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Messages - J H A M

Pages: 1
1
Hey guys,

In this updated we're revisiting balancing for PvP. Various items with PvP specific block modifiers have been balanced. we are also introducing negative accuracy bonuses for equipment to encourage gear switches. The run energy system was also reworked to overall restore energy faster but to also drain faster with heavy equipment.

PvP Equipment Buffs
Accuracy and damage mitigation for equipment was lust lacking for PvP. With this update the pvp damage block modifier is also added to your accuracy. This doesn't only give PvP great defensive capabilities but also increases hit chances. Following items have been adjusted:
  • Zuriel, morrigan, vesta and statius: 1.0 --> 3.0/4.0
  • Corrupt zuriel, morrigan, vesta and statius: 0.5 --> 1.5/2.0
  • Third-age: 0 --> 2.0/3.0
  • Barrow: 1.0/2.0 --> 2.0/3.0/6.0
  • Trickster, vanguard and templar: 1.0/1.5 --> 2.0/3.0/4.0
  • Clue scroll reward items: 0.0 --> 1.0/2.0
  • Zaryte bow: 0.0 --> 4.0

The aim of this change is to have different specialized gear for PvP and PvM. That makes buffing and nerfing equipment a lot easier while also not destroying item balancing completely for either PvM or PvP.

On top of these changes negative equipment bonuses are also added. Equipment received negative accuracy bonuses for opposing combat styles. For a melee equipment piece you'd get full negative bonuses for mage and some for range accuracy. Following equipment slots have negative bonuses:
  • Body: -30 to counter combat style and -15 to weak combat style
  • Legs: -21 to counter combat style and -11 to weak combat style
  • Helmet: -6 to counter combat style and -3 to weak combat style
  • Gloves: -5 to counter combat style and -3 to weak combat style
  • Boots: -3 to counter combat style and -2 to weak combat style
  • Shields: -8 to counter combat style and -4 to weak combat style
Negative bonuses will promote gear switches for increased accuracy. So no more casting in full metal plate armour. There are no negative bonuses for melee accuracy. You can always use a melee special attack weapon without suffering from any gear penalties.

Here are two example setups:


Following mechanics related to PvP have also been changed:
  • Protection prayer damage reduction for PvP has been reduced from 60% to 50%.
  • Protect from magic no longer reduces any freeze timers.
  • Using a special attack on another player puts a short teleblock on yourself in the wilderness.
  • Revenants cave is now single combat only.

Run Energy Rework
The way run energy drain and recovery is being calculated has been reworked. You restore 4x more run energy when standing still and even more when resting. Run energy is restored at a reduced rate when frozen. The factor at which you restore run energy is heavily impacted by your Agility level as well. Unless you are wearing heavy armour you have pretty much infinite run energy at higher Agility levels.

Your run energy reduction is determined by the amount of weight you carry. To keep things simple your run energy drain per second is 5% of your weight. If you carry items that weigh a total of 20kg you lose 1 run energy point every second. The weight of 20kg is roughly what a melee setup with a full inventory of manta rays weighs.

The weight values of various items have been updated. This includes skilling resource items, equipment. etc. It's impossible that I've set a correct weight value for all items in the game. So please let me know if there are mistakes! Moreover, equipped items only affect your total weight by 50%. If you have to carry heavy armour or weaponry it is recommended to wield it instead of having it in your backpack.


Game fixes / changes:
  • An issue was fixed that kept forgetting the clan chat you were in.
  • Guthans had his lifesteal mechanic fixed. He was healing too much too randomly.
  • Lifesteal effects for npcs received a visual indication.
  • Broadcasts inside dangerous pvp zones have been disabled. It's unfair to wait for a message to run to a given spot and hunt down a player.
  • Protect from magic no longer reduces freeze timers.
  • A bug was fixed where sending a private message by clicking a name from the online clan chat list didn't work.
  • The projectile system (magic spells, arrows, etc.) has been improved. Projectiles are now calculated from one entity to another rather than from stationary coordinates. This fixes visual issues where arrows or spells drop out of thin air during combat with a lot of movement.
  • Teleporting now cleares the in combat timer allowing you to instantly logout or bank after a successful teleport.
  • The logout delay inside the wilderness has been increased from 20 to 30 seconds. It should be impossible to get away from a fight by closing the game client.
  • You are now notified about new Collection Log entries.
  • Revenants are once again dropping third-age. The drop rate for a random third-age piece is half the drop rate of statues.
  • With the introduction of negative magic bonuses the experience gain system for magic has been reworked. This allows you to create a setup where you permanently splash your spells. Your Magic experience gain is now divided into two parts: flat experience per spell cast plus damage dealt on enemies.
  • Energy potion now restores 15 run energy up from 10. Super energy potion now restores 30 run energy up from 20.

Engine fixes / changes:
  • An option to the "Interface Settings" has been added that improves text readability. By default it is set to 50%. This setting sharpens text and increases its contrast. Moving the sharpness slider to the left completely disables the option and renders text as it always used to.
  • A bug was fixed where loading sprites could result in the engine locking because it was waiting for the file system. This happened when installing another game (this is how I found out about it) or reaching 100% disk read usage by other means.
  • The model for female torva helm has been corrected.
  • The lighting and water system have seen minor performance improvements. There were fps issues when many lights had to be rendered on the scene, e.g. Slayer Tower.
  • Lower light quality settings no longer render small light sources, such as torches, candles or lanterns mounted to walls. This improves performance by a lot for only a small change in scenery.

I hope you're enjoying these changes and test out some PvP! We've got more things planned for the wilderness. Please give feedback on how the current changes affect gameplay. We frequently discuss ideas and changes on Discord.

All the best,
Thomy
The following users liked this post: J H A M

2
Events / Big screenshot hunt
« on: May 16, 2022, 05:46:55 pm »
Hello everyone!

On this Thursday, 19th of May, we are going to play screenshot hunt starting at 12:00 PM server time.

INSTRUCTIONS
I will post 10 screenshots of some random objects or places that can be located anywhere on the Emps-World map and your job will be to find those specific objects/places --> make a full window screenshot --> post it in discord #general channel and tag me @hrki/seriously.

First to post full screen with object/place you are looking for is the winner. THERE IS ONLY 1 WINNER PER SCREENSHOT!!!

I will also post screenshots in order from hardest one to find to easiest which is kind a subjective order so it doesn't have to be the same for you  ;)
According to that order rewards will also be going from higher to lower.

First screenshot - Vanguard set + 4dxp + 10 ep tickets --> FOUND BY AORUS!

https://gyazo.com/b19e2d25d01333f6078337a00ed52626

Second screenshot - Demon Halberd + 20m cash + 3dxp + 8 ep tickets --> FOUND BY BLUESTORM!

https://gyazo.com/b00acea9b451a2c0ac05df504eb83885
Hint 1: Its located up stairs.

Third screenshot - 3rd Age Melee set + steadfast boots + amulet of strength (t) + nex wings + 3dxp + 6 ep tickets --> FOUND BY AORUS!

https://gyazo.com/c5c422e87e661e22b5f1923549a5ecde

Fourth screenshot - Battle robe set + Ragefire set + zamorak wings + 3dxp + 5 ep tickets --> FOUND BY BLUESTORM!

https://gyazo.com/8df003cdff5b7b60b5f2ca8267c8b2c7

Fifth screenshot - 3rd Age range set + glaiven boots + range amulet + green crystal wings + 3dxp + 5 ep tickets --> FOUND BY BLUESTORM!

https://gyazo.com/9d7e9613b63190f775e388523794824a

Sixth screenshot - Armadyl set + ags + armadyl wings + 2dxp + 5 ep tickets --> FOUND BY AORUS!

https://gyazo.com/a6a70b2923164219cc99b125fa54ef40

Seventh screenshot - 3rd Age mage set + ely + rod + 2dxp + 4ep tickets --> FOUND BY ACHELOUS!

https://gyazo.com/958a4542399e4dfe86760a6f0261cd7b

Eighth screenshot - Elysian + Divine + Spectral spirit shield + bandos wings + 2dxp + 3 ep tickets  --> FOUND BY ACHELOUS!

https://gyazo.com/17c1a9168f247d742f598320fc87bfe2

Ninth screenshot - cyan santa hat + cyan phat + ancient phat + barrows santa + 2 dxp + 3 ep tickets --> FOUND BY BL00D BL00D!


https://gyazo.com/964c832be9b94e5c9712fc6cfd0f7911
Tenth screenshot - gladiator maul + gladiator helm + 2 dxp + 3 ep tickets --> FOUND BY ION!

https://gyazo.com/7a7c8b79422b10c99f44a3db7ec5c6ff





*note* After I confirm that you found the correct screenshot Est Mauler will trade hand you rewards.






For any further questions or unclear instructions feel free to pm me in game --> "Seriously"


Wish you all the very best of luck!  :D
The following users liked this post: J H A M

3
Events / Jad Speedrun 3!
« on: November 09, 2020, 09:46:26 am »


Jad Speedrun 3!
THIS EVENT HAS ENDED, THE REWARDS WILL BE HANDED OUT SOON. THANKS FOR PARTICIPATING!


Whats the goal of this event?


Your goal will be getting the fastest Jad kill. This means the moment you enter the cave till there are 0 enemies left in the final wave (wave 63).
You'll have unlimited tries to get your fastest kill. There will be a few requirements for your times to be legit.

Rules

There are no restrictions on what you may use to finish the fight cave!
To proof your time you have to make and post a screenshot of the timer which shows in the fight cave!
There will be an explaination on how to make a screenshot and post it in here!
Every time you achieve may be posted in this topic! However, you're also allowed to send it to any staff member in discord. They will post it for you if you do not use a forums acc!

We will have multiple categories this time! All types of accounts will be able to win in there own categories!

When does the event start?

The event will start on 09/11/2020 (as soon as you read this topic) and ends on Saturday 21/11/2020 at 4:00 PM GMT.

>End of Jad Speedrun<

Rewards for all categories

Number 1 : 10 Event Tickets and 3 Scrolls Of Double XP
Number 2 : 5 Event Tickets and 2 Scrolls of Double XP
Number 3 : 3 Event Tickets and 1 Scroll of Double XP

All other participants will receive 1 Event Ticket aswell!

Current participants & times

Regular Accounts :
29-48 - Reinout123 - GIVEN
29:52 - Hostage - GIVEN
33:37 - Hades Pieter - GIVEN
49:39 - Rawad10 - GIVEN

Ironmen :
31:42 - Iron Hades - GIVEN

Hardcore Ironmen :

Ultimate Ironmen :
39:28 - Hosty - GIVEN

How to take a screenshot and to post it

For easy fast screenshots I recommend you to download by clicking this link! Download in here!
We want a screenshot of your full screen, wave 63 needs to show 0 enemies.

For an example click here.
[close]

On behalf of the staff team we wish everyone good luck and we are looking forward to seeing you there!


Events by Event Team

The following users liked this post: J H A M

4
Screenshots / First one
« on: December 03, 2019, 11:48:45 am »
Ya Yeet. range cape completed at 3rd try. mage 2nd try and melee finished at 1st try.
The following users liked this post: J H A M

5
Showcase / ok
« on: February 18, 2017, 04:15:05 am »
Might do something with these later.
Was messing around with posing and I liked how they turned out in the end.


The following users liked this post: J H A M

6
Guides / Re: Emps script: Write your own quest!
« on: January 27, 2016, 02:20:43 pm »
Code: [Select]
d = quest_options
opt | 159 "Begin quest" | gnomechild

d = gnomechild
if $q_gnomechild == 0 gnomechild_begin
if $q_gnomechild == 1 gnomechild_check

d = gnomechild_begin
npc "Got any of that good shit, yeah?"
plr "Hhhhhhhhhhhhhhhhhhhhhhhh???"
npc "Bring me 12 guam leafs."
qst "Help the gnome child in his dank quest?" "Ok" | gnomechild_cont "Ok" | gnomechild_cont

d = gnomechild_cont
npc "Ty m8." $q_gnomechild = 1

d = gnomechild_check
npc "You brought the good shit?"
if hasItem({249, 12}) gnomechild_finish else gnomechild_scam


d = gnomechild_finish
delItem(249, 12)
npc "Yeah thats the shit. Good shit m8. Ty." $q_gnomechild = 2

d = gnomechild_scam
npc "You tryin to foken scam me m7?"
plr "Cheeky little shit m8 I'll bash ur head in I swear on me nan."
The following users liked this post: J H A M

7
Events / The official emps-world hunger games
« on: April 23, 2015, 05:05:41 pm »
Congratz Simonyoda3 for winning the first hunger games

Please read the topic very carefully!

After some testing we're happy to announce that the hunger games are gonna come to emps. This will be a survival/pvp based event in which 24 players can participate. I plan to host these on a monthly basis, date and time will be announced later. The games will mostly be a test of how well the players know and can travel around the wilderness, picking up resources they could use to gain an advantage. You'll enter with a set of tools so that you can gather materials and turn them into gear, the rest is entirely up to you. As for the prizes, the winning team will recieve 1b cash. Which will be split between the two if both are still alive.

Rules
  • You are not allowed to leave the wilderness
  • No using the teleporting obelisks inside the wilderness
  • The last team or person alive will win the games
  • You're allowed to kill everyone, including your teammates

There will be a total of 24 spots. You can enter as a team or alone, if you enter alone a random participant will be assigned to you. If you have participated in the round before the next one, priority will be given to others as access is kind of limited. To enter send a pm to this link, once you're a registered candidate you'll just have to wait until the next games start. You will pay the entry fee before entering the games.

The following users liked this post: J H A M

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