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For example: during a fight, when both opponents are venged and if one of them hits something, then their both vengs activate, even if the other guy didnt hit anything.My bad, its just bugged. It goes off even if u hit 0 on your opponent.
- Hit effects (spirit shields, vengeance, etc.) are now applied when the hit lands. Before the update they were applied at the attack animation.
This is just horrible. Can u change it back?
Why is a more responsive system horrible?
No it doesn't. I've double-checked that piece of code. Can you show me the problem you are having with the new system?
My bad, its just bugged. It goes off even if u hit 0 on your opponent.
- Hit effects (spirit shields, vengeance, etc.) are now applied when the hit lands. Before the update they were applied at the attack animation.
This is just horrible. Can u change it back?
Why is a more responsive system horrible?
- Hit effects (spirit shields, vengeance, etc.) are now applied when the hit lands. Before the update they were applied at the attack animation.
Where are your bunny earsnot his* borrowed?
This guy said I copied his nameL0ll0l u fken copycat![]()
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