The world is currently online!


Welcome to Emps-World!

Register now to gain access to all of our forum features. Once registered and logged in, you will be able to create topics, post replies, send private messages, manage your profile, chat with other players in the shoutbox and much more. Once you sign in, this message will disappear.



Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - M4ul K0ed

Pages: 1
1
General Discussion / Re: Future of Emps-World - Popularity Discussion
« on: August 20, 2017, 01:51:21 pm »
Hey everyone!

It's probably no secret, but Emps-World has massively dropped in popularity. I still see about 300 daily unique logins, but we've lost a lot of players. I'd like to discuss the situation in this topic and also ask for your input. What could make Emps popular again?

As we've already discussed certain things numerous times, I'll list them here:
  • Voting: Yes, every server does it and yes we've already tried it. Voting will only work if we give out good rewards. So what could these rewards be? They shouldn't destroy the economy, nor give too many unfair advantages. In the past voting never brought us anywhere and I doubt it will ever work for Emps.
  • Advertisements: I know that ads help growing our population. Though... there's no budget for ads everywhere and I also can't get spots on toplists.
  • Oldschool: That'd be equal to developing a completely new game. However... I could try to load oldschool maps in the current Emps-World client I don't think graphics will change anything though.
  • Referral system: I'm working on it. Ideas for the rewards?

What changes / updates do you think will make Emps-World more popular again?
Please be gentle and respectful to others, else we'll just delete your replies!

All the best,
Thomy

I would really love to see the old pk style back, seercull armadyl pking, ags armadyl pking.

This is one of the reasons I stopped playing emps also because of to many new items who were getting stronger and stronger making the other items useless! Magic is not supposed to hit that high!
Exactly! Some Sims character with wings comes in and puts out damage, that I have no idea who implemented, while you can get 2-4 melee hits in before you are out of food.
The following users liked this post: Range Jr

2
General Discussion / Re: Future of Emps-World - Popularity Discussion
« on: August 15, 2017, 06:59:32 am »
Why are people ignoring the fact that there are still servers with 300-700 players, it has not died out, you can still have a succesfull af server, it's all about THE CONTENT. Don't keep brining that up that Emps has great content, it clearly doesn't, looking at the player count.
The following users liked this post: Junkz, S Clegane

3
General Discussion / Re: Future of Emps-World - Popularity Discussion
« on: August 13, 2017, 01:35:04 pm »
Honestly it doesn't look all that bad, but that's where the positives stop for me.

I still wouldn't want it. We would have a content drought for however long it takes to develop. It might solve some of the server's problems, but it wouldn't take very long for people to get to the point where they've got nothing to do again. It would still split the playerbase and both worlds would kind of hurt eachother in that regard. I would much rather see the development time be put into actual content and or fixing existing content.
The content is in drought already, player attractive content atleast.

People wanna play games for the sake of challenge and with a goal of being better than others. Skilling/pvming doesn't offer that, it might be a challenge to some extent, but it's just who is willing to devote all that time to get the drop/99 or xp goal (dno where that came, beyond retarded).

People wanna go head to head, this way you can actually outplay others and show some actual SKILL. Yes, RNG is a big part of this, but thats the key, you never know whats coming. Why are games like LoL and CSGO so popular? You can destory other players and show them who is the boss, no one cares how much time you wasted to get a 250m in skill or a pet or a certain drop???

And then there is staking, from my point of view, staking is a tool to achieve end game content sooner, without the grind. You can make a f... ton a money in a short period of time (yes, you can lose it aswell), but with that money you have the ability to actually enjoy for example high risk pking, without the worry of losing your bank, you grinded for hours if you didn't stake. Why people play loto and go gambling? Everyone likes nice stuff and being able to do shit they like, thats what staking offers.

So where I'm going with that, there has to be a more fun way of being able to obtain items you want/end game content. Doing it through grinding is not an answer nowadays, people are just lazier.
The following users liked this post: Thomy, Skill0wzer, Kaner, Charr, Di Dot, Jandar, S Clegane

4
General Discussion / Re: Future of Emps-World - Popularity Discussion
« on: August 12, 2017, 10:47:59 am »
When a person decides to start playing a game, any game in that matter, what is his GOAL? It's simple, it's to have FUN.

If a person joins Emps-World, then in which way he can have fun?
Pking - doesn't exist pretty much, and with the economy right now, dh set is as expensive as and AGS, WTF? DH pking is the main form of main pking, and if a set costs 20m + supplies and other parts of the gear, you are looking at 25m risk, thats wayyyy too much for casual pking gear set. And pking AGS used to be a big thing, whether you smite it or manage to dscim spec someone. Right now it seems casual as it is as much as DH set.
Skilling/pvming - pretty much a solo grind, you will only start to make money if you get into higher levels and devote A LOT of time. But is it really worth it? Is it fun?
Minigames - I'm not sure what are the rewards right now, but it used to be Void etc. Rewards have to be something that help you advance in-game, not some fancy-smancy skirt or hat that, honestly, no one gives 0 f#&s about.
EP - you can color your items, WHO CARES? Make the rewards something that actually help you advance in the game and are useful.

What I'm trying to get here is that the content right now is not appealing at all, it is a private server for christ sake, people don't come here to grind their tits off, it is all about evolving while having fun and right now it is soo limited.
The following users liked this post: Ameer, S Clegane

5
Update Notes / Re: Updates August 8th 2017 - Game Balancing & Fixes
« on: August 09, 2017, 05:38:16 am »
This update seems so out of place.

Yes, you have been away for whatever reasons and you lost your motivation (I would react the same way, if I had a server that was successful for years before).

However I do not understand why you still keep focusing on so much useless content. Yes, it does sound harsh, but unlike most of the players I say what I think and if you do not want you want to hear it, just ignore it and keep going the way you always did, which led us to where we are right now. Honestly, I do not see any chance for emps to recover, if you do not change your mindset.


1. Graphics:
How far do you intend to go and why are you doing this in the first place when you only got a handful supporters who appreciate it. Yes, you are the owner and you can do whatever you like. If you do not care about your players aka your customers and intend to give them what you want and not what they ask for, then you shouldn't be complaining about the decrease in popularity of this game either.

2. Nex:
This update shouldnt even be released in 2017 because of all the shit content we have that needs to get cleaned up first.

3. Referrals:
This sounds great, but knowing you I already know this update will be limited to just "sounding" great.

4. Achievements:
Another one of those "nice features to have" updates. Nothing wrong with it unless you see it as your main project, which you really shouldn't in your current situation.




You do have time to make urgent changes now. If you waste it on "nice features" or better graphics...Well, nevermind. We all probably know the outcome already.

Have a nice day.
Finally someone said this!

Why keep developing in that way when it hasn't been successful? When I make the decsision to play RSPS, I ultimately want an easier version of 07, because I wanna have fun, but I don't want to grindgrindgrindgrindgrind to be able to have that fun, which, in the end, is pking (and I firmly belive that pking is the key of an RSPS, if people wanna get maxed out accounts, then why not go to 07, since the skills here are said to be easy anyway?).

I truly belive if something was done regarding pking (make it come to life again), then a lot of players would make their return, speaking on behalf of myself and many friends I made from this game, back in the day.
The following users liked this post: Di Dot

Pages: 1