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Update Notes / Re: Updates - June 25th 2016 - Obsidian Terror & Game Improvements
« on: June 25, 2016, 05:33:46 pm »
"The hit system has majorly been reworked. Before the update, the hit on an entity (player or npc) was registered 0.5 secs before you could see it. This delay has been removed with this update. You're now able to heal yourself before the hit is actually registered on your character. This won't allow you to avoid death in every situation, it merely gives you a 0.5 second time span to react on an incoming hit."
was waiting for this, thanks
p.s. nice updates
was waiting for this, thanks
p.s. nice updates