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Update Notes / Updates December 17th - Grand Exchange Insight, 3D Audio and Toolbelt Tweaks
« on: December 17, 2024, 08:30:00 am »
Hello everybody!
We're improving the Toolbelt even further with more items and utility added! The audio system received a massive overhaul with spatial information. Last but not least the Grand Exchange received an insight option allowing you to browse or look for specific transactions.
Grand Exchange Insight
The Grand Exchange clerks now allow you more insight into their daily business! You can view newest transactions to find offers that you find interesting:
You can browse a maximum of 9 pages with 25 results per page. Please bear in mind that these transactions are updated every minute. So it is possible that a transaction is no longer available when you view it. The same pagination logic has also been applied to your Transaction History. You can also search for transactions for specific items. Items that are being sold have a right-click buy option to instantly go the the Grand Exchange interface to place an offer. The game doesn't guarantee you get that specific offer when trying to buy an item!
Further Toolbelt Tweaks
Items created that can be put in the Toolbelt are now automatically placed there. The condition for this to happen is that you have at least one item in your Toolbelt available. You will receive a chat message when this happens. You can now go to any fountain and start filling empty vials which will be used from and put into your Toolbelt. A "Dig-here" option has been added to the Toolbelt's right-click menu. You no longer need to bring a Spade with you for clue scrolls or the Barrows. More items can now be added to the Toolbelt:
The game now plays sounds through the graphics driver. That's a lot faster and gives sounds coming from entities spatial information. You'll hear sounds coming more from the left or the right depending on where they are played in the game. In the future this system can also be used to have different sounds in caves than on surface. You can still use the old sound system by disabling "OpenAL sounds" from the Game Settings.
Game fixes / changes:
This is the last update for 2024. We'll still be having a few bugfixes every now and then, but other than that we'll see each other with tons of new content in 2025! Merry Christmas and Happy New Year in advance from my side. Have fun playing!
All the best,
Thomy
We're improving the Toolbelt even further with more items and utility added! The audio system received a massive overhaul with spatial information. Last but not least the Grand Exchange received an insight option allowing you to browse or look for specific transactions.
Grand Exchange Insight
The Grand Exchange clerks now allow you more insight into their daily business! You can view newest transactions to find offers that you find interesting:
Further Toolbelt Tweaks
Items created that can be put in the Toolbelt are now automatically placed there. The condition for this to happen is that you have at least one item in your Toolbelt available. You will receive a chat message when this happens. You can now go to any fountain and start filling empty vials which will be used from and put into your Toolbelt. A "Dig-here" option has been added to the Toolbelt's right-click menu. You no longer need to bring a Spade with you for clue scrolls or the Barrows. More items can now be added to the Toolbelt:
- Balls of wool. Unstrung amulets received a "String" option.
- Glassblowing pipe. Molten glass received a "Craft" option. While Molten glass cannot be obtained yet, this is a preparation for a future update for a fast way to obtain vials.
- Bowstrings and Crossbow strings. All fletching items including ammunition have received a "Fletch" option.
The game now plays sounds through the graphics driver. That's a lot faster and gives sounds coming from entities spatial information. You'll hear sounds coming more from the left or the right depending on where they are played in the game. In the future this system can also be used to have different sounds in caves than on surface. You can still use the old sound system by disabling "OpenAL sounds" from the Game Settings.
Game fixes / changes:
- The accuracy of hovering over ground items has been improved. There was a discrepancy between the rendered and clickable model for steep terrains.
- Ghostly robes and most rewards from Christmas crackers can now be deconstructed.
- The algorithm for text upscaling in the UI has been improved. Letters will be sharper and thus easier to read. You can adjust the Text Readability setting in your Interface Settings.
- Dragging interfaces now has the same delay as dragging items. This will prevent scenarios where you click quickly and accidentally drag interfaces around. An interface's background will now also be semi-transparent to indicate a dragging action.
This is the last update for 2024. We'll still be having a few bugfixes every now and then, but other than that we'll see each other with tons of new content in 2025! Merry Christmas and Happy New Year in advance from my side. Have fun playing!
All the best,
Thomy
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