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Messages - Blakpn0y

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46
Suggestions & Ideas / Opened clue caskets count tracking
« on: February 24, 2018, 01:37:32 am »
To see a count message for clue casket that players open would be a great addition to the game. Right now it's a very big mystery and if someone gets a lucky reward they would like know the number of opened casket that they got the reward on.
of course, if you have a lot of caskets to open it will spam your chat but other than that it would be nice thing to have.
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47
Videos / Maxing an ironman
« on: February 22, 2018, 11:32:22 pm »




 ;D
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48
Suggestions & Ideas / Big change to ironmen.
« on: February 22, 2018, 05:24:29 pm »
These are all T U M E's ideas. We thought these are some good topic to needed to be fixed/added.

1)Dropping in wilderness:
Droping in wilderness should be a thing, because it causes no harm to drop items as an ironman, you got those items yourself anyways. When doing bossing in wilderness and you're full inventory of loot, except you got a empty vial but you have to eat, because you can't drop any items.
Got more information from friends, and they suggested to add the 2nd screen for droping in widlerness as ironman, like there is droping an untradeable item (are you sure you want to drop this item?).

2)Donator items:
Thanks to the update, that removed all abyssal items in the donator store, and added abyssal dyes we could make them tradeable, because all they're used for is cosmetic (you need to own an abyssal item to dye them with the dye). And when making those dyes tradeable, why not make most of the items tradeable from the donator store. Most of the items, because donator blades and kbd sets are still kinda unfair to trade to a new ironman, but like wings, partyhats, santa hats, h'weens etc could be tradeable.

3)Dying in wilderness:
When you die in wilderness and the killer didn't loot up your items (someone killed you but didn't want to kill an ironman or just forgot to loot). You should be atleast able to loot those items, when they appear to everyone would be a nice time for the items to appear for you. Lost countless of slayer helms and salve amultes because people killed me for pkp not items.

4)Daily tasks:
We know this has been a familiar topic but we should add these skills : construction, hunter, theiving. We got other daily tasks, but not these. When doing combat daily tasks, it would be nice to choose on which skill you'd want the xp to go. Kinda clueless when claiming the task.

Thank you for your time, T U M E and Im Plsnorush.


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49
Debates / Re: Depression
« on: February 22, 2018, 05:27:36 am »
Depression is not a laughing matter, I've dealt with many people with depression and I can say it's a very serious issue. Depression usually makes people think that they're not wanted or nobody loves them, but they're are many other ways depression can enter an individuals life. My best advice to anyone that feels this way would be just try to be positive every day no matter what is going on with your life and remember there's always someone their that really loves you and wouldn't want to see you go through this alone. Trust me, there are many people out their that would absolutely love to help you. With that being said, I'm going to agree with Ravioli's point here. People usually play games to take their minds off real world problems and just want to sit back and enjoy their time with their online buddies. This does not mean in anyway that we're ignoring this thread, and we all hope that for anyone that feels this way that you find the help you deserve and there is absolutely nothing more that we want other than a smile on your face.

I will be locking this thread due to the fact that most replies on here were meant to bash on certain community members, we absolutely don't tolerate this type of behavior. This may be jokes between friends, but keep in mind sometimes others simply don't take it the same way you do.

I hope you have a blessed day :)
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50
Feedback / Re: Yk'Lagor
« on: February 20, 2018, 11:04:46 pm »
Smoke runes could be replaced with dust runes perhaps? If we go by the logic I mentioned on the sentence above. They're used in overloads.
Mud runes, Jp.
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51
Suggestions & Ideas / Re: Wieldable tools
« on: February 13, 2018, 09:19:02 am »
Sounds interesting. Id change being able to add the blast fusion hammer to regular hammer. I think if u want more smithing xp it should be worth to sacrifice that 1 inv slot for it. On top of that, could also add a tinder box, rake and a saw.

Tbh i think it would be a huge thing to implement tho, probably alot alot of coding, so definitely not a top priority for Thomy

Actually it wouldn't take more half an hour to write from scratch, atleast I think I would be able to.
Beershake is right.
For example, there was plenty of bonecrusher suggestions before and implementing it wont take large scale of coding edit but nah... *other text is kept hidden to reduce flaming due to violating rules of forums*.
In short, poor excuse why it shouldn't be implemented. And I agree with suggestion.
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52
Screenshots / Re: ~800 Abyssal Demons
« on: February 11, 2018, 06:22:56 pm »
Weak. Buy better rng.
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53
Suggestions & Ideas / Wieldable tools
« on: February 10, 2018, 10:17:04 am »
Add in EP shop Wieldable tool belt(in torso slot) that can carry blast fusion hammer, harpoon, lobster pot, chisel, knife, needle all at once.
150 EP Points for it. I would work towards it by doing daily tasks and not only cosmetics as cosmetics doesn't give anything useful besides look.
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54
Suggestions & Ideas / For daily tasks drop table idea
« on: February 07, 2018, 12:44:39 am »
Instead of all bolts/arrow/dart drops change to (unf) would prove to be beneficial to players who do daily tasks and want to buy unfinished ammunitions for ranged, might be wrong but so far barbed bolttips, dragon/ancient/barrow/rune/mithril/steel arrowtips, ancient bolts(unf) are as drops. Feathers will turn out to be more in demand. Also, noted (u) longbows such as magic longbows are in demand so instead of raw supplies such as magic logs might be an option, not sure though.

Opinions?
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55
Goals & Achievements / Fresh Ironman
« on: January 28, 2018, 09:07:10 pm »
Hello, Started my ironman today, haven't gained a lot in a day but caught some fishes while afking.
Stats:(as of 2018/01/31)

Bank Value: 6.7M

P.S. I will be posting Bank Pictures once I get my hands on some Slayer/Bossing/Other PvM content.
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56
Feedback / Barrows Droptable
« on: January 21, 2018, 12:26:30 am »
I suppose I bring this up.

OSRS has great idea over the years of having combat spells runes to be reward from Barrows chest such as Mind/Chaos/Death/Blood.
Should we do the same for ours? Remove other runes as loot and increase amount of combat spell runes though rarity would be the same of getting items(Barrow items). This way, there won't be a lot of trouble for low level players(both normal and Ironman) to obtain Barrows items and runes that are in high demand. Recently I saw lots of arguing about Dharok's not being sold even for 25M at some point... Or getting specific pieces requires even more time and effort which in the end breaks profit to pieces and players still stay unsatisfied with results. So, getting avoid that - my idea in loot table of Barrows Chest from runes list leave only Mind/Chaos/Death/Blood.

Amounts:

Mind 1 - 500 - Common
Chaos 1 - 400 - Uncommon
Death 1 - 250 - Uncommon
Blood 1 - 200 - Uncommon
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57
Suggestions & Ideas / Ape Atoll - New Quest, Training Place and etc.
« on: April 23, 2016, 01:12:02 pm »
Back with another suggestion.
This time it's Ape Atoll.
Monkey Island, full of traps, poisons and new features for members out there.


For newest place to become available you will have to do quest, called Monkey Paradise.

--- Quest Part ---

Monkey Paradise(Members-Only)

Start off, by talking with Harry at Catherby in Fishing Shop, who will say, that for a bargain of 100k you will get a scroll from a bottle, from
which he tends to believe there is some sort of island out there in seas, yet he needs your help to hire any captain to sail there. That's where thieving
skill comes in. Pursuing Seaman Lorris to sail to Ape Atoll, requires 60 thieving. Be ready, take super anti-poisons because place is full of poisonous monsters!
After a short cut scene, you will land in Ape Atoll island, where there will soon arrive Awowogei (King of Monkeys) to arrest you for trespassing barrier of Ape Atoll. Once you've been put in jail, you need 63 thieving to pick lock (if without lock pick), and escape to castle, where you will hear about treasure of Monkey Island. It turns out to be mapped on the other side of scroll, just in very tiny details, for human's eye to notice. Once again, traps will be there, so beware. Bring super anti-poison to Island, after returning one more time for treasure hunt. Go down dungeon, there will be swarming of poisonous monsters, some may make you turn prayer protect on, go along all the way, till you reach the end. Tip: there should be shortcuts for skilled agility users, to make road shorter. Once there meet up with gnome, who will need your help in treasure hunt. dig till you find chest. Now, grab good melee gear, prepare to fight two king guards. bring chest and super anti-poison along too. They will be 150 lvl, hitting 20 through prayers with melee. Defeat them, and King will beg for your mercy, in trades, he will give you monkey greegree to turn into monkey and monkey denture amulet to resemble you're savior in Island. Then a little cutscene, with reward screen after it. Also you'll be rewarded 10000 thieving exp.

--- Training Places ---

Agility Course, which provides 12000 - 18000 exp per lap completing. Experience rates are random. Requires 85 Agility.
Ranged Training(Chinning) place, just down near the entrance to Island, place is full of poisonous monsters, There will be skeleton monkeys(142 level) with 180 hitpoints, great ranged exp per hour.
Fishing Spots, with caskets in them. Another good fishing spot without Catherby to get caskets through fishing.
Gem Stalls, for further thieving exp.
For Melee Combat exp, Healer, at altar symbol, and nearly it Guard Monkeys(192 level) with 250 hitpoints with some small Snakes(5 level) (same as in Karamja)aggresive to anyone.

--- Additional Features ---

Bank, to store all the fish for cooking or selling, or stolen gems from thieving.
Shops:
Gem Store
Fishing Shop
Potion Shop(Fish Monger)
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