The world is currently online!


Welcome to Emps-World!

Register now to gain access to all of our forum features. Once registered and logged in, you will be able to create topics, post replies, send private messages, manage your profile, chat with other players in the shoutbox and much more. Once you sign in, this message will disappear.



Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - S Clegane

Pages: 1 ... 4 5 6 7 8 9 10 11 12 13 14 ... 46
121
Screenshots / Re: Happy Anniversary Emps-World!
« on: September 18, 2018, 07:37:46 pm »
Congratulations. We all admire what you do here.

122
Suggestions & Ideas / Re: loot rate.
« on: September 18, 2018, 10:48:47 am »
This was made due to make players enter pvp more, not sure if it succeded...

But yeah, I agree when entering place should be made more rare drops.

123
Suggestions & Ideas / Re: Jungle something!
« on: September 18, 2018, 10:47:16 am »
Karamja/Shilo Village overall needs more look into it. Different places to explore are always welcome for both newcomers and veterans. But if there should be something, then I'm all in for it.

Here's my points from this suggestion:

- Venenatis, your suggested, should even look something similar event to Kolodion with drop table... No, drops should be something else, otherwise Kolodion drops will lose value even more as they cheap already enough. Unless, making it three styles demi-boss, then it's decent. Hits could be up to 15-20 so even for pure it won't be so challenging. Drops could be noted unicorn horns, as lately everybody seems to forget whole logic in games, as spider usually is poisonous one, so something for making antipoisons or noted antipoison drops would be decent from it. For mechanics, I don't see you pointing them out so let me guess, shadow barrage alike attack with poison damage(up to 4), when lifting back part - it could be ranged attack, as for melee attack, it could be random roots at 5X5 square place in where attackers with most damage stand. But it is just my options, you can think them yourself and otherwise. I'm just giving hand you here.
Combat level:406 Hitpoints:1200

- Tangleroot. Boy, I loved it on OSRS when I had to kill at first time, was significantly easier than I thought I would encounter... Tangleroot dropping logs, unstrung bows and more woodcutting/fletching/firemaking related drops as well as two uniques: Ivy Root(attachment to whip, to make it Ivy Whip which is tier 75 attack weapon, alongside 50 strength and cannot be used with crystals or should be something between elemental whip and abbysal whip just with poison damage up to 6 as 10 would be too op) and tanglerootie - pet for those who tend to complete every game feature or has goal of collecting pets.
Hitpoints:177 Combat Level:110

- Jungle Demon - could be stronger version of Black Demons(beast slayer task with better exp, counts as Black Demon), for mechanics could do something like trapping players in ivy roots from ground, making solid 1 - 10 damage for every time player steps on it, to avoid it you will be needing knife, machete or any slash weapon(excluding whips) as for melee attack hits sometimes through prayer up to 15, avoidable with blessed spirit shields operating option, does when he hits ground in front of you, similar to Kal'ger smashing certain player with hammer in last phase. Rarely could use magic attacks, so it would take few styles to tank it fully. For drops, Karamja Jungle Demon head, noted dragon/infinity/ranger items, up to 100 high level runes and other goodies. Hitpoints: 260 Combat Level: 297

Also, I wouldn't mind Desert Strykewyrms to show up there somewhere on shore or somewhere else... But for now, that's it.
Good idea but needs more look in it.

124
Suggestions & Ideas / Re: Emps-World Suggestion - Improvements
« on: September 17, 2018, 11:39:44 am »
Sounds decent beginning into suggestion though needs to be more detailed on everything you mentioned - not everything might turn out to be evolving to raise player count or make this place as you mentioned great again or something. I don't know, to be honest, people login whenever and however they want. Most of community grown up people, they understand life from different perspective, same goes for games like Emps-World. Considering how RSPS died in general due to OSRS coming out, you should be more realistic about this "400-600 players daily part - most of them find more rewarding games, excluding scape games, that's where they turned to. You can't escape fate just as we cannot escape inevitable things, like death or something else. Some things are made to happen. We just gotta get over that old nostalgic past and move on with what we have left which is more important. Past players will join again once they realize something is interesting in game for them. For now, let's just keep it the way it is. We are doing good enough as RSPS.

125
Events / Re: Emps-World: Battle Royale 3
« on: September 11, 2018, 04:06:29 pm »
Im in if I will be home.

126
General Discussion / Re: Who still plays?
« on: September 11, 2018, 03:18:48 pm »
Who plays this? Anyone who wants to. :) It's not restricting as OSRS or RS3 and has fun community along with amazing Staff.

127
Suggestions & Ideas / Re: Wilderness mid level boss
« on: September 10, 2018, 09:02:35 pm »
How about that Pheonix Bird idea to put it near Scorpion's Pit in Dungeon in Deep Wildy to drop something new(not from RS3) along with pheonix feathers as common drop which could be utilized in, let's say, fly fishing(95 fishing, very slow catch rate) fury sharks? Can't remember who suggested it before but I would be interested to see more unique content rather than usual RS3 copy-paste monster along with RS3 items. Demons and their unique weaponry had great success, for example. Let's stick with Emps behind topic not with RS3 content...

Everything is copy pasted from RS, unless somebody wants to start making custom models for the game. And I'm just going to assume that if that ever happens, the same retards complaining about ''copy pasted'' content will complain that the custom things aren't ''oldschool'' enough.
Considering how everything is now, Oldschool still has more variety in almost anything but mix of HD graphics and  some other details from OSRS makes this place still playable.
On topic: I suppose Boss could be good but what about Kolodion then? It's also quite easy boss even for low levels. Only downside for players may be - it can spawn in deep as well. Like old expression says, you never know till you try. I could be just as wrong.

128
Suggestions & Ideas / Re: Wilderness mid level boss
« on: September 10, 2018, 06:45:29 pm »
How about that Pheonix Bird idea to put it near Scorpion's Pit in Dungeon in Deep Wildy to drop something new(not from RS3) along with pheonix feathers as common drop which could be utilized in, let's say, fly fishing(95 fishing, very slow catch rate) fury sharks? Can't remember who suggested it before but I would be interested to see more unique content rather than usual RS3 copy-paste monster along with RS3 items. Demons and their unique weaponry had great success, for example. Let's stick with Emps behind topic not with RS3 content...

129
Nice updates, really looking into exploring them all.
Out of curiousity - for spoiler alert: do we get Guthix Bow from Armadyl Boss (Kree'arra) or ...? If so, Bandos could use drop table overhaul as well, like additional limpwurt root seeds/noted limpwurt roots or perhaps, even pet. Either way, amazing work, well done!

130
Feedback / Re: Emps-Wiki: feedback
« on: September 05, 2018, 08:08:06 pm »
The slayer exp on the detailed information page of a specific Dagannoth King says it gives 1470 slayer exp. This is wrong, it gives around 5145 exp
This is due to Dagganoth Kings being killed on Dagganoth tasks which by sharing same habitat gives different exp rates - while having normally regular dagganoths as task gives 1470 exp killing Kings - it gives 5145 exp while being killed on Dagganoth Kings task.

131
Games / Re: Pokemon GO
« on: August 24, 2018, 02:25:44 am »
how is pokemon GO still a thing
Login and see - there's more to explore if you haven't done everything till now. It's kinda chill thing to do when you bored and have spare time.

132
Goals & Achievements / Re: after over a decade of playing...
« on: August 23, 2018, 08:55:50 pm »
Congratulations.

133
Events / Re: Wilderness War 25/08/18
« on: August 21, 2018, 08:02:44 pm »
ok

134
Events / Re: Wilderness War 25/08/18
« on: August 20, 2018, 11:37:39 pm »
Can I come spectate?

135
Games / Re: Pokemon GO
« on: August 20, 2018, 10:31:44 am »
Still getting those legendaries but it's hard, nobody raids in our town/cities. Or if raids spoofs and disconnects once battle starts.. :(

Pages: 1 ... 4 5 6 7 8 9 10 11 12 13 14 ... 46