Hi,
As most of you probably have already seen, our main homepage has received a new layout. If you haven't already seen it, check it out here:
http://emps-world.net. Please let me know if you like it or don't like it, also tell me why! Besides, special thanks to Mary for drawing the images of the menu.
We're also removing double xp and free member weekends. Please don't immediately rampage on that, let me explain why and tell you what ELSE we're giving you! Double XP weekends sound really cool, everything trains twice as fast. In theory that sounds really good, but the plain reality is, that we only have lots of players online during these weekends. So once in 2 weeks, we have peeks with over 400 players online at once. I'd like to change these peeks a little and have 350-400 players online daily. I'm therefore removing double XP and free member during weekends and add 1 hour of double xp every day. Our plan is to make some kind of 'double xp aura' available for voting points. I'm working on a voting system for RuneLocus, TopG, RSPS-List, etc. Our plan is to use voting points for cosmetical items, double xp, member days and even brawling gloves. Please bear in mind, that this change goes live WHENEVER the voting system is finished. It could mean that we have no double xp next weekend, but I cannot guarantee that yet!
TL;DR: No double xp/free member weekends, 1h double xp a day!
In other news, we have made some changes to the game:
- You are no longer 100% safe when fighting monsters in the wilderness. Any player can interrupt combat with npcs in single combat zones now! We've made this change, because there is 0 risk in killing dragons or spectrals in the wilderness, when you've got a teleport with you. It's impossible for a PKer to attack you. (Goes live tomorrow, already warning the first time here!)
- Tutorial dialogues updated. A better explanation of Emps-World, its commands and I removed some old mistakes.
- Tutorial rewards updated. New players now get an iron, steel, black and mithril scimitar. Moreover, they also get a shortbow, oak shortbow and willow shortbow now. On top of that, new players get 250 iron arrows instead of 150 bronze arrows plus 150 steel arrows. This should make the overall start easier.
- Frost dragon bones now give 1,875xp. Moreover, frost dragons have been made weaker overall too.
- Monks of zamorak now drop zamorak wines.
- Banshees now drop noted potato cactus.
- Jellies don't drop granite items that often anymore. We've compensated it, by adding more coins to them. Plus, they are no longer aggressive.
- Basilisks are no longer aggressive.
- Wyverns drop saradomin armour less often. We've compensated it too, by adding more coins to them
- Ice strykewyrms deal no initial damage anymore when popping out of the ground.
- Splashes and teleblocks now trigger auto-retaliate. Monsters will also attack you back, when you splash a magic spell on them.
- A bug with donations was fixed, which let you gain huge amounts of donator tickets. If that happened to you, you have 1 day time to return them. We'll ban all accounts that have massive amounts of donator tickets tomorrow. Serious offenses (50+ tickets) were immediately banned.
Special thanks to Martin aka Es Dexter for updating this updates's drop tables.
Last but not least, our first GE test is going live. We'll be testing transactions in world 3 (no public beta yet, sorry!). I hope that it's working out really well and that we can have it ready in the coming weeks.
All the best,
Thomy
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