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Topics - Rayray

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1
Feedback / Delete this!
« on: April 01, 2016, 02:57:28 pm »
Is there any way to delete an account/instead of perma-ban?

2
Screenshots / Legit
« on: March 25, 2016, 07:37:37 pm »
Too Legit.

3
Feedback / Red Pirate Hat is not red.
« on: March 11, 2016, 01:14:52 am »
Red Pirate Hat is not red.



Red Pirate Hat is not red.

>inb4 triggering an autistic cataclysm

Real suggestion: Please, make it slightly darker so it fits with the rest of the game's color scheme.

4
Suggestions & Ideas / Direct Pay
« on: March 04, 2016, 05:38:35 am »
Bank to GE; Allow players to have an option to use coins from either bag and or bank in order to make purchases or sales when using GE.

Without the implementation of OSRS's money pouch.

5
Off-Topic / Boned
« on: November 06, 2015, 01:25:08 am »
I know we have an existing topic about what "Best pick up lines" (https://emps-world.net/forum/index.php?topic=11354.0) are, but what is the best line that ever got you boned. (Theoretically, since you know, you're all virgins//jkjk)

My line: "You'll do."

P.S. I am only asking for the LINE no deets... ( ͡° ͜ʖ ͡°)

6
Suggestions & Ideas / Emps-kit
« on: October 31, 2015, 03:13:55 am »
    If not already thought of in the next ver. of the kit, it'd be nice for a few extra calculations/options to be added in, like these...

    • Smelting+Forging:
          The current Smithing calc is inaccurate because of it excluding the option of a player having the resources/willingness of smelting the bars which isn't much exp for smithing but is a considerable amount as it accumulates. E.g. 100 bars = 10,100 not counted with the forging of the bar option. Applies to herblore too (accumulated exp from cleaning them).

    • Locations
           It might make the game slightly more exploitable, though it would help knowing where a resource is other than having to fight over one resource at one location. (Adamant ores) And where a nearby bank is. (a link to wiki could work).

Side suggestions:
Add a forum link on wiki on the side bar(if not already in the works)
Add more adamant ore rocks out side of wilderness (for non mem), or add a bank near the rocks that are south of the lava maze, plenty of rocks to ignore from having a bank, there.
Add teleport to wilderness rocks to the mining ring, again would help knowing there's alternative to the falador mine in the wilderness, for higher levels/ risk.

7
Resolved Bug Reports / A Few Random Bugs
« on: September 18, 2015, 08:44:02 pm »
 Major
•Graphics settings on the client default to non-personal settings
•Putting the computer in sleep mode does not log you out (even after several hours)

 Minor
•Private message ads (random chance of getting an auto-typing user "buy/sell" msg over pm)
•Only male characters blink
•Breast size(female characters)/proportions are off
• The clothing vendor in canifs glitches through objects in its path

8
Suggestions & Ideas / Forum in-Game Notification
« on: June 19, 2015, 11:45:58 pm »
     This is more of a question to know whether it'd be possible to establish a notification system; similar to what osrs had when they were about to make any updates to the game itself?
     Meaning that... it could plausibly appear as a "Game notification" off of any given "@color@" as does a "Player is online"; which are ephemeral in the top portion of the chat box, but view-able in the "Said tab" (most likely under the "Quest tab" -- with a line, again in any given "@color@").
     Furthermore this would be mostly applicable to those whom have multiple .exe's open and wish to check upon any alteration to a specific url's updates. That being their respective topics and or comments, placed in any topic of interest to the individual. This would likewise save up a little ram and the constant, refreshing of a page to see whether or not anyone responded to a topic. And hopefully eliminating the spamming of plebs in the SB for help with their tickets. (This would require a small change to the "Helpdesk>>Create Ticket" Page::[Add a line saying "An in-game notification will be sent once a 'said action' "{whether an Admin/Mod has seen it or replied} has occurred])

TL;DR. If you're looking for format, please help yourself: http://goo.gl/8enmh9.

9
Feedback / Something is a bit off
« on: June 19, 2015, 10:49:52 pm »
And no it's not about my amazing cropping skills...



Shouldn't the Dragon pickaxe be favored over prince/phat items?

10
Computers and Technology / Epanding a C GPT HHD
« on: June 14, 2015, 02:41:17 pm »
Basically does anyone know how to extended the (C:) drive? (D:) Drive is empty and has 500+GB... I am only able to shrink C: and partition D: to be un-allocated space thereafter only being able to create multiple basic partitions.

11
Suggestions & Ideas / New bosses Old npcs
« on: June 06, 2015, 06:36:24 pm »
(Small intro...)
Likely another "useless" suggestion with a minor refocus on a previous suggestion in the end. Bring on the FLAME!
To truly master slayer would it not make sense to slay the masters themselves? With their own arenas!
Obviously they will respawn and serve you as usual, but with a few perks. AND maybe their own Arenas! Also all npc’s in this set of trials are aggressive and will drop loot!

(Now for the actual suggestion...)
Defeating Chaeldar - The Entry level Slayer Master... Lvl 42.
(The highest level npc that is offered as a task by him)
Will use that level magic (Air Blast and below) and will enable people to use the slayer staff as currently it is not required to have anything to use it and magic is easy enough right? (So is all the other skills… It all just takes time. Finding the time to do it is the hard part.)Each master would give a good amount of exp for each “master skill” they use (obviously this npc would be magic only). And a plentiful amount of basic runes 1k air, fire, earth, water. Furthermore will enable the use of a plausibly new set of healers in every bank (a first aid station maybe?) Also this guy teleports you away so melee would not be as effective. His arena would be the duel arena with obstacles.

Defeating Mazchna - Second Slayer Master Lvl 106
Uses melee and relatively weak ancients. Reward: Ability to use entry level ancients along with some magic and melee exp; this would mean people needing to kill this master to use ancients. Which should be easy for anyone with the likewise already, high level magic. And he will give his sword, a sword that provides a magic bonus and is strong as a dragon scimitar (or rune either way it’d better than having a wand when you run out of runes…) and it’s used a secondary weapon! He would reward you with a few more runes for entry level ancients. His arena would be the Lummy graveyard (closed). This would have a low level slayer cap of 45. (FOR THE PURES: I Know that this will be conflicting, but with the right combination of spells, prayer, and foodstuffs a level 106 is easy! Besides the max hit he could probably make is an 11.)

Defeating Jossik - Third Slayer Master Lvl 158
Idk what this guy is meant to portray (skill wise) but he has a sailor hat! So… maybe he can enable the teleport to bounty feature in the quest tab? Also he will give the first “grant” – a nice sum of moneys of about 1-5m. And if there is to be a Bank to Bank teleporting feature then this would be the npc to use.  Also this guy would use range and will teleport to and fro a higher elevation from which he may shoot from. (Causing you to use range.) Also he would be using the Dorgeshuun crossbow, which he may reward after! May “help” as “An Effective bow to kill dragons with”. That being the description, it would hint that there shall be dragons! Thereafter it would have the ability one shot kill any pesky dragon (level > Lava Dragons!  . . . maybe?) by using its special “Snipe”. (Limited to 3 shots/requires 3000 charges granted by Jossik for 100k) This would bring use the Waterbirth Island! (One of the many unused isles north of rellekka). He also is the first to use a defensive prayer: Melee.

 Defeating Vannaka – The 2nd strongest slayer Lvl 210
This has been part of a previous idea of including wielding a two hand sword as awesome as he does with a dragon shield. Therefore I have no other plausible arrangement for granting the ability to wield a two hand sword with a shield (only up to barrow weapons in exclusion of torag’s hammers). That is aside a reward that would be about 15m (in coins obviously). This would likewise this would be another first of the masters to require a high slayer level cap. A master reserved for anyone with a slayer level higher than 87 due to the fact that he uses melee with Anti-Magic prayer on, and is Lvl 210.(Same as an Ice Wyrm). His arena would be in the Lava Dragon Isle with multi target on (a few Lava Dragons wouldn’t hurt). Sidenote… The dragons would drop a Lava scale shard for anti-fire potions to combine with spirit shields

Defeating Duradel! – Good luck. CB Lvl: 368. Will use all skills (similar to killing Thomy, copy/paste code! Wooo!) Anyway having Duradel be the strongest out of all the masters will likewise grant access to a safe teleport to Any Boss in the game. (Restricting access to lower CB’s increasing the price of some of the “new” armours? Could help… in that there would a more significant balance of the amount of current armour there is since there is already so much *cough*ZGS*cough*BGS*cough*cough* But oh well...) Another notable reward would be the ability to choose a pet of any kind (or just the Wild dog… link below) to be a portable bank and may assist only when the player is below 10% of his health and may only hit a max of half the player’s current maxhit (banking while in combat rules still apply/10 second wait). Furthermore who wouldn’t like to have something like this kind of pet included? It also can die/be lost. As it will have the same hitpoints as the player but half its combat ability. http://2007.runescape.wikia.com/wiki/Wild_dog (Unless you’re a cat person… but we already have cats, Please, philosoraptor pet! :3) Loot time! He will give a max pay out of x<100M! Among the many rewards would be the “float” option, on any kind of wing (an alternative to walking). Meanwhile the last and most praised to have reward would be the ability to cause Flame Damage anything and or a single hand wield with any of the selected chaos weapon imbued with a “Light Orb” and a “Fire” (Same “Fire that was used for the elemental bow) [Another sidenote – the elemental bow should have some outside requirements to obtain either of its abilities, keeps it from being too cheap, just like it would require to obtain “Fire” and a “Light Orb” on a separate time, maybe add the “Light Orb” to the Chaos Elemental and the “Fire” to the plausible Lava Dragons?] Therefore it would have to be only one weapon per person and the new special would replace the original special, and may not be reverted.  His arena lies in the Mage Arena which is likewise in deep wild, which would also spawn one random boss from the wild and it will be multi/inescapable.

TL;DR sigh… so… What ever happened to this awesome idea? https://empsworld.net/forum/index.php?topic=6043.msg46807#msg46807

12
Resolved Bug Reports / Problems with my wood.
« on: May 17, 2015, 08:48:22 pm »



best camo imo; setting the world on fire; ashes on top of tree... best of all it's replicatable.

13
Suggestions & Ideas / Philosoraptor, Our savior.
« on: April 12, 2015, 03:48:18 am »
Fellow Brethren it is time for our salvation!

*faint cough in the background*

Could we add this as a custom boss/pet or event in which death says something like "I don't get paid enough for this sh*t" and bails when this shows up like the old quest we had (the one we had to fight the god at the desert). We could use this to expand to the utility of the empty space in the rest of the map.. Somewhere in a jungle.. But have him drop parts of the earlier suggested hybrid armors, because: why not? And make it a useful pet.. (E.g. help attack through divine intervention ((E.g.e.g. It sets an appointment with a psychotherapist for your homicidal tendencies vs innocent, and defenseless npc's)#EndNPCAbuse) Just kidding... but in all seriousness have it be useful.. like let it be your mobile bank ... that would be a monkey npc actually.. (Suggestion within a suggestion... can we add a monkey to hunting so it can be a mobile bank.. please?) and or have it go into "rage mode" where it "kills everyone in a rampage" (original bubblebeam2's idea was to actually make them "die" and "respawn" in lummy as it was the set home of old osrs and have it bank the items to fool them into thinking they actually died and lost everything) but TL;DR... give it a "fake attack" it will hit "red splashes" when in reality it has no effect other than attack the next person once the " 'health' is gone"... or give it a timer to move onto the nearest player.

http://mediacdn.snorgcontent.com/media/catalog/product/p/h/philosoraptorgrass_fullpic.png

https://aliciarussellblender.files.wordpress.com/2012/09/raptor4.png

It doesn't have to look near realistic at all, nor majestic but this could be the base model and thus add a pair of eyes and add a few details after it is green of course..

Honestly I am just happy to be able to suggest stuff without mary rambling about aesthetics being useless..

YW Bubbles.
(OH man! Amazing formatting.. Deal with it.)

14
Debates / Originality.
« on: February 02, 2015, 10:43:24 pm »
We can get rid of the shout box in forums and in game or private messaging while we're at it... oh I almost forgot, OSRS is back Feb. 10... The 07' rs is going to be F2P and the main reason anyone plays this anymore is for the nostalgia and to rip on being different from the shitscape3..

15
Introductions & Farewells / Focus
« on: January 21, 2015, 12:53:17 pm »
I need to stop playing videogames entirely for a while.. And these past few days I have been playing this server almost all day and well I really need to work on my get my grades in check and not get behind as I really don't want to stick in high school for another year.. So, laters!

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