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Messages - Earl

Pages: 1 2 3 4 5 6 7 8 9 10 ... 25
61
Off-Topic / Re: What annoys or pisses you off?
« on: November 20, 2017, 08:23:33 am »
The way martin plans events :babyrage:
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62
Suggestions & Ideas / Re: old emps?
« on: November 20, 2017, 12:03:20 am »
mate? what community are you talking about? the classic negative ass community? we have 100 players and that's because half the people multi log. around 30 iron man accs, 7 other accs with 13bil+ that sit at GE and afk. then we got the solid pvmers that kill bosses all day just to see the prices crash because of the stake kings* lol then we got the pkers like 3 of them. I'm not knocking thomys work but clearly something isn't working since its been what 3 years with the same 80 players? old emps scape had 700+ for a reason bud.

Private servers were in general way popular back then. Then they slowly but surely died after OSRS release. There isn't too many of servers left with 500 players in total, but back then there were dozens, maybe hundreds. The top 5 servers on Runelocus currently consist of an OSRS clone, a spawn PK server, a 2011 pre-EoC server with summoning and shit, another spawn PKing server and a complete custom server. The currently sponsored server has 347 users logged in on the forums in the past 24 hours. Emps has 371, and I doubt ppl multilog on forums.

You need to understand the fact that private servers will never reach the good old days ever again because of OSRS, which has over 50k players logged in at the moment.
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63
Suggestions & Ideas / Re: old emps?
« on: November 19, 2017, 11:18:43 pm »
The game looks amazing, why would you want to go back to every monster being a cow or a humble of pixels?.
Thomy has worked hard to make emps look as fantastic as it does now, he won't revert any of those changes, or make an old school server that will take players away from the main one he has worked so hard on. And what makes you think anyone will pk on the other server in comparison to the one we have now? There will most likely be half as many players as we have now, take the 100 we usually get and split that and you get 50 on each server and that's if you get lucky...not only that, but of those players, how many do you think will be pking? Splitting up our community even further isn't going to help anyone.
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64
Screenshots / Re: Emps-World Meme Center
« on: November 17, 2017, 02:34:58 pm »
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65
Introductions & Farewells / Re: hello
« on: November 14, 2017, 04:53:24 pm »
ye i agree the dragons looked more like dragons you can find in real life in old emps :/
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66
Screenshots / Re: Emps-World Meme Center
« on: November 14, 2017, 11:45:44 am »
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67
Screenshots / Re: Emps-World Meme Center
« on: November 10, 2017, 08:43:55 pm »
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68
Introductions & Farewells / Re: Had Fun.
« on: November 10, 2017, 08:05:49 pm »
We all know you're going to staking rehab.

Cya around.
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69
Suggestions & Ideas / Teak & Mahogany trees
« on: November 06, 2017, 03:51:34 pm »
How about some more of each tree gets added into the game? Three of each of these trees seems kind of too less in my opinion. When you are cutting them with someone else you have to wait every 2 or 3 minutes.

Since especially Mahogany trees are in high demand because of the logs being turned into Mahogany planks used for construction, those are the ones Emps-World needs to get at least 2 or 3 more trees added into the game in my opinion.
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70
Screenshots / Re: Emps-World Meme Center
« on: November 05, 2017, 01:14:52 pm »
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71
Screenshots / Re: Everyone should Enjoy this.
« on: November 04, 2017, 07:25:14 pm »
So "everyone should enjoy this" means you'll be sharing the spoils with us right?
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72
Suggestions & Ideas / Muncher (Bonecrusher)
« on: November 02, 2017, 11:48:01 pm »
I think that having Muncher (the current halloween event pet) work as the bonecrusher from runescape would be a nice addition to the pet, and to the game.

For those who don't know what the bonecrusher is, it's an item that automatically "buries" bones from monsters you kill, so you don't have to click on them yourself. A nice QOL update.

In emps, I think it would be nice if, upon killing a monster, you would gain a certain % of the bones' normal "bury" experience with Muncher as a current pet, depending on how much you "feed" him.
To explain:
Feeding Muncher a Fury shark would add 25 charges to him, while feeding him a Manta Ray will add 23 charges, the charges of course corresponding to the amount of health the food would normally heal. A "fully charged" or "Full" Muncher would have 3000 charges total, meaning he will automatically bury 3000 bones from monsters you kill.

A Muncher with 2500-3000 charges would yield 100% of the normal bone experience, while a Muncher with 2000-2499 charges would yield 75%, meaning you would need to keep feeding Muncher in order to keep getting the most out of his bonecrusher effects. Numbers, of course, can be played around with, or other mechanics can always be suggested.

 This will sink food items from the game a little bit, and give us the functionality and usefulness of the bonecrushing mechanic, as well as motivation to continue to feed him. Muncher could also be added as a rare pet drop from Kolodion, or a future boss, to motivate people to kill that boss.
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73
Off-Topic / Re: Invisibility
« on: November 02, 2017, 11:09:21 am »
Thanks for your assistance in resolving this issue. I've just uploaded a final patch, because we couldn't recreate the bug anymore after a fix. Let me know whenever it happens again.
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74
Screenshots / Re: Emps-World Meme Center
« on: November 01, 2017, 01:42:25 pm »
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75
Screenshots / Re: Emps-World Meme Center
« on: November 01, 2017, 11:56:36 am »
when im messing aroun wildy and i get a message"earl is online"
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