be in the patch notes next week. I know it's difficult to judge on numbers without trying things out, but thoughts on this so far?
Will be interesting, I see some stuff suggested by Martin too.

108
Feedback / Re: PvP
« on: February 21, 2019, 09:45:55 pm »
I don't think Magic necessarily needs to be buffed offensive-wise. I rather discuss the spell effects instead of just pumping more damage into it. The ancient spellbook seems fine imo, barrages bring great utility for many different scenarios. The lunar spellbook offers the Vengeance spell and also allows you to auto-cast offensive spells from the nomal spellbook. What I could see changed is adding a new tier of offensive spells to the normal spellbook: for levels 80-95 Magic with similar strength as compared to Ice barrage.

Regarding Ranged: How is it op? Tankiness? Isn't this only about bolts being so strong that you can stack a lot of defence bonuses while holding a crossbow and shield? Could a reduction in the combat power of bolts solve that problem? Or a reduction on the proc chance of enchanted bolts?

Tbh its not the proc thats the problem. 20% is okay. Although the power of the effect for some of them like dragon (e) needs a nerf and bolts like diamond need a buff. The whole reason most people here are saying range is op is because of the jav, nothing else.
Dragon bolts (e) you mentioned don't need any nerf to be honest, it already has two counters: dragonfire shield and antifire potion.

I'm too tired to elaborate on other things in your reply at the moment, but that's the easiest one to argue about.

109
Feedback / Re: PvP
« on: February 21, 2019, 03:22:46 pm »
Many thanks for this! I already had a few changes ready for the next patch that try to solve some PvP issues:
  • Morrigan javelin special attack nerf: 125% initial damage instead of 135% and bleed is capped at 5 damage per tick.
  • Eating guarantees 1.5s and brewing 0.5s attacking delay. Can keep eating or drinking potions, but your next attack will just be furtherly delayed.
  • Overload effect restores less stats in PvP: Consecutive brew drinking will keep stats down longer.
  • Reworked sapphire - diamond bolt effects.
How are enchanted bolts too strong? Do they proc too often? Currently they have a 20% chance to be applied. The OSRS wiki has much lower chances... more like 5-10%. Should we also lower that?

A lot of our equipment gives good prayer bonuses. That may be the reason for prayer not really going down. I could increase the base drain rates OR improve the smite effect?
Bolts are very consistent on top of their proc, and range gear has very high magic defence.
If you're taking the route of being able to keep 3 combat styles prayers on and the same time I would think increasing drain is better?
But at the sake of pvmers not losing their precious inventory spots for more restores I would just make it so putting on melee offensive prayer cancels range/mage offensive prayer if one is already on?

edit: And what Earl said above isn't that offensive imo, it's just true. After this update lithuanians would have most data about new update and can easily give feedback. I only pk on weekends and my aim for suggesting things is to keep stuff fresh in pking, but when you're behind suggesting some drastic changes and later it comes out that people don't like it but give 0 feedback you feel at fault.
As long as Thomy is willing to make updates to the game we can all give feedback every now and then.

110
Feedback / Re: PvP
« on: February 21, 2019, 03:09:03 pm »
The more complicated you make this game the more dumb the pking gets, in the good old scape you would have very limited mechanics with set limitations.
Void was one of the bis and was noticeably the best set for pking, in Emps it doesn't matter what gear you throw on you don't really feel the difference.
You can wear virtus or third age for pking, it doesn't make any noticeable difference.

Alot of new items just eventually become part of the grey mass and one or two items become a meta of rng(and easiest rng at that, there's tons of complicated combos you can do but it's not worth it).

Best range combo in scape: Dbow to gmaul - skill level 7-8
Best range combo in world: Javelin spec - skill level 1

Efficient mage options in scape: Boots, ring, ammy max mage switch for when youre maging.
Efficient mage options in world: 3rd-range with onyx bolts (this is not a joke)

Melee pking in scape: Simple and fun
Melee pking in world: Complicated but fun

Things that ruin pking: (ask me for an explanation why if you're curious, cbf write an essay)
  • Pures being able to keep all 3 combat style prayers on at the same time/mains can do same with lower tier prayer
    Spirit shield special attacks
    Brewing not being punished and players adopting their eating habits from watching My 600lb Life
    Onyx/dragon bolts are way too overpowered
    Magic is suppose to be more armour orienated
    Lack of intuition why to pick x item over y, to me they all feel the same (virtus,third mage..)
    1 prayer point drains once every blue moon


Note/ Actually eating would be kind of cool (because you can hit alot too) if people just stopped brewing when their enemy has 0 k0 potential / but they dont


111
Feedback / Re: PvP
« on: February 18, 2019, 07:06:11 pm »
Update multi zone icon

Add additional information on wilderness warning sign


Make laughing emote whilst you are muted ban-able by up to 7 days.

Make it an option to ignore list everyone who has been to wild at once, including yourself.

Make a new broadcast for when people bring more than 3 brews to edge-pking call it [R***-Alert] (you can add more broadcasts in the future)

Every friday-sunday add multi-zone icon to edgeville, just the icon, it will be enough to get 20 people in there.

If you get 3 [R***-Alert] 's in less than 5 minutes you will be teleported inside of unlit beacon and skillers can light it for best firemaking experience in the game, in the end your items will be shared between the players lighting the beacon.


If you move around in fight every 2 seconds ::firstperson will go on for 20 seconds




112
Off-Topic / Re: What song are you listening to now?
« on: February 15, 2019, 06:19:32 pm »

113
Off-Topic / Re: What song are you listening to now?
« on: February 08, 2019, 03:08:59 pm »
index=3&list=PLrLas71rUTpZk4dWzRpWBzCrWcliKTUW6

114
Suggestions & Ideas / Re: Put damage into weapon
« on: January 30, 2019, 08:07:07 am »
You mean strenght only pure?

115
Off-Topic / Re: What song are you listening to now?
« on: January 28, 2019, 09:49:02 pm »
list=RDWXBHCQYxwr0&index=2

116
Off-Topic / Re: What song are you listening to now?
« on: January 27, 2019, 02:52:53 pm »

117
Off-Topic / Re: What song are you listening to now?
« on: January 25, 2019, 08:19:40 pm »

118
Suggestions & Ideas / Re: Farming Compost
« on: January 25, 2019, 06:54:14 pm »
what

119
Goals & Achievements / Re: Completionist
« on: January 25, 2019, 02:51:02 pm »
No comp cape? :thinking:

120
This comp cape update with customizable colors is seriously cool :-[

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