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Messages - Blakpn0y

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31
Feedback / Re: Emps-Wiki: feedback
« on: February 24, 2018, 04:53:14 pm »
https://emps-world.net/wiki/Magic
https://emps-world.net/wiki/Ranged
https://emps-world.net/wiki/Defence
Zero information as to:

>No Staff of light.
>No Ragefire Gloves.
>No Demon Orb or Demon Wand
>No Virtus.
>No Demon Crossbow/Longbow
>No Glaiven Gloves.
>No Pernix.
>No Torva or Steadfast Gloves as well.

Items are released for some time now. Some of them are long enough. Not sure why shortcuts to items haven't been done yet.

https://emps-world.net/wiki/Bandos_armour

It is considered to be the best armour set for melee but is rivaled by the 3rd age melee set. - not true. It is popular armour which people usually choose to wear. Torva is rivaled with 3rd one.

same could be said about:

https://emps-world.net/wiki/Armadyl_armour
https://emps-world.net/wiki/Battle_robes


https://emps-world.net/wiki/Zuriel%27s_staff
"Unlike most Ancient weapons, Zuriel's staff does not have an acquirable corrupt version. This is also the case with Morrigan's javelins and throwing axes" Not true since spectrals received an update about month ago.

Also charges have changed on ancient items as well. Plenty of items which information is still not updated.

32
Screenshots / Re: Well, its possible.
« on: February 24, 2018, 04:41:26 pm »
what the actual fuck?...

33
Suggestions & Ideas / Re: Opened clue caskets count tracking
« on: February 24, 2018, 04:40:34 pm »
In all honesty, then logical thing is to make clue caskets untradeable. Otherwise, you make profit and you can spam like 5k+ clues done per account which, in reality, is not right. Depending on how system will be booked in, I agree with suggestion so far but only if caskets made untradeable. Clue loot rewards should be the profit, not caskets.

34
Feedback / Yk'Lagor
« on: February 20, 2018, 08:35:49 pm »
https://emps-world.net/wiki/Yk%27Lagor

I took into consideration of what is good in drop table and what is bad.
Just giving personal opinion on killing it.

Flax drop - for time and supplies I take into this boss and to get flax drop is gotta be upmost biggest garbage ever since you can make 3 level account and collect same amount of flax(if not more) in Seers Village. Increasing amount, might be an option.

Vials of Water - I gotta assume this shortens the length it takes vials to get for potion making, am I right? Well, another method of new account money making have been destroyed and I can't say it's hard to get them... But damn, people tend to get so lazy to buy vial for 1gp in general shop and use it on fountain or other water source near bank area.

Smoke Runes - since we usual buy ourselves for at least 8M(if I may say so myself) Elemental Staves(or get them from Chronozon) and use them without worries of elemental runes running out. What interests me the most, perhaps these runes was idea to bring out god spells in normal spellbook to be used more in pvp/pvm because it saves one spot in inventory. Questionable drop actually.

In comparision with Har'lakk, ranged Boss, I must say Har'lakk overall has better profit considering how much supplies you use per trip.

Off-topic: I know this should go elsewhere but it isn't listed in monster list in wiki in monsters section.

Giving my personal opinion. Share yours, what you think is good/bad?

35
Screenshots / Re: ~800 Abyssal Demons
« on: February 11, 2018, 03:02:13 pm »
weak. do 10k+

36
Debates / Depression
« on: February 11, 2018, 11:44:23 am »
Ever had one? How you deal with it?

Let's have a debated!

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