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Goals & Achievements / Re: Maxed in 10 weeks - Fawkes
« on: February 11, 2016, 03:14:09 pm »
took me several years, this show's off how easy emps-world is compared to how scape was.
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It's a shortcut to GWD, it belongs in the game.Then make it unusable when in combat. It's broken af right now lol.
Plenty of people use it
Did he get away?Why do you people keep stating it's fine and dandy just because it has been like this for quite some time now? Like what's the logic behind that? How does this justify bad game decisions in any way?Then the Strykewyrms will have to be a wilderness area if this were to come into action. Some things you have to learn to deal with, its been like this for a while now. No thanks!
here goes another pker raging about how he got killed in wilderness. everyone gets lucky sometimes, and someone doesn't. you're always able to perform nice combos, even in shit gear, you just need some luck. by the way, verac's is already nerfed.Excuse me for giving feedback on this server, and on subjects that matter.
When u activate ur veng, wield an ags and hit to ur opponent 73, and he hits u 0, so u cant k0 himWhen E P I C has pked for 1 day and already gets annoyed by shit like this
I don't see a reason to add the amulet in the first place. It further complicates things and you'd have to come up with effects for the other sets too. Just a flat out nerf is what we need in my opinionThat was clear, let's say the amulet isn't given any stats, just the damage bonus of something like 10%, would that be okay?It's quite clear that they should be toned down a bit.The damage increase should then be really low for it to not outclass armadyl/battlemage. In my opinion a unique effect, like the 5 seconds bind, is a better idea. Don't remember it's only t70, it's okay for it to have a niche effect to make it viable for certain situations but kn general it should always be outclassed by higher tier gear.
I do like the damage increasing effect though, maybe we should introduce amulet of the damned like osrs did and have it come from that (with a lower % extra damage) it would take up the amulet slot and thus considerably lower accuracy if the amulet doesn't recieve a ton of stats. The stats from barrows armour themselves shouldn't be lowered too drastically.
Fixed.'go be inactive'That's the only reason they're located in wilderness, so there's a chance you might get pkd while killing specs/revs. If you go there you have to take that in count. The current state of spectrals is ridiculous.You don't understand my point that those people who PvM don't want to fight players which is why they try to escape in whatever way.Fight people who actually want to fight if you don't want them to log or escapeMaybe lets move spectrals and revs to varrock centre?
Again: fight people who actually want to fight you or stop crying on the forums when you can't kill PvM'ers
go quit
Anyway, PvMers already have a big disadvantage in a fight versus a pker so why take away the guaranteed ways of survival they have?