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Messages - Papa Troq

Pages: 1 2 3 4 5 6 ... 18
1
General Discussion / ---
« on: February 06, 2024, 01:43:50 am »
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2
Very like-able update, i'm backkkk ;)

3
Noice update once again :D

4
Events / Re: Screenshot Hunt 7
« on: May 08, 2020, 08:09:57 pm »


GG ez.

5
I liked the ideas, But about infernal axe/pickaxe we already have inferno adze which only has more spec than dragon it could be updated as you said about infernal.

Dragon harpoon? hell nah, Skills tools(harpoon, chisel etc) has nothing to do with bronze-dragon system imho.

Dragon harpoon IS a thing in osrs, maybe a new fish could be released ingame. Rocktail for example? With the dragon harpoon required to fish them beside a high level fishing?

About the adze, it has nothing do do compared to dragon pickaxe. It's a pickaxe/wc axe in one, with a special attack indeed. The Infernal adze is an upgraded dragon pickaxe, giving it a special passive.

6
Suggestions & Ideas / Woodcutting suggestion, new skilling items.
« on: May 03, 2020, 09:17:37 pm »
Woodcutting hasn't recieved much new content lately, so i'd suggest bringing in a tree and new axe.

One of those is ivy, grown on walls, not rewarding logs when being chopped.
For example on the locations runescape has them aswell, varrock castle, falador etc.

Maybe remove crushed nests from magic tree's and replace them when chopping ivy or reward players with unknown stones small % chance on recieving them (which can be
handed to the varrock museum rewarding players).

Next up is infernal axe, i've seen this being requested in both Emps' scape & world. The axe has 1/3 chance to grant firemaking exp on cutting.
The infernal axe needs a smouldering stone being used on a regular dragon axe. The stone could be a reward from any boss who is lacking attention at this moment.

-------------------------

Maybe there is also a possibility to add the: dragon harpoon, and dragon pickaxe. Which both can be upgraded with a smouldering stone into the Infernal harpoon (1/3 chance on cooking exp when fishing manta's (?? new fish type) and infernal pickaxe (1/3 chance on granting smithing exp).


7
Feedback / Re: Buffing drop rates of pvp sets/weapons
« on: December 31, 2017, 01:16:30 am »
Basically since pvp sets are completely obsolete in wilderness I'm suggesting to buff the drop rates. It's pretty straight forward honestly.
I think we really need to do something and start balancing this shit from somewhere, so it fits into pking scene so it's not just meant for pvming.

It would be fun to bring old content alive again, instead of just have it sit there and every pvmer skips the task anyways. I don't care if the area will be pker dominated, I want these sets to be more common in wild.

Inb4 omg muh precious items crashing in price then !!!

Well nobody is really doing spectrals because it's not really worth doing, and pvp sets are already quite cheap just really rare.
Maybe it's your own damn mistake to rush all of those people in the past who were doing spectrals. I did them as a slayer task, quit it because of damn rushers who came to kill me.

8
Events / Re: Secret Santa 2017.
« on: December 16, 2017, 04:33:05 pm »
I'm In.

9
Introductions & Farewells / Re: My time here is over
« on: November 08, 2017, 02:52:02 pm »
Meanwhile i'm watching archives and see you registrated in 2009, no offense. Just funny, Have fun irl. Cya.

11
Introductions & Farewells / Re: Aye
« on: October 29, 2017, 09:14:26 pm »
gz on mod
Was about to say this. LOL.

12
Introductions & Farewells / Re: Cornholio leaves
« on: October 24, 2017, 02:02:56 am »
also things within the staff team i just dont seem to understand.


Same I never really knew why you were in ???
The fact Martin likes this comment shows how unreliable and unprofessional the situation is.

13
General Discussion / Re: restart??
« on: October 22, 2017, 09:01:11 pm »
None is selling their oldies. It's just marketing strategy to rise prices ::)

14
Feedback / Re: Golden mining set
« on: October 10, 2017, 03:05:48 pm »
Giving it a high chance (maybe 50%) chance to consume the ores you mine to give full smelting experience (maybe even extra? Like 150%) would make it very attractive and very useful outfit to get.
1 ore = 1 bar, so as you mine you'd get xp for smelting 2 bars. Coals smelt into steel and uncuts from gem stones give crafting XP when consumed.

Edit. That's a full set effect
I'd heavily support this idea.

15
haven't got them as a slayer task? Are they in the slayer task table? Since they require a slayer level.

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