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Messages - Back At It

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1
Resolved Bug Reports / Cure Plant
« on: August 13, 2015, 12:08:25 am »
Using the "Cure Plant" spell on anything (trees, wilderness ditch, etc) will cause your client to disconnect.
The following users liked this post: Ledomy10

2
Resolved Bug Reports / Re: G.A
« on: August 07, 2015, 04:03:42 am »
If you already have a guardian angel and attempt to purchase another, you will get the following message:



Aside from that, when you purchase a GA you will not be given an item of any sort. Instead, you can check if you have a GA by logging out and then logging back in and looking for the following message:

The following users liked this post: Ledomy10

3
Resolved Bug Reports / Re: Bank scrollbar and active spell bugs
« on: August 03, 2015, 10:25:10 pm »
Vix, I'm seeing a different issue with the bank. Here's a screenshot of that:



This only seems to happen when I have my client full screen. To recreate:
1. Log into account1
2. Open the bank and go to any tab except the first one
3. Log out of account1
4. Log into account2
5. Open the bank and you should be in the first tab with no scrollbar


Here's a video of the second issue:


My recording software hides my pointer, but you can see the icons disappearing. This issue always happens for me, so there aren't any steps to recreate it other than logging in.
The following users liked this post: Thomy

4
Resolved Bug Reports / Bank scrollbar and active spell bugs
« on: August 03, 2015, 03:38:46 pm »
Couple of minor bugs I've noticed with recent updates.
1) Sometimes when opening your bank and it's on the first tab, no scroll bar will appear. You have to click on another tab then back to the first tab to get it to show.
2) When you click on a spell in your spellbook, it disappears while active. When it's cast or clicked again, the icon will appear again.
The following users liked this post: Thomy, Mtn Alin0

5
Suggestions & Ideas / Re: special attack
« on: July 22, 2015, 04:24:16 pm »
I like this idea. I've often had to swap weapons just to check if i actually have special available to use. This would be very helpful.
The following users liked this post: Eliminator

6
Screenshots / Re: Bankerino Picture!
« on: July 15, 2015, 11:24:46 pm »
Quite impressive bank, good sir! Good luck getting more!  ;D
The following users liked this post: Esam121

7
Resolved Bug Reports / Re: Vbomode
« on: June 29, 2015, 02:43:23 pm »
This is purely visual. The red "disable" mark doesn't show up, however the equipment is in fact disabled.
The following users liked this post: Drugs

8
Resolved Bug Reports / Re: "You currently can't attack this npc"
« on: June 22, 2015, 05:04:53 pm »
This happens often when safespotting multiple monsters. I've seen it with blue dragons and moss giants.
The following users liked this post: Ledomy10

9
Goals & Achievements / Re: Congratulations to our Newest Moderator!
« on: June 16, 2015, 04:10:00 pm »
Congrats! Welcome to the team!
The following users liked this post: Hugo Terwiss

10
Debates / Re: What's your favorite type of super fast car?
« on: June 05, 2015, 12:58:53 am »
Corvette, 60's - 70's and 2000 +



The following users liked this post: Hi Im Ethan

11
Suggestions & Ideas / Re: Kolodion together with elemental bow
« on: June 04, 2015, 08:16:03 pm »
I agree with both of these.

1) Kolodion used to be my favorite boss to kill. I understand that we already have monsters in the wild, but I always love the idea of persuading more people to go into the wilderness. I think this could also provide a decent opportunity to add a monster that could drop noted herblore ingredients.

2) I love the idea of bringing back the elemental bow. You can always find another model for it. I would like to see this as a sort of "ultra-rare" item, if you will. An extremely low drop drop rate combined with the moster being in the wilderness would keep the price high.
The following users liked this post: Emps Loover

12
Suggestions & Ideas / Re: Dark Dagger
« on: June 04, 2015, 04:49:05 am »
If I remember correctly, the dark dagger has the same stats as a rune dagger, but can be worn with 1 attack. In theory, that would make this an ideal weapon for obby pures or even just leveling up a new account. However, the extremely slow attack speed makes this weapon worthless. On my obby pure i prefer to use an iron dagger over the dark dagger for this reason.  I think the way to fix it would be to make it the same speed as a dagger. Or maybe level the playing field a bit and make this have the same attack speed as darts.
The following users liked this post: Joshiee

13
Resolved Bug Reports / Cabbage growth cycle
« on: June 02, 2015, 05:08:31 pm »
The cabbage growth cycle is a bit off. When first planted they appear to be at growth stage 2. Once they are finished growing they appear to be at growth stage 1.
The following users liked this post: Ledomy10

14
Resolved Bug Reports / Random event while in combat
« on: May 26, 2015, 01:27:03 am »
While in combat and skilling at the same time (ie cleaning a herb while in combat) you have the chance to spawn a random event monster. This random event monster does not take priority over the monster you were fighting previously and will despawn after a few seconds. When it despawns without you killing it, the game no longer allows you to skill until you relog.
The following users liked this post: Ledomy10

15
Screenshots / Re: Did a bit of maxing.
« on: April 20, 2015, 05:24:31 pm »
Who's that noob you're killing??

Oh wait. :doge:
The following users liked this post: Bubblebeam2

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