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Messages - Chris

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General Discussion / Re: Truth - mainly for thomy to read.
« on: September 23, 2019, 11:40:05 am »
If you misunderstood my response feel free to read your helpdesk ticket again. There will be no unban.
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Games / PSA: Free copy of GTA: San Andreas
« on: September 20, 2019, 08:13:51 pm »
Rockstar launched its own gaming platform recently (similar to Steam, Uplay, Epic Games launcher etc...) and is when you install it you can grab a free copy of Grand Theft Auto: San Andreas.
If you already do not have this legendary game be sure to grab it. I'm not sure when the promotion ends.
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Showcase / Re: IRL pictures thread
« on: September 20, 2019, 07:12:46 pm »
no car so i ride bus ok
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General Discussion / Re: Turnover Rate on the Staff Team
« on: April 17, 2019, 01:39:45 am »
Never seen someone be so obsessed over ranks in Rsps like you, you're always lurking around, commenting how great the old days were when you were mod and how "perfect" the staff team was. Always creating some weird statistics like being a mod or everything related to that subject is a holy cause, you creep the hell out of me tbh.

cause it was perfect when you were never a part of it lol
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General Discussion / Re: Turnover Rate on the Staff Team
« on: February 13, 2019, 01:56:07 am »
Disclaimer: I know nothing of the way the staff is currently being managed, I only speak for the time I've spent in the team. Most of this is also from my point of view, which can vary from that of others. Plenty of valid arguments can be made against my opinions, feel free to but do not expect me to respond.

Joining the staff team is still kind of clouded in mystery. While there are some commonly known qualities you require there's no public resource with any information on how to get into the staff team or what exactly the purpose of the staff team is. As a result sometimes new staff have wildly different expectations as to what they're meant to do, this doesn't often lead them to quit the team straight away but doesn't exactly set people up for staying long. Even upon joining the team it still takes a while for you to be properly informed of things as policy topics in the staff section were heavily outdated or incorrect.

Decent candidates for staff aren't plentiful. Sometimes people would be picked too early and end up not meeting expectations. We had a few rulebreakers turned staff to basically stop them from breaking rules with varying (and mostly terrible) results. And sometimes people were picked for reasons completely unknown to anyone. Not that any of those stayed long, but in some cases the spot could've gone to someone actually fit for the job. When I joined I was told there were certain standards for staff members, and for the rest of my time in the team I watched those standards be lowered gradually in order to justify getting new members.

As a staff member you're met with a bunch of expectations by the playerbase. These vary from player to player and not living up to them can get you quite a lot of verbal abuse. It's rarely ever justified and is a big factor in why a lot of long time staff members end up resigning. A lot of it is manageable, but if you give away significant amounts of your time to a voluntary job and get a whole bunch of insults lobbed at you on a daily basis that'll do you in mentally. At the time (and perhaps currently) staff policy did not have a way to deal with verbal abuse in a permanent way. So you quite literally had to either break staff policy or deal with verbal abuse from certain players day in day out sometimes.

As Jp mentioned demotions due to power abuse were very rare. It's made very clear from the beginning that it damages the reputation of the team as a whole and results in swift demotion and punishment. Though this punishment was wildly inconsistent, going from short temporary bans to a complete removal from the game. The scale of it usuall wasn't that big, for example a moderator got himself demoted after threatening to ban a player if he didn't give the void set he pked from the moderator's unofficial ironman. Management did do a good job of swiftly dealing with abuse like this. If it involved only the staff member and no one else it could take a while as command logs were not checked often.

If management was around more during my time I feel a lot of staff members, including myself, would've stayed longer. Many people's worst experiences in the team would've been far less of a headache had management been around to guide in real time rather than after the fact. Almost nobody directly quit because of this, but it definitely had a hand in lowering morale all around. It's really easy to make your staff team think you're a hypocrite by letting them face consequences for weeks of unannounced inactivity while management is inactive for weeks at a time themselves.

Promotions were what killed off a couple staff members. Be it other people's or their own. Hell I've gotten salty over both myself. The playerbase at large isn't going to give you any praise for the work you put in. The only place it really comes from is within the team. If it wasn't Jandar's own choice not to become an admin then he's likely felt more blue balled than any of us ever have. I myself have gotten pretty mad over certain promotions, and that can and will make you resign at some point or get you demoted for being too vocal about it. It's childish as hell, but the culture in the team at the time didn't really allow for people to grow out of that.

There was almost no progress towards improving policy. This is likely a more personal gripe. I felt a lot of areas in moderation could be improved upon, most other staff members I've been in the team with didn't or felt their opinion on it didn't matter. In my opinion there was by far not enough discussion about this (mostly due to the aforementioned absent management) and even if multiple staff members agreed to something it rarely ever resulted in something permanent. At some point real world trading was made legal, all previously permanently banned offenders were allowed to appeal and receive an unban and that somehow took multiple weeks, multiple discussions and a multitude of re-offenders to revert.

Without a good staff team the game will lose players that can otherwise be kept. It's not all that factors in the decline but definitely something significant.

I'm also alive btw, unlike the memecenter.

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General Discussion / Re: Turnover Rate on the Staff Team
« on: February 03, 2019, 07:58:48 pm »
Staff resigning every 1 - 2 weeks is way off. Cannot say the exact number due to me no longer being part of staff anymore but that's waaaay off.
You can follow rank changes in Discord now btw. It was added recently and seems to include everything that has something to do with ranks like staff, wiki and clan chat.

Speaking from personal experience as in what's the most common reason of resigning is inactivity & personal choice. Abuse demotions happen very rarely. I don't want to go into very much detail due to privacy reasons.
Inactive being a person who barely logs in, follows Discord or forums. I didn't really consider a person inactive who logged in 2 - 3 times a week (weekends) and followed what's happening.
Compared to Scape the 'turnover rate' was much higher. Amount of staff basically remains the same, players per staff member is now lower though due to population.

As in why there are no permanent ranks or they change rather often is because a player who actually plays the game (-> inactivity becoming the #1 reason for demotion) is always preferred over someone who is solely looking to moderate the server.
I personally never promoted anyone (or even considered) who were solely looking to moderate the server.
Higher ranks like admin+ don't change that often, fairly rarely actually and game admin rank even more rarely. 2 Resignations from game admin rank past 2 years I think?
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General Discussion / Re: Turnover Rate on the Staff Team
« on: February 03, 2019, 06:21:07 pm »
Bad Payment.
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Introductions & Farewells / Re: Who dis
« on: December 13, 2018, 09:19:30 pm »
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General Discussion / Re: Resignation from the staff team
« on: September 08, 2018, 11:34:08 am »
My name is Charr, self-proclaimed savior of the wiki, father of the guides section, sage of suggestions, fuhrer of feedback, breaker of the slayer's oath, avaricious argument arranger, connoisseur of construction, maker of marble, frequent foe of flamers, pope of power abuse, duke of don't duel, overlord of overloans, masterful merchant, count counterargument, friend of fate, never nomninating nancy, czar of clan cleaning wildy, prince of pissing off Mary, sender of shoutbox bans, operator of ocean, baron of ban waves, and I have come to claim my birthright as the rightful staff manager of Emps-World.

Memes aside, if you're up for talking you know how to find me.
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Computers and Technology / Re: Flashy RGB Gaming Pc [In progress]
« on: April 14, 2018, 08:51:10 am »
When thomy makes hd water
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Introductions & Farewells / Resigning.
« on: January 05, 2017, 07:22:17 pm »
It's been a great couple of months. It was really nice to see all of you again. IRL has just been too good recently to the point where I have not wanted to be online. School is also starting in a couple of days again and I want to be more focused as last semester wasn't so great haha. I will be checking forums once in a while though! :)

Peace out guys.

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« on: July 24, 2016, 01:42:51 pm »
Cheers lads! <3

Happy Birthday Kane! (And to me too!)

Happy birthday to the both of you :))
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Goals & Achievements / Re: Congratulations to our newest moderator
« on: July 15, 2016, 10:46:49 pm »
you've got to be fucking kidding me
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Introductions & Farewells / Re: Oh not him again
« on: June 22, 2016, 06:18:27 pm »
gl on admin


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Goals & Achievements / Re: Congratulations to our newest moderator
« on: June 20, 2016, 09:31:17 am »
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