Hey guys,
Following things have been updated:
- A bug was fixed where some tormented demons didn't require level 77 Slayer to be killed.
- The client loader was overhauled, because it flickered on some computers. There's now also a native mac loader available! If you're using a mac, head to the homepage and re-download the game: https://emps-world.net/play (You don't have to use the native mac loader, but it's more enjoyable to have an Emps-World icon for the game instead of the java coffee cup)
- Dragon claws special attack nerfed. Accuracy 150% --> 120% and damage 125% --> 115%. We know this is quite a big nerf, but dragon claws are overall dominating other special attacks, which definitely shouldn't be the case.
- Granite maul special attack was buffed. Accuracy 85% --> 120% and damage 105% --> 110%.
- Pets are now able to run.
- A new fishing spot was added to Barbarian village (salmons).
- Castle-Wars can now be played with a minimum of 4 players instead of 10.
- You now require 40 Crafting to enter the Crafting guild
- You can now use various pottery ovens like a regular furnace (like the one in the Crafting guild and in Barbarian village)
- You can find the crafting shop and a tanner in the Crafting guild
- I've perfected pathfinding. I'm using an approach that cannot interfere with the game logic and thus perfect path calculations won't lag gameplay. That means that I can now calculate really good paths when following your opponent. You'll feel this change especially when chasing somebody in the wilderness.
- The Grim Reaper has left Draynor Manor.
I'm sorry, but I haven't worked much on the Grand Exchange lately. Other parts of the game required my attention. We will be doing the final test this or next week and after that test is passed, I can publicly release it. I really don't want to release a bugged Grand Exchange, because bugs in it could destroy the whole game's economy in the blink of an eye.
All the best,
Thomy
Bugfixes of 17/12/2015:
- Auto retaliate now works again.
- Clipping into walls in GWD and Barrow brothers fixed.
- A very rare client crash was fixed.
- Crystal bow and shield repair costs halved.
- A bug was fixed where degradable items were not fully degraded when you died ending up in confusion when using that type of item again. Any degradable item is now fully degraded upon death (providing you lose that item and don't protect it!).
- A bug was fixed where you had 2x Dharok Body 100 and could only repair one. Repairing the 2nd body now costs 1gp. The server internally stores the health of one item only. You can, in theory, have 2 Dharok body 100s in your bank but no matter which one you use, they share one degradation value.
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