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Messages - Slimshadyy

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61
Suggestions & Ideas / Preset withdrawal
« on: June 09, 2018, 05:38:46 pm »
So.. I was thinking, wouldn't it be nice if we could have somekind of preset button within our bank, with which we can withdraw an entire inventory with one click.

This would be useful for pvm, pvp and skilling.

When pking, you usually use the same setup over and over again.
When grinding a boss, where you use the same inventory over and over again, you can just click on one button and have your inventory refilled, as long as you have enough of the required items in your bank ofcourse.
When skilling, e.g. smithing, it'd be way quicker if you don't have to 'withdraw x' all the time. Which makes it easier to melt many bars.

Thoughts?
The following users liked this post: Slimshadyy

62
Hey guys,

I hope you are having a great summer time. It has taken some time, but I have finished a gigantic PvP and balancing update. I aim to find a long-term solution to revive and keep PvP active as well as making it attractive to participate in. I have also overhauled some older systems and fixed a ton of bugs. Last but not least, I have and am still working on an option to turn the current game into oldschool style with only a mouse click!

Wilderness Update - Rewards & ELO

It's been a while since the wilderness has received an update. This time I don't want to add more PvM into the area, but real PvP with new and unique rewards! Every kill gives you blood coins. The amount you get highly depends on the cardinality of your target, meaning that your opponent's ranking and equipment matter. Following ranks with icons (see icon system below) can be achieved:
  • Bronze I - III
  • Silver I - III
  • Gold I - III
  • Rune I - III
Each rank has a unique chat badge which can be enabled at any point through the Equipment Screen. What you are probably also (more?) interested in are the rewards for killing each other in the wilderness: Blood coins. You will find a new NPC walking around Edgeville called Emps Pker wearing Vesta armour. You can trade the person to buy rewards with blood coins:
  • PvP crates: Food, potions, selected runes, edgeville teleports and PvP armours.
  • Rune bag: Can store 3-5 (member benefit) runes and CAN be equipped in Arrow slot.
  • Quiver: Can store 2-4 (member benefit) arrows / bolts and HAS TO be equipped in Arrow slot.
  • PvP armour pieces: In case you are unlucky and have a lot of blood coins, you can also buy them directly here. Bear in mind that getting the armours through crates is much much cheaper though!
Icon System - Ranks
I have updated the way icons in front of names are managed and set. We also call these icons ranks, because they are achievements. You can change your icon by right-clicking your name on the Equipment Screen. Ranks can be obtained by certain achievements in-game:
  • Donator Icons: Unlocked by having obtained a total amount of EC:
    • 1,800EC - Bronze Donator
    • 10,00EC - Silver Donator
    • 25,000EC - Gold Donator
    • 50,000EC - Rune Donator
    • 100,000EC - Dragon Donator
    • 200,000EC - Dark Donator
    • 300,000EC - Light Donator
    • 500,000EC - Demon Donator
Please bear in mind that the higher ranks are aimed at people who are supporting the game through many months and years!
  • PvP ranks: see above
  • Ironman: By default on every ironman
  • Veteran: How many years you've been playing Emps-World. We cannot go back in time and copy the registration dates of the Emps-Scape, so no registrations longer than 4 years ago count.
  • Staff Icons: You will find different mod / admin crowns.
Icons also appear when right-clicking players now. They can be changed at any given point to any image leaving us a lot of space for future changes and improvements!

Run Energy, Resting and its role in PvP
I know this change may be annoying, but the overall run energy system in its current state was just completely broken. You could run forever pretty much no matter what you were doing. While this is comfortable, it removes the point of even having a run energy system as well as the Agility skill. With this update I am changing the way run energy regenerates and the maximum is now at 100 and no longer 255. I have copied the regeneration function from OSRS, which can be found here: http://oldschoolrunescape.wikia.com/wiki/Energy

Energy restoring potions (if you knew they even existed!) were also changed:
  • Super restore: +5 energy
  • Energy potion: +10 energy
  • Super energy: +15 energy
The aim of this change is to make running longer distances more complicated. Outrunning somebody in the wilderness is now possible, especially when having a lot of loot in your inventory or wearing heavy armour. Please don't worry though, this isn't going to affect skilling a lot! You get your run energy fully restored by talking to a Healer.

Claiming Voting Points
I've updated the system to support the usage of proxies and also configurations behind firewalls. The old system was doing an IP comparison of your game login and on the homepage. So voting on your smartphone and trying the claim the points in-game wouldn't work. You should be able to claim your points no matter where you vote now. It's based on your user OR ip address. If one of them match, you can claim your voting points.

Game fixes / changes:
  • Grand Exchange now correctly displays the correct amount of coins you get for selling items.
  • Barrows slayer task amount is now dividable by 6. Meaning you never have a left-over round during a task.
  • Rewards potential interface in Barrows now correctly resets when claiming the reward.
  • Bolkoy dialogues have been updated.
  • Redberry pies can now be eaten.
  • Double agents can no longer be attacked by other players.
  • Membership description update.
  • Cure plants spell now has a timer and only gives experience when you successfully cured plants. You also gain some farming experience when successfully curing plants now.
  • Chaos dwarves can no longer be assigned as Slayer task.
  • A bug with Spectral equipment was fixed. When dying with a fully charged item (e.g. Zuriel robe top) you wouldn't get any Spectral energy.
  • Skull timers have received second precision instead of minute precision. Your skull is now consistently 10 minutes long instead of something between 9 and 10 minutes. Moreover, there's now also an orb that shows your skull timer.
  • The timings of Jad's animations have been improved.
  • Items lost in the Kalphite Queen boss chamber are now dropped outside, before you use the rope to enter.
  • Levelup messages now properly tell you new activities that you are able to do. This is a copy of the skill advancements tables.
  • Slayer tasks can now be extended (doubled) for 50% of their Slayer point reward.
  • A bug was fixed where resetting skills with xp lamps wasn't possible anymore.
  • You can now properly complete puzzle clues on Farming patches.
  • The experience reduction for multi hits (range & magic) has been changed to 50% from 20%. The previous experience gain nerf was just too much.
  • Spectrals now hit more through protection prayers. They were never intended to be fully blockable.
  • Skipping the tutorial now warns you about not being able to become an ironman account and gives you a starter set. The range starter set now also includes 100 bronze arrows that are equipped.
  • The charges of coal bags have bee increased from 1,000 to 10,000. This doesn't apply to current bags but new ones!
  • Weapon poison (p+) and Weapon poison (p++) can now be made with the Herblore skill.
  • Ranging and Magic potion have been added to Herblore.
  • A new Slayer master called Turael has been added to the Barbarian dungeon. Turael assigns solely monsters found in the dungeon and is for beginners.
  • Void knight elite defence bonuses have been a bit too high. We found out when testing the defence bonuses of the PvP armour sets. I have reduced the defence bonuses of elite void knight top and bottom by 10%. You won't really feel this change, but it's now more balanced and aligned to existing content.
  • The rendering distance for players and npcs inside minigames has been increased.
  • Fish monger now sells Varrock, Lumbridge and Falador teletabs. It's still worth it to create those through Construction, because they can only be bought in low quantities.
  • Snape grass can now be found around the river of Barbarian village.
  • Barbarians, Mages and Goblins now drop Guams, Marrentills, Tarromins, Harralanders and Ranarrs. This allows new users to find and create low level potions with all resources found in and around the Barbarian village.
  • Stepping stones in Emps-Wars can no longer be clipped by following. That counts for npcs and players.

Engine fixes / changes:
  • A bug was fixed where certain tops would make your arms disappear when wearing dragonhide bodies.
  • Sky is now reflected in water and the underwater color depends on the surrounding terrain. There's now also a depth calculation that determines the transparency of water. Basically giving you a better immersion of how low underwater terrain is.
  • Items shown in the chatbox (skill advancements) are now more centered and larger.
  • Images are now loaded on demand and no longer need to be downloaded before starting the game. This improves initial loading speeds by roughly a minute. It's annoying when joining the game for the very first time to wait for long downloads.
  • Underwater terrain is now properly refracted. That means that underwater objects are now also having a ripple effect.
  • Upgraded abyssal weapons have received animated textures. They were originally supposed to have such kind of a glow, but due to engine limitations it wasn't possible.
  • Camera system has completely been overhauled. It felt very outdated compared to other games. Camera movements no longer have a delay / fade-out effect but is a direct representation of your mouse movements. To make sure nobody is displeased with the change you are now also able to select 5 different camera sensitivities.
  • Scaled images now look smoother.
  • You can now select fullscreen mode from the game settings.
  • Skill interfaces no longer have empty buttons.

Oldschool Emps-World
I've cancelled this project a while ago and also won't revitalize it. However I have been and am currently working on an optional oldschool option, which will give the game an OSRS feeling. This replaces (wherever possible) player and npc data with their oldschool variants. This overwrites their look and animations. It's impossible to replace the map with OSRS data, because their positions differ. I can add new maps though, including Zeah, Zulrah, etc. I'm also able to use all oldschool items, such as the blowpipe, elder maul, twisted bow, etc. I want to finish the graphics option first though before adding such content! ;)


I've attached a screenshot to show how it looks like. You can use all the HD graphic options and combine them oldschool models. I'm not quite sure when this will be finished, because I'm still fighting with serious graphical glitches that absolutely can't be in the release version. Biggest issue currently being boots that have no oldschool replacement model. Maybe I need to manually find some here? Idk... Will keep you updated with media whenever I have more to show! You can also directly follow the progress here: https://trello.com/c/K2rC6upc/60-oldschool-graphics-option

All the best,
Thomy
The following users liked this post: Slimshadyy

63
Events / Re: Emps-World Trailer Contest
« on: May 25, 2018, 10:18:17 am »
Hey guys the troll videos are funny and all but I would appreciate it if we only post serious entries please. Don't want everyone to get carried away with these type of videos or I'll be forced to remove them, thanks for understanding.
The following users liked this post: Slimshadyy

64
Goals & Achievements / Bye bye Revenants!
« on: May 22, 2018, 07:52:24 pm »
Haiii, me back with another completed set complect!
This time it's 3rd age armour.

This is the loot from nearly 3000 (maybe even more, dunno exact number because my old kc was gone) revenant kills. I alched few melee,magic, range bodies for coins. One body alchs for 1,7m.



Here's all statuettes that I got.

The following users liked this post: Slimshadyy

65
Introductions & Farewells / Hi there
« on: May 21, 2018, 03:28:56 pm »
Hi! Quick introduction from me.. *wave*

My name is Silje, I'm Norwegian.. And yes, a girl. 22 years old. I'm a new mom, so my time to play Emps is mostly during babys naps.. Photography, gaming and well momlife is what my life is all about!  ;D

My ingame name is Zafs  ;)
I started playing Emps again 2 months ago, but I had account earlier like three years ago too! I love this game and hope to see the server a lot more active again!
The following users liked this post: Slimshadyy

66
Screenshots / Just 2 of em
« on: May 20, 2018, 01:09:41 pm »
Had little luck today with Ironman Exo. He got it before me.  8)

https://imgur.com/a/0BoJbaM
The following users liked this post: Slimshadyy

67
Suggestions & Ideas / Re: Farming that is more afkable
« on: May 19, 2018, 09:42:12 pm »
How about we pay Vannaka to do slayer for us? :o
The following users liked this post: Slimshadyy

68
Screenshots / Re: Emps-World Meme Center
« on: May 18, 2018, 08:25:10 am »
When ironmen get a drop while group pvming and people ask for a share
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69
Help me! / Re: Thomy must make ironman accounts unkillable
« on: May 17, 2018, 11:10:03 am »
It's wilderness... Don't take anything with you you're not willing to lose.
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70
Screenshots / Re: Emps-World Meme Center
« on: May 13, 2018, 02:33:57 pm »
The following users liked this post: Slimshadyy

71
Suggestions & Ideas / Re: Firemaking.
« on: May 12, 2018, 01:32:58 pm »
Buy a couple of dxp tickets and get it done in a few hours. It is fast as fuck. Also I have no idea how pyromancer set and bonfire would add any content to firemaking, they would just make the skill slightly quicker and it would still be nothing but a max cape requirement ???
The following users liked this post: Slimshadyy

72
Goals & Achievements / Advertising assistance
« on: May 10, 2018, 07:21:39 pm »
Hello! :) Recently a person joined back to Emps community called Xp4ya aka Adam. He'll be assisting Thomy in all/most of the advertising stuff.
Aim being to get more activity to the game through facebook, google ads and instagram.
The following users liked this post: Slimshadyy

73
Screenshots / Re: Emps-World Meme Center
« on: May 09, 2018, 12:47:03 pm »



credit: Wg
The following users liked this post: Slimshadyy

74
Introductions & Farewells / Hey guys :]
« on: May 09, 2018, 11:58:43 am »
Hey everyone,

my name is adam, I've played this rsps since 2013 and loved it so much that's why I am here right now
I have a lot of free time so I decided to come back :) so welcome back to me :L.
About my hobbies I really adore to do sport :L I love gym, run outsite, football
I am studing coding and adversiting for years
that's is for now  :)
My username ing:Xp4ya

nice to see you guys again ;)
The following users liked this post: Slimshadyy

75
Suggestions & Ideas / Skilling Pets
« on: May 05, 2018, 09:38:28 pm »
Hi everyone, It would be pretty cool to have pets exclusive to skills. For example how about a racoon for thieving, a pet tree for wc, a pet rock for mining, etc... the player will receive these pets while doing a skill at random but very rare.

What do you guys think? Might give people the motivation to do more skilling.
The following users liked this post: Slimshadyy

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