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Messages - Thomy

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706
The next client patch will contain a smarter scrolling function. The speed will depend on the interface you have opened and will be optimized therefor.
The following users liked this post: Range 4 Meee, Bubblebeam2, Crusher123, 66destroyer3, Eliminator, Ekke

707
Update Notes / Updates 31/01/2015
« on: January 30, 2015, 09:14:01 pm »
Hey guys,

The updates of today don't include the GE but I've started working on it already! :)

  • Plenty of bugfixes from the bug report section. I'm not listing all of them here. Thanks again for your effort to report all issues!
  • A new custom model: Dragon hasta. It's dropped by Bronze, Iron, Steel dragons and the King black dragon, and requires 70 attack to wield. It has the same strength as a whip. Moreover, you now find all requirements for every hasta in the attack level interface. A hasta has the attack speed of a dragon scimitar/whip and is also one-handed.
  • Ice Strykewyrms added. They require level 87 slayer to kill and are assigned by Vannaka and Duradel. They drop new tier 80 boots: Steadfast, Ragefire and Glaiven. They can be found in a cave near the frozen waste plateau. Walk west of the teleport location. Also, once inside the ice strykewyrm cave you're no longer in wilderness!
  • Online Status, Private Messaging and Login procedure updated. It's only technical but I'm mentioning it here anyway. The private status 'friends' only should now also be working flawlessly. It's directed towards people being stuck as 'already logged in' for minutes.
  • Spirit shields are now listed in the level interfaces.
  • Wilderness north-west of black knight castle removed.
  • Eastern wildy is now throughout a multi combat zone.
  • The wildy obelisks are activated after a client restart!

I hope you enjoy this update. :)

All the best,
Thomy

708
Resolved Bug Reports / Re: noclipping through fence
« on: January 30, 2015, 04:52:04 pm »
Next update fixes the issue. Thanks for the ::devon coordinates!
The following users liked this post: Eliminator

709
Resolved Bug Reports / Re: Doors, Doors there everywhere!
« on: January 28, 2015, 07:44:19 am »
It looks like you're using an outdated version of the client. Please download the latest loader here: http://emps-world.net/Emps-World.jar and make sure that it's really able to fetch an update.
The following users liked this post: Cashster002

710
Resolved Bug Reports / Re: Longrange
« on: January 27, 2015, 02:37:58 pm »
I had a typo there, thanks. Next update will fix it.
The following users liked this post: H A R L E Y

711
Update Notes / Updates 25/01/2015
« on: January 25, 2015, 10:58:53 am »
Hey guys,

We've got some changes ready for today:
  • Statius warhammer and bandos godsword special attacks nerfed. They were far too powerful for pvming. Statius warhammer now decreases 10% of the enemy's defence level. Bandos godsword will now decrease your enemy's defence level by half. I'm sure some of you will not enjoy this update but it's a necessary change. Nobody is fighting a boss without a statius or bgs special attack anymore. Furthermore, an npc's level can be reduced to a maximum of 85% of its original level. That means level 100 defence won't go lower than 85. Players have their stat lowering limit at 50% of their maximum level.
  • Some people were complaining that corporeal beast drops were bugged. I've taken a look at the drops and simulated a million kills. The result is that I've received every drop. So there is no bug that you can't get a special spirit shield, it's just a huge coincidence!
  • Besides these 2 changes I've fixed a lot of bugs that have been reported in the bug reports section. Special thanks to all people posting there, it's great help!
  • Some people were having problems with the client loading new regions and that objects on the ground disappeared. That's due to a recent change in the client's update procedure. I was able to increase initial loading speed in the client for new players which I was testing yesterday with the live client. So some client patches yesterday were causing bugs that have all been fixed today. After a successful client patch you shouldn't have any problem with loading new regions anymore. If something still goes wrong, make a bug report! :)
  • A bug was fixed where degradable items would never completely degrade and destroy.

All the best,
Thomy
The following users liked this post: C4 Nerd, 66destroyer3, Dreamwork, Plz Nurse

712
Resolved Bug Reports / Re: Brimhaven course - monkey bar
« on: January 24, 2015, 11:16:31 am »
Next update fixes it. Thanks.
The following users liked this post: Zezimapk007

713
Resolved Bug Reports / Re: Staking
« on: January 23, 2015, 04:35:10 pm »
I'll have it fixed with the next update.
The following users liked this post: Estpure16

714
Resolved Bug Reports / Re: Chat fail
« on: January 23, 2015, 03:36:11 pm »
Fixed, thanks.
The following users liked this post: Range 4 Meee

715
Resolved Bug Reports / Re: Getting dced every 2 mins
« on: January 23, 2015, 03:34:05 pm »
Nothing found in the error logs, doesn't seem to be an issue on the server's end. I'm sorry.
The following users liked this post: Lauricookie

716
Update Notes / Re: Updates 23/01/2015
« on: January 23, 2015, 08:24:30 am »
OMG Corp I <3 u Thomy. But is it PVP inside the cave? ???

Nope! :)
The following users liked this post: Iillkkoouu

717
Suggestions & Ideas / Re: Boss KC & Drop announcement
« on: January 21, 2015, 09:37:52 am »
Basically a kill tracker to see how many times you've killed monster X? I would probably make that viewable on the homepage.

We can do drop announcements after we're able to automatically gather street item values. (GE is going to do that for us)
The following users liked this post: Ahrim Ghost, Range 4 Meee, Tgod Bro, The Sun, Crusher123, 66destroyer3

718
Resolved Bug Reports / Re: ignore list
« on: January 18, 2015, 11:03:56 am »
Next update will preserve the ignore list upon logouts.
The following users liked this post: Zudikas95187, Cman 8 23 93

719
Update Notes / Updates 23/01/2015
« on: January 17, 2015, 12:05:50 pm »
Hey guys,

!! RESTART YOUR CLIENT !!

The last update was quite some time ago. That means that I've got a huge list of changes and updates ready:
  • Spiritual Warrior, Mager and Ranger slayer task updated. They count from all 4 god alliances now instead of only from Zamorak.
  • Infernal mage slayer task bug fixed. You can now finish these tasks.
  • Jad minigame overhauled. I've made monsters in the minigame aggressive and they shouldn't despawn anymore.
  • A bug in the client was fixed where objects wouldn't load and you find yourself with only the ground being displayed. If it still happens to you, please make a bug report! (I couldn't reproduce it anymore)
  • A growing maple tree will no longer become a willow tree in one of the farming stages.
  • A small roof part in varrock was recolored.
  • You will now correctly receive gold from alching noted godsword shards.
  • The ignore list is now being saved.
  • A "You've lost your target." message will no longer appear and stop you from following/attacking your enemy when standing too far away.
  • Freezing immunity timer for Bind, Snare and Entangle was removed. They can freeze your enemy right after their timer has run out. The same mechanic counts for the zamorak godsword. Ice barrage still has the immunity timer of 3 seconds to avoid being immobilized permanently without a chance on escape.
  • E-Mails on the homepage are no longer fully displayed. Their most significant parts are shown.
  • Christmas tree in falador including snow drifts have been removed. Don't be sad, snow drifts can now be found in the north-western part of the wilderness!
  • Corporeal beast added. You can find it in a cave in the Wilderness. The easiest way to get there is switching to ancient magicks, use the Dareeyak teleport and walk east. It drops sigils and the spirit shield, spirit shields can be crafted with high skill levels and add some fancy bonus in combination with their respective combat style (melee, ranged, mage, tank)! Also, for upgrading spirit shields you need a holy elixir, which can be bought in edgeville's monastery. I suggest just trying the shields out. Don't forget that they all have an operate option like the dragonfire shield. The corporeal beast cave itself is not a wilderness zone, only getting there is dangerous.

  • Get the holy elixir that is required for the spirit shields from Brother Jared, in Edgeville monastery.
  • Buy-x and sell-x was added to shops. (Client restart required!)
  • You can now disassemble mime beret combinations to your mime mask and beret again.
  • 3 Frost dragons have been added to the northern part of Neitiznot, you need to cross a bridge (requires agility + membership) to reach them.
  • Commander Zilyana, K'ril Tsutsaroth and Kree'Arra now drop the Saradomin owl, Zamorak hawk and the Guthix raptor very rarely. These pets are tradable!
  • Additional hitpoint effects reworked (sara brews). They now function the same way as potions and boost your maximum hitpoints level. That means if you take one drink of a saradomin brew, you can always eat up your hitpoints to that new maximum level. It decays the same way as pots do and is saved upon logouts.

All the best,
Thomy

PS: The Corporeal beast, Arcane spirit shield, Divine spirit shield, Elysian spirit shield and Spectral spirit shield wiki pages are done!
The following users liked this post: P0siner, Kaner, Bubblebeam2, Hmoob Fisher, Sir Antrax, Paranite, Skelon, Jakes, V0id Rusher, Iserk1c

720
Update Notes / Updates 14/01/2015
« on: January 14, 2015, 08:41:12 am »
Hey guys,

!! MAKE SURE TO RESTART YOU CLIENT !!

I've got a nice update ready for today: Custom wings. They are unique and only exist in Emps-World!
If you haven't seen them already, take a look here: http://emps-world.net/forum/index.php?topic=5362

If you want to get a fresh pair of wings, head over to the donator shop. Wings are 1 donator ticket each and count as amulets. They have the same stats as an amulet of glory. Moreover wings can also be used in the godwars dungeon for protection from the respective alliance.

In other news I've fixed some bugs. Only noticable things are listed below.
  • Players in wildy can now always be attacked. There's no longer an out of combat timer for people loading the map.
  • An automated cache downloader has been added to the client. Especially new players will profit from that. It basically means that the whole cache is now slowly downloaded in background. That reduces loading times in any futur areas for you. Don't worry, this isn't going to make you lag, it takes 3-4 hours to finish the download. That's no stress for the bandwidth and gameplay!

Special thanks yet again to everybody posting in the bug reports section.

All the best,
Thomy

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