The world is currently online!


Welcome to Emps-World!

Register now to gain access to all of our forum features. Once registered and logged in, you will be able to create topics, post replies, send private messages, manage your profile, chat with other players in the shoutbox and much more. Once you sign in, this message will disappear.



Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Bluesunrunne

Pages: 1 2 3 4 5 6 7 8 ... 23
31
Feedback / Re: Thank you
« on: June 26, 2018, 08:01:28 am »
No worries, I got this!

::bot[f_a_q] set grammar_skills 10
::bot[f_a_q] set creepiness 2
The following users liked this post: Bluesunrunne

32
Screenshots / finnnaallyyyyy def 99 and hp 10
« on: June 25, 2018, 10:43:10 pm »
wooooot yehhhh

The following users liked this post: Bluesunrunne

33
Introductions & Farewells / Re: Why I no longer play
« on: June 23, 2018, 02:23:33 am »
I said this to For Freedom when he asked me for advice on becoming a mod and thought that becoming friends with Charr would help
Hello everyone who will be wasting time reading this.
Glad that someone remembers my name.
That is true, I always was that guy who wanted to be friends with everyone, who wanted to show the world how friendly I am.
It is hard to argue with Charr, he will always find a way to show how wrong you are and when your English language skills are pretty damn low, compared to his or Tulrak's, there's no chance to beat him in that "battle". Probably he will disagree with what I said, but that's how our big boy Charr is.
I'm not trying to insult anyone, don't get mad at me, I just spent hour reading it all.
I want to say, that even if all issues will be fixed, there will appear new ones. And who know, they might be more destructive. It is like effect of butterfly. Kill a butterfly in the past, and there might be no butterflies in future.
I hope your eyes will forgive me for my mistakes, I'm writing it early in the morning, and I haven't slept yet.

P.S. I'm alive, I'm not quitted, my pc burned that's why I'm not playing. Hanging out with friends, finished 12 class. Searching for a job. When I get paid for my job, I'll get myself new pc, and I'll join emps back. Right now I can't afford a pc. Welcome to Lithuania. Okay that's it. I'm going to sleep now. I hope to see you guys again. Have a great day. See ya!
The following users liked this post: Bluesunrunne

34
Screenshots / Emps-World Meme Center
« on: June 22, 2018, 02:26:36 am »
https://i.imgur.com/ZPMve9l.mp4
The following users liked this post: Bluesunrunne

35
Screenshots / Re: Emps-World Meme Center
« on: June 21, 2018, 04:44:14 pm »
The following users liked this post: Bluesunrunne

36
Videos / Just a little youtube video I made out of bordom
« on: June 21, 2018, 12:20:03 am »
The following users liked this post: Bluesunrunne

37
Screenshots / Re: Emps-World Meme Center
« on: June 15, 2018, 12:28:18 pm »
The following users liked this post: Bluesunrunne

38
Screenshots / Re: Emps-World Meme Center
« on: June 15, 2018, 11:51:29 am »
The following users liked this post: Bluesunrunne

39
Introductions & Farewells / Re: Why I no longer play
« on: June 12, 2018, 12:41:57 pm »
Thanks for your criticism. I am always looking at improving the game, but it's almost impossible to please every single player. You have mentioned the economy is in shambles, but what exactly are you trying to say? I cannot identify real issues with the game's economy. I state my point on data we have collected over the past year and charts everybody is able to view on the homepage.

My goal of optimizing the game's economy is to keep prices stable as well as the creation of supply and demand. We have a large collection of data for all trades on the Grand Exchange, let me show a few examples:
What all these plots have in common is that they have a pretty stable price. Yes, whips have increased in price since last year, but we've also introduced crystals to upgrade them. Meaning that these items don't lose their value and that they are in demand. You can argue that a smaller playerbase makes it more difficult to buy and sell items. Yes, I do agree and that's why I'm spending most of my time on advertising the game right now.

Some post here feel like frustration and hatred for the game. I've tried to argue and discuss such aspects, but from my experience this leads nowhere but even more frustration for both sides. Hence I will ignore such posts as well as possibly censor them and issue punishments if it's against the rules. I will take feedback and complaints seriously as long as they aim at helping the game and are not hypocritical.

If anybody is interested and doesn't already know about it, that's my personal development board:
https://trello.com/b/QGPVa5en/emps-world
The board contains progress and notes about upcoming updates and a backlog of things that are planned or have been discussed and could or will be put into the game.
The following users liked this post: Bluesunrunne

40
Screenshots / Re: Emps-World Meme Center
« on: June 11, 2018, 08:27:19 pm »
The following users liked this post: Bluesunrunne

41
Introductions & Farewells / Re: Why I no longer play
« on: June 11, 2018, 06:29:34 pm »
In other words... "ks amk" all.
The following users liked this post: Bluesunrunne

42
Screenshots / why i really quit
« on: June 11, 2018, 03:47:35 pm »
 
The following users liked this post: Bluesunrunne

43
Introductions & Farewells / Why I no longer play
« on: June 10, 2018, 11:57:25 pm »
Some of you are probably curious about why I left given that I've played emps the way I did for years, I'm going to clarify in this thread. A lot of you probably know already, but that's not going to keep me from making a final statement. Tl;dr at the end for people that suck at reading.

If you do not know who I am because you joined the game after I quit, I spent a bit over two years in the staff team and wrote wiki pages, guides, suggestions and feedback.

Direction
Emps has had a couple of big problems since it came back, and while the problem of endgame content got solved with the addition of new bosses there are plenty of problems left. The economy is in shambles due to the low amount of new players, the lack of attempts to help it with updates and due to the effects of stakers on the market. The amount of trading that goes on would almost force people into ironman mode if it weren't for the grand exchange. The sheer amount of money and items that gets rwted by stakers not only takes away huge amounts of donations but also means those players don't participate in the market regularly. Ironman mode doesn't have this issue, but they don't exactly participate in group content the same way regular players do.

New boss drops are done in a way that creates more powercreep, powercreep harms pvp, pvp shapes a lot of demand for gear and supplies and this is why nothing is worth jack shit anymore. The lack of balance in exp rates is making rs3 an actually bearable alternative for emps. It's becoming more and more of an impossible task to fix these issues in a realistic manner with the current conditions. If there is no major change in game direction it will be what kills emps.

Community
Let's analyze two important aspects of the community. The forums and the staff team.

The forums continue to drop in post and topic activity, not only that but the counting to 10k thread makes up for a significant fraction of the posts nowadays. To top that off, the important sections of the forum (guides, suggestions & feedback) are dying rapidly in activity. This makes it a lot more difficult for a developer to connect with his playerbase. I don't know why nobody is doing anything about it. There seems to be very little motivation from players to improve the state of the game.

The staff team, oh boy where do I start. The way the staff team is set up in terms of recruiting and policy is what has caused the team to be in it's current state. In the past recruiting anyone that stood out in terms of quality worked because we had the playerbase for it, however this is no longer the case. We've had seemingly more random promotions and a lot of staff members that were in the team shorter than I was game admin. And rather than putting effort into creating a new system the standards for new staff members continue to reach new lows. And here I thought promoting Mario all the way to admin just to keep him from breaking the rules was a bit of a weird way to do things. The lack of transparency is also something that makes things very difficult for the staff team. There's a huge barrier of entry to it due to the sheer lack of information on what being a staff member actually entails.

Rules continue to be enforced very little if at all, and you can see it's effects on the community. The topics for rules aren't kept up to date. The issue of the report abuse button not doing anything is still unresolved. Real world trading is more rampant than ever, people really seem to want to liquidate their banks, I wonder why? A botting issue was "solved" by just cutting everyone's supply, just making the bot a bit less profitable. I wonder how easy it would be to become the richest player in the game by creating a few scripts, it's not like staff members can do anything if you just get your bot to reply to them.

The current way the staff team is set up continues to make conditions worse for them. If nothing is done about that there won't be a functional staff team left. You can host events all you want but it's not going to make up for the absense of proper rule enforcement. I won't take shots at any staff members, Martin is ultimately responsible for the team and should be held accountable. Not that I expect that to happen, criticism is met with censorship, demotion or punishment. The only time Thomy interfered was when he was told Martin was checking through staff members personal skype accounts using teamviewer and that this was mandatory else they'd be demoted, this was in 2015 for those of you that joined the staff team more recently.

Tl;dr:
It's not a single decision or event that made me quit, rather it's certain things that kept happening. The direction that updates are headed in makes the economy suffer, the forums are rapidly dying and the staff team is set up in a way that makes it hard for them to positively affect the community.

Just like Jp I've found a better alternative to emps in RS3. I don't like that emps is like this, but I'm not adamant about changing that anymore. I've come to terms with it, and in time so will everyone else.

That's all. If this thread gets censored I'll put up the original somewhere so everyone can read it.
The following users liked this post: Bluesunrunne

44
Suggestions & Ideas / Preset withdrawal
« on: June 09, 2018, 05:38:46 pm »
So.. I was thinking, wouldn't it be nice if we could have somekind of preset button within our bank, with which we can withdraw an entire inventory with one click.

This would be useful for pvm, pvp and skilling.

When pking, you usually use the same setup over and over again.
When grinding a boss, where you use the same inventory over and over again, you can just click on one button and have your inventory refilled, as long as you have enough of the required items in your bank ofcourse.
When skilling, e.g. smithing, it'd be way quicker if you don't have to 'withdraw x' all the time. Which makes it easier to melt many bars.

Thoughts?
The following users liked this post: Bluesunrunne

45
Suggestions & Ideas / randomness
« on: June 09, 2018, 06:56:20 am »
Was doing fletching, when all of a sudden i added a bowstring to my yew longbow (u), and the game asks me "what would i like to make". I have a feel the game makes us feel dumber that way, because the only thing i can and "would like to make" by adding together a bowstring and a yew longbow (u), is a yew longbow. No need for that thing to pop up while doing fletching.
The following users liked this post: Bluesunrunne

Pages: 1 2 3 4 5 6 7 8 ... 23