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Messages - Deandam7

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196
Suggestions & Ideas / Re: Donator rares solution
« on: August 14, 2015, 08:12:26 pm »
I would only agree to this if these new rares were untradeable, you forget not everyone has 100-150M to spend on donator sets, which is why they're so difficult to get rid of.

This suggestion is due to not being able to sell the rares off to other players? Have you considered dropping the price/selling one rare at a time?

This is just like adding new rares into the game, not oldschool rares but still rares, and I believe martin said they won't be coming, so again I would only like to see this happen if these new "mega donator items" let's call them, were untradeable.

A lot of people will disagree with what I've said and I understand trading in your donator set(100-150M) for a non tradeable donator rare sounds stupid. Look at this way, you can't sell the donators as a set, so you want the option to trade it in for a new item that costs the same amount of points as a donator set? If it were to be tradeable, who would be able to afford it if you wanted to sell it? You'd be right back to square one.

Either they are untradeable, or they're not limited to a month. What if only one person manages to buy a "mega rare" that's in the shop for a month? It then becomes a one in-game item and they can sell it for however much they like.

Just my opinion. :)

P.S: The last part was a brief reply to Kane's(Weed4u2) suggestion about the new items only being in the shop for a month.

EDIT: After viewing your market topic(not the place to talk about it but it's relevant to your suggestion) I noticed you're selling the rares for 15M each? You're complaining you can't sell your rares but you're asking for ridiculous prices like 15M a rare?

I think this suggestion is overall a good suggestion, but I also think it's more of a suggestion to benefit yourself, not many people own all of the donator sets apart from yourself and possibly Hell Skyline. ;)

197
Screenshots / Re: Finally !
« on: August 13, 2015, 09:08:37 pm »
But you'll just stake it all tomorrow anyway ???

198
Goals & Achievements / Re: Welcome to the team
« on: August 12, 2015, 10:10:28 pm »
Still wonder why when a new mod gets promoted starts thanking every single post in the topic

Oh well free likes :p
 Gz Adam

For saying that, you're not getting one m8.

199
Screenshots / Re: Josh pls
« on: August 12, 2015, 08:06:28 pm »
I am scared to reply to this topic in case I get infracted but HIIIII GUYSSS!

I am such a post whore, lmao!

Infracted 95% your postcount hunting days are over m8.

200
Suggestions & Ideas / Re: Dear Thomy!
« on: August 12, 2015, 08:00:30 pm »
I wonder why its even implemented. It makes sense if you restarted the client that it would reset, but it should not reset on any other occassion (reopen bank/relog)

>To fix an issue with the scrollbar inside the bank.
That's not a fix, that's coding around the bug. Just like Soulsplit had a bug with opening doors so they decided the way to open a door was to keep it closed and tp the player to the other side.

Coding around the bug or not, it fixed the scrollbar issue?

201
General Discussion / Re: Help me to enjoy the game again
« on: August 12, 2015, 07:55:58 pm »
I'm maxed too, there are plenty of things that you could be doing with your time.

>Make a new account and max it? (Skiller, pure, Ironman)
>Go for 200M experience in certain skills and climb the hiscores!
>Start PvMing? Get yourself a group of friends or a bossing partner and see what loot you can obtain!

I myself enjoy the challenge of creating new accounts and trying to max them, I enjoy watching skills level up, sometimes it gets a little tedious just watching your XP count grow on a maxed account. :)

202
Suggestions & Ideas / Re: home teleports
« on: August 12, 2015, 07:49:42 pm »
How about just making the teleports in the quest tab 1 click, instead of having to ask if you're sure?

>People would then moan that they keep teleporting elsewhere due to missclicking, which is annoying them. Nothing pleases people.

I really do not see the problem with implementing this? ???

We may aswell add every other possible teleport too? ???

203
Suggestions & Ideas / Re: Dear Thomy!
« on: August 12, 2015, 07:40:42 pm »
I wonder why its even implemented. It makes sense if you restarted the client that it would reset, but it should not reset on any other occassion (reopen bank/relog)
What do you mean? it reset to 1st tab every time i open bank. So i have to put every ingridient, essences, supplies to 1st tab so i can easly do my thing like i used to?!

Do you even read peoples replies? I told you in the update topic and now Joshiee has reminded you with a quote.

When you're playing in-game, open your bank up SCROLL DOWN to the tab you want to use and when you close and re-open your bank it will still be on the tab you chose to scroll down to.

I wonder why its even implemented. It makes sense if you restarted the client that it would reset, but it should not reset on any other occassion (reopen bank/relog)

>To fix an issue with the scrollbar inside the bank.

204
Screenshots / Re: Josh pls
« on: August 12, 2015, 07:35:15 pm »
Moved your topic to screenshots because I don't know what we're supposed to be discussing here? ???

We're supposed to discuss how big of a spammer Josh is. So start discussing ._.

No discussion needed, everyone knows how much of a spammer he is. ;)

He rapes the goals & achievements section.

205
Screenshots / Re: Josh pls
« on: August 12, 2015, 07:32:56 pm »
Moved your topic to screenshots because I don't know what we're supposed to be discussing here? ???

206
Suggestions & Ideas / Re: Wildy.
« on: August 12, 2015, 03:13:16 pm »
Please give us more information

Which items would be in the shop?
How much will they cost?
well im his brother.

It gives 5 pk point per 1 kill.

Zgs - 500 Pkp

Bgs - 450 Pkp

Normal whip - 100 Pkp

Barrow Gloves - 80 Pkp

Granit maul - 80 Pkp

Infinity set - 50 Pkp piece.

And etc.

No.

I do agree with the idea of a "PK shop", but not if it has godswords in it.

207
Suggestions & Ideas / Re: ::Empty command
« on: August 12, 2015, 02:12:36 pm »
I disagree, this is just laziness.

208
Suggestions & Ideas / Re: home teleports
« on: August 12, 2015, 01:31:38 pm »
Wow. People are just getting lazier and lazier. I strongly disagree, it's already in the quest tab.

Oh and fyi: Still takes 2 clicks to use a home teleport, because you have to click the mage book.

209
Suggestions & Ideas / Re: Introducing Ironman accounts
« on: August 12, 2015, 12:32:59 am »
I've already spoke to Chait about this in-game.

All of the current Ironman accounts will be a little upset if they can't have their accounts in Ironman mode, I myself wouldn't like to create a new Ironman account if I had made sufficient progress on the one I was currently working on. Chait did point out it would be difficult to find out if they have cheated or not on their current Ironman account, but should the effort be put in to see if they have, so they can have their accounts in Ironman mode? Thought I'd throw this into the discussion. :p

I'm in full support though, this gives maxed players like myself a new challenge besides maxing new accounts such as pures, skillers, or even trying to get 200M experience in skills.

It wouldn't affect me in any way shape or form, so I'm personally not against it. It can bring people to spend a lot more hours in the game which is good. Content wise, it's definitely an update that'll keep a lot of players playing.

There are some cons I see though. First off, the biggest thing is that ironmen might be isolated from all the group-related content in the game. Minigames would be fully disabled on them and bossing will be something they'll only attempt to do solo. These players would feel very isolated, not something I'm all for. Having minigames threat ironmen differently might be a better idea, since it locks away a lot of necessary content from people (ava, defenders, void, d pick) not something a lot of people would enjoy.

From an economic standpoint ironmen also aren't a very good thing. They increase the supply of items (ever so slightly when they die and someone picks up their stuff) and don't bring up any demand for it. We would have a whole group of people that would be bringing items into the game but not buying anything. Inflation.

Some points I also want to make:
*Sacred clay armour should be usable by ironmen, it should just have higher requirements to make overall
*Turn member rings into something you can give to another player to use it on them
*Dying on a hardcore ironman should reset the account, not disable it, the amount of usernames lost would be a bit too great, ironmen highscores would show the current stats
*Ironmen should have seperate highscores
*Ironman shop shouldn't be a thing, things should be earned like normal and bought from the shops like normal, the only store that would be different for ironmen is the general store. Personalized shops update might be a nice thing to have.
*Ironman shop would bring a LOAD of items into that game that you could just trade over to your main and do whatever you wish with, it really shouldn't be a thing.

All of my negativity aside, I still think it would be a good thing to have. Just here to put out some criticism, even though it would be a thing I want to see. Why isn't this in the suggestion section?

Quote from: Fate
Cannot trade with other players*

I also agree with your suggestion about the Ironman hiscores. I believe the hiscores need to be updated in general but I won't get off topic with that, that's another suggestion for another day. I believe Chait and Martin have come up with the idea that if a Hardcore Ironman dies, he becomes a Regular Ironman; I felt disabling the account or even resetting it was a little too extreme. In my opinion if people knew the account would be disabled or reset, it would discourage them from doing PvM. I stand with Chait on the member ring issue, I believe they should be allowed to purchase member rings, santa hats, partyhats, wings, hallowe'en masks from other plays, nothing more.

210
Goals & Achievements / Re: 250 Corp kills.
« on: August 12, 2015, 12:17:10 am »
well you guys sure didn't get any lucky it seems,i would say you shouldn't give up at  all
you did well getting those 250 kills, so getting another 250 isn't really a bad idea to be honest

We do plan on extending our log, after a short break. :)

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