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General Discussion / Re: Future of Emps-World - Popularity Discussion
« on: August 16, 2017, 09:17:35 am »
I've only posted oldschool emps progress so far and thought you might also be interested in what updates I'm working on! I'm currently reworking npc combat system in order to make it easier in the future to add new monsters and to balance them. I'll also be giving every monster weaker defensive bonuses to special combat styles (weakness system from last update applied to npcs). There'll also be buffs to some droptables. I'll have a full list of changes available at our next patch.
Nex is also coming along nicely already (yes, I am op with 10k HP):
I'm able to almost fully configure npc combat through config files already. This will make it very easy to edit and change things on the fly if they turn out to be too strong or too weak. Oh yeah... my inventory also contains new teletabs.
Nex is also coming along nicely already (yes, I am op with 10k HP):
I'm able to almost fully configure npc combat through config files already. This will make it very easy to edit and change things on the fly if they turn out to be too strong or too weak. Oh yeah... my inventory also contains new teletabs.
The following users liked this post: Leon Back