There is no way to fix this at spectrals. They will always have a 100% chance to survive using the x log method, unless the time to log out increases to like 2 minutes.
Therefore I suggest a completely different approach by adding a new type of area to the wilderness. This area will be a combination of a multi and single zone:
-Players can only attack one, and be attacked by one player at a time.
-NPC's can only attack one, and be attacked by one player at a time.
-Players can only attack one NPC at a time.
-Players can attack other players that are in combat with an NPC.
-Players cannon attack NPC's that are in combat with other players.
-When entering a single zone from this area, whilst still being attacked by both a player and an NPC, the NPC will stop attacking and the player will keep attacking.
This way pking stays active in these areas, yet they don't turn into a multi pking fest. Just think about it.
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