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Messages - Big Chris

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31
Resolved Bug Reports / Corp beast
« on: October 11, 2015, 10:40:36 am »
So I was at corp...

I killed his melee form and then his spiritual form never appeared. He was totally invisible. I managed to kill him through auto retaliate. I think this happened because i was standing directly under him when he transformed

http://imgur.com/YJnzJXo

32
Feedback / Re: no GA?
« on: October 11, 2015, 09:40:50 am »
As long as GA exists I will be abusing it (in the sense of using it save bank for a little cash [literally the best investment in game that you could make]). I think you can all agree that you would be stupid not to.

-Big Chris

33
Videos / Re: Emps world loot from 100 skeleton heros
« on: October 10, 2015, 06:44:28 pm »
It is hard to put that many solo kills into a boss just to make a video, especially if you aim to release them weekely like I do. hiwever I still aim for 100-250 boss kills a fortnight which is prettt managable. its also quite profitable in the end and makes for good content.

Rence, be sure to look in your inbox ;)
good luck improving your vids

-Big Chris

34
Resolved Bug Reports / Re: Forum: replies to posts
« on: October 10, 2015, 06:32:19 pm »
working fine now. thanks

35
Resolved Bug Reports / Forum: replies to posts
« on: October 10, 2015, 01:49:28 pm »
Getting a bug in the forum,

http://imgur.com/nIuUMBh

36
Suggestions & Ideas / Re: Lending option in trade
« on: October 10, 2015, 01:29:35 pm »
although it is a nice thing to have, dev time could be spent better elsewhere. There are other priorities higher than this and other things that would be more worth while. look at countless other suggestions.

For now, just trade over your items for free (lend).

-Big Chris

37
Screenshots / Re: Camel;
« on: October 10, 2015, 12:53:31 pm »
I see no cameltoes :kappa:

look down :kappa:

38
Showcase / Re: Project: Emps world group portrait of 2015
« on: October 10, 2015, 12:29:56 pm »
Username: Esam121
Screenshot: http://prntscr.com/8psozz

O-T: Please try to add some emotions to my character in the picture, you know very well how to do that, put it in a good position.

not your picture m9, and that advice doesnt help mary much. she could put you at the back if she wanted ;)
luff u bebs

-Big Chris

39
Showcase / Re: Project: Emps world group portrait of 2015
« on: October 10, 2015, 11:31:51 am »
username: Big Chris
Character: http://imgur.com/g7ievyg

40
Suggestions & Ideas / Re: Farming
« on: October 10, 2015, 05:23:29 am »
This makes perfect sense. Agreed with your suggestion, although training at lower levels will become slightly harder.

that may be so. However, this means more farming runs which in turn will generate more low level herbs for lower levelled farming players and so they will have more herbs/xp to spend on their herblore skill which becomes very useful later on (can be a pain to train herb at low levels).

-Big Chris

EDIT: The way it is now, players with a lower farming level have the same chance to get the same amount of herbs as players with a higher farming level. This means lower leveled players have the chance to gain MORE herbs than the higher leveled player. By scaling the returns to the farming levels also makes training farming far more rewarding as you train it to higher levels.

41
Suggestions & Ideas / Farming
« on: October 10, 2015, 03:59:29 am »
ok, so here is my suggestion.

Whilst farming earlier today I noticed that the amount of herbs and vegetables you gain when plants are fully grown seem to random, ranging from as little as 3 herbs to almost a whole inventory full. I also realised that this happens for all herbs/vegetables and is the same for every player no matter what their farming level is. For example, if a player with level 32 farming could gain the same amount of ranarr herbs from a patch  as a player with say, 90+ farming.

Here is what I suggest, scale the amount of herbs you can recieve from a patch to the level of farming of the player. This would mean a higher farming level will see a larger return from patches than lower farming levels. It would also allow farming to scale even better in terms of xp as you recieve xp drops from each item you harvest.

thoughts?

-Big Chris

EDIT: level milestones should unlock more patches increasing the amount of herbs you can plant at a time?

42
Suggestions & Ideas / Re: Dragon scales
« on: October 10, 2015, 03:43:31 am »
instead of only blue dragons droppong blue scales, have all dragons dropping scales (universal).

also instead of using a knife on dragons, using a knife on the d hide which gives 5 scales. this could be an alternate way to use d hides, not just for crafting.

any thoughts?

-Big Chris

43
Videos / Re: Emps-World. Big Chris Just a Bit of Banter
« on: October 09, 2015, 11:17:46 pm »
that was one trip, overall it is much more porfitable if you camp it and grind it out

44
Events / Re: Castle Wars event
« on: October 09, 2015, 04:19:05 am »
I'd totally be down for a CW event. It's one of my favourite mini-games and doesn't get played enough. I think it'd be great to get some cw footage too XD

45
Videos / Re: Emps-World. Big Chris Just a Bit of Banter
« on: October 08, 2015, 10:26:44 pm »
I really wanna have a full uncut commentary of you doing runecrafting, I image it would be a lot of fun to watch.

Full uncut commentary eh? That would be a lot of footage, and minimal editing.
how about a runecrafting series from 1 to 99. I'd hate it, but anything for the spaghetti lord ;)
If we could have a full series of 1-99 rc while you're being all cynical about it that'd be amazing. Bonus points if you don't use the teleport in the ancient spellbook.

oh hell, fine. but im using dxp.

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