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Messages - Back At It

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121
Goals & Achievements / Re: Killed my first guy in pvp!!!
« on: March 19, 2015, 04:27:33 pm »
What the hell is that setup, teleblock and melee?
 :'( :'( :'( :'( :'( >:( >:( >:( >:( >:( >:( >:( :o :o :o ??? ???

Looks more like entangle to me  8)

122
Feedback / Re: spells aint work...
« on: March 19, 2015, 04:00:21 pm »
Not sure that you have a completely valid argument. Yesterday I was in the wild as well with the following gear:

Nezzy
str ammy
obby cape
torso
karils skirt
dragon sq
barrow gloves
stone
dragon boots

I saw a guy wearing battle robe top and bottom with a rod and not much else on. (maybe a cape and gloves)

I attacked him. He used protect from mele, i used protect from mage. I was fully potted and using prayer and rarely hit. All the while he was hitting me constantly with rod. I used an entire inventory of food before he used 5. I ended up having to run back and have a team help me just so that I didn't die.

123
Feedback / Re: spells aint work...
« on: March 19, 2015, 01:57:15 pm »
I have an update ready that may 'change' this issue a little. Magic 0 hits are always defined as splashes. With the next update a magic 0 hit will be a splash or a real 0 hit, which triggers effects.

I didn't even think of this being the issue. I think this will help a lot and make the pvp players happy while not causing too terribly much chaos for the pvm players. Good work!

124
Resolved Bug Reports / Re: Small bug with Nechryaels
« on: March 19, 2015, 01:37:44 pm »
Locked. Will be fixed in next update as per the following bug report.
http://emps-world.net/forum/index.php?topic=8581.0

125
Feedback / Re: spells aint work...
« on: March 18, 2015, 04:55:25 pm »
How come you compare tb/entagle with melee hitting? Tb/entagle are used for the EFFECT, melee hitting is for DAMAGE.

Otto, your ranged "chasing" statement made 0 sense. Magic has always been used for chasing, ranged never.
Try different styles? That's called bridding, where you have max 6 food in inv, you're not going to team pk with that.

How about you guys stop defending "innocent pvmers"? This topic is about making pking more smooth.
Yes, there are some pvmers in wildy, but they never risk anything, most of the times they are offed.

As I said before, it is way too easy to escape a mager, even just by randomly running towards low lvl wildy. System makes it impossible to chase - you splash once and enemy is out of reach.

Ranged outdamages magic easily - the triangle. Effect spells are not damage, they should not fail so often.

Entangle isn't necessarily used for only the effect as ive seen it hit over 30. (But that's a whole conversation itself)

I think why i'm comparing them is because this isn't specific towards the effect of the spells. The real complaint is that the effect doesn't hit often enough for them to have enough damage output before the enemy escapes. I'm afraid that if entangle and tb were buffed, it would be next to impossible to escape seeing as how the zuriels staff or rod attacks have the ability to hit 30+ constantly through prayer. Being bound for 15 seconds with no ability to teleport and taking constant damage is already overpowered when it happens, and buffing them would only make it worse.

As a counter, I would suggest buffing the entangle/tb spells effect accuracy and also nerfing how hard and accurately rod/zuriels staff hits through prayer.

126
Suggestions & Ideas / Re: Korasi
« on: March 18, 2015, 02:34:05 pm »
how about they put it for voting points that would be great :D my opinion xD  :D
Would be WAY too easy to get. Inb4 team korasi rush.

1k voting points pl0x
140 days for a korasi

200 voting points pl0x  :P

127
Feedback / Re: spells aint work...
« on: March 18, 2015, 02:29:29 pm »
Imo it's fine as it is. Those mager campers dont need to be more op. They bind you, and then they hit constant 30+'s with Zuriel staff through mage pray, and now you want bind to work 100% of time? Too bad if you splash few times. If i use melee, i sometimes hit 0's too. See the similarity?
Zuriels max through prayer is around 30.
The chances of you splashing are big, I splashed 8times in a row on a full dh dude with maxed out magic set (used zuriels staff)
Just now I was fighting a guy with karils hood and  skirts, black d hide body, he was anti mage praying I was anti range parying.
I had maxed out magic set(zuriels , mage t and all that crap).
My tb splashed 4times.
My zuriels staff splashed 6times in a row, after that I hit once and kept splashing again.
I am not sure but I think he did more dmg to me than I did dmg to him eventually.
Now tell me how can a 200m armour be worse than a 5m armour?

That's how the combat triangle works. Melee > ranged > magic > melee
8times splash on dh is a bit too much, don't you think?

That's no different than 8 0's with a whip against zuriels and mele protect.

128
Suggestions & Ideas / Re: Korasi
« on: March 18, 2015, 01:21:03 am »
how about they put it for voting points that would be great :D my opinion xD  :D
Would be WAY too easy to get. Inb4 team korasi rush.

1k voting points pl0x

129
Suggestions & Ideas / Re: Korasi
« on: March 17, 2015, 06:36:03 pm »
I do agree with adding it, just don't see a way of adding it.

There's this cool new voting store that's currently lacking rewards. Might be a good place to put it. Just a thought.

130
Resolved Bug Reports / Slayer shop no longer shows points
« on: March 14, 2015, 04:58:59 am »
The slayer shop no longer shows how many slayer points you have.
Now:



Before:

131
Events / Re: Fast little giveaway
« on: March 13, 2015, 07:52:12 pm »
Post!

132
Sad to see you go, good luck with your future. I will alch a set of claws in your honor. :-\

133
Suggestions & Ideas / Re: drop rate + players online
« on: March 12, 2015, 03:53:51 pm »
I disagree. The link you provided shows the drop rate for bandos being 2-3 in 1069 kills. The current drop rate is at 1 in 100. Yes, a stronger monster drops them, but I think the drop rate has been adjusted accordingly.

(Edit:)As for whips/abby demons the drop rate is the same. I usually get 1-2 whips per trip.

134
Suggestions & Ideas / Re: Hide bug reports
« on: March 09, 2015, 03:57:02 pm »
Just from taking a quick look at the bug reports section I can see that there are no bugs that can possibly be exploited to anyone's self gain.

Like was stated before, these reports are moved to a hidden staff section once a staff member sees them. However, for the time between the bug being reported and a staff member moving it, the post is free to be viewed by anyone.

Quote
Severe bugs such as duping are reported straight to high staff members because I believe bugs that can be exploited by any player for unfair gains are reward-able, so why would anyone report them in the bug reports section when they can be rewarded for going straight to higher staff members?

Some exploitable bugs are not rewardable (Ex: using ancient spells with the normal spellbook, double exp from hunter). These are things that were reported to the bug reports section. Also, not all players are aware that big bugs should be reported directly to a staff member.

135
Resolved Bug Reports / Small bug with Nechryaels
« on: March 08, 2015, 04:50:51 am »
When you're fighting Nechryaels, they summon some Death Spawns. The problem is, this isn't a multi combat area. So in this case, when the deathspawn attacks you, the Nechryael stops attacking you, and then the death spawn despawns. The same thing happens when you switch to attack the death spawn instead of the Nechryaels.

I can grab a video if you need it.

Thanks,
Cody

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