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Screenshots / Re: drop party!
« on: March 13, 2018, 09:40:45 pm »
I respect you for pking that much. But dropping all that for plebs... Eh. Such a waste
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You got the point. Also, I was reffering to Chaos temple between Taverley gates and Goblin Village. Not Wilderness one.No, the zamorak mages never hit through magic protection and there's an altar there to re-generate your prayer.Spell - used or no - should be implemented in game. Just because you've got main maxed - doesn't mean spell shouldn't be implemented and it's dead content to you. Also, it might be useful in places where wine of zamorak could be placed (for example, nearby Goblin Village) in temples guarded Wizards or Town Archers(also low level NPCs) to make more content for new player to gain magic experience without hitpoints experience.
And just because i got my account to maxed, i can say that theres no need to implement that spell because i've never thought of having a need to use the spell(if it was implemented ingame already) for literally anything. Instead of bashing on other peoples replies, rather open your eyes and look at everything realistically.
Even your idea would be dead, as we currently have only 1 active world that people play on. Imagine osrs, theres at least 1-2 players(botters, doesnt matter) on every single world, that just dont leave the place for tele grabbing the wines. That would be awful in emps with only 1 active world
"I've never thought of having need to use the spell" - although if it were, surely obtaining wines of zamorak for Ironman would feel better, won't it?
I look realistically enough to see from other player point of view not from Thomy's or yours. As moderator, you could at least cooperate with us and give ourselves explanation as to why you disagree as argument right from start yet somehow you think picture you see is the most important and you drive away players from it... I don't know why you even brought my idea as it is not front row of this topic but it seems you're bashing at it too. Since you went off-topic so much with one reply, I will mention this:
Here's good example for you: Thomy creates more new bosses > more players attend to bosses and less players actually goes to wilderness > wonder why players whine about empty wilderness even though there is 60~ players online at that time.
What I meant was focusing just what is good for you doesn't make everyone else happy. And if Thomy wants more players to attract he has to find new ways or at least trying to cooperate with some of them. Like he said before - you want to flame, leave. I just gave my argument as to why I think it is normal to have spell inside game, doesn't matter if you are the only one or along with Jhonson won't be using it. Others might use it. Others find it useful.
It would feel.. useless? Because the magic spell range of npcs would surely be same as telekinetic grab?
https://gyazo.com/ef55bac68f471e0063396136872ea05d (there's 2 woz on the floor but I picked them up, they regenerate after a minute)
Also the monks guarding it have wine of zamorak drop rate 30%, so it would make more sense picking up the 2 on the ground and killing monks for additional ones, not telegrabbing.
Perm banned equals cannot access to account, meaning goner. Gf.Even if it's long ago, it was moment from past. Surely, you don't have that many items in your bank, right now and neither it's an achievement to be proud of since you were staker, I guess, so - another worthless screeshot. Be more original and move on.he still got them but he is perm banned lul
More double scrolls :residentsleeper:If you want to start flaming - leave the topic alone.
Spell - used or no - should be implemented in game. Just because you've got main maxed - doesn't mean spell shouldn't be implemented and it's dead content to you. Also, it might be useful in places where wine of zamorak could be placed (for example, nearby Goblin Village) in temples guarded Wizards or Town Archers(also low level NPCs) to make more content for new player to gain magic experience without hitpoints experience.
And just because i got my account to maxed, i can say that theres no need to implement that spell because i've never thought of having a need to use the spell(if it was implemented ingame already) for literally anything. Instead of bashing on other peoples replies, rather open your eyes and look at everything realistically.
Even your idea would be dead, as we currently have only 1 active world that people play on. Imagine osrs, theres at least 1-2 players(botters, doesnt matter) on every single world, that just dont leave the place for tele grabbing the wines. That would be awful in emps with only 1 active world
trueIn all honesty, then logical thing is to make clue caskets untradeable. Otherwise, you make profit and you can spam like 5k+ clues done per account which, in reality, is not right. Depending on how system will be booked in, I agree with suggestion so far but only if caskets made untradeable. Clue loot rewards should be the profit, not caskets.
this would also increase the amount of rare rewards in game, because the only luck is beginners luck. People who buy caskets usually get themselves cleaned.