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Computers and Technology / Re: Langauge C
« on: September 14, 2017, 11:45:48 am »
You want a program to test your codes or what ?
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Although this sounds like a really minor edit, it's quite a big change. I'd have to completely redo the spellbook in order to get the ability to just add a single new spell to it. So yes, I do like the idea, but nothing for the near future.
I've been thinking on some ways to attract new and old players to emps-world. I have thought of 5 ways that may help please tell me what you think of the following.
1.Not only do we have a world 2 for oldschool server, but we create a members world? Where instead of al kharid being the only members area where non members cannot go, we have a whole world for members.
2.Similar to my first point, but add a spawn world? Maybe design so you can only spawn certain items. My idea for this is to help PK. How will this help PK? This spawning world is for PKers of course. By only being able to spawn certain items, we could create a PK shop that would attract more pkers.
3. Make Minigames last a little longer such as Pest control increase the time on it, that way players can farm more dmage to get more tickets.
4.For world 1 add more things for skillers to do. Such as rocktails for fishing and cooking.
5.I'm unsure how anyone would feel about Overload potions. I don't think people should be able to make them, however what about putting them in a pk shop, if we ever do decide to make a PK shop
New power armour: Torva (melee), Pernix (range) and Virtus (mage). The drop chance is 0.3% to get one random piece of the armour. This is PER participant, so up to a maximum of 1.2% for a group.Some might hate this kind of items ing, I've heard some people arguing how this kind of items can turn the game into a miss, however as a person who never played RS, I don't mind em its a good chance on trying it. ( is it tradable ? )
Removing World 2- Thank you, this will actually limit entrance of a lot of items to the game, which is something we really needed.
Combat Rebalancing- We actually wanted something similar to this, since magic was way 2op, however I have a question, does reducing overall ' magic spells ' damage affect both zuriel and Ivandis damage ? so like it has been a double nerf for em.
Saradomin sword can now be used to repair 10,000 charges of the Saradomin katana.- this is actually a good thing to have, however after trying the katana for some time, I still believe its accuracy is a bit low )
These suggestions are so fucking stupid. If you're going to suggest an emote to get added into the game, AT LEAST SUGGEST WHAT GODDAMN EMOTE IT WOULD BE OR WHAT IT WOULD LOOK LIKE.