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Messages - Big Chris

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196
Suggestions & Ideas / Re: So overpowered??
« on: February 26, 2015, 10:15:50 am »
There is no way s/z bow hitting 56 in low-level pking.
If you were a pker you could see it..
No man I don't pk? Did I ever pk? no man I don't pk...


ALL THE FUCK I DO ING IS PKING, what are you trying here. I tell you the max hit is 49 with maxed ranging gear. Godsakes.
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197
Introductions & Farewells / Re: Welp.. Got sucked back in.
« on: February 24, 2015, 08:23:31 am »
Hello, Anthony.

Welcome to Emps-World!

The following suggestion will help you fit in around here:




































Kek
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198
Introductions & Farewells / Re: Well... Bye
« on: February 23, 2015, 10:57:13 pm »
We should have a rule about "false reports", he did not do that, quit making up stories.
dude u think im lieing?? He did, i swear he is a scammer ask almeloohafc he scammed hes 2 Vesta spear and m ticket i don t know what is in your head to make him mod read at goals am achievment the post from freestuffyay Everyone says hè is a scamer and hè is i gave him my fucking bank to transfer but hè don t gave dude you are drunk really drunk
Please could you tell me where "Everyone says hè is a scamer" i would like to see that, the place where Eesti 0m4b says scammer hes just Jealous, and he has hated me a long time since old emps.
idk just give my items back fagot? Why u need mine??? Is iT hard to get. that items nu yourself dude.... Kust quit fag give iT back
First of all i havent seen that kind of account called "030" and theres no trade logs of theese kind of actions, so could you please sop false accusing me of something that i did not do!!
dude... You are a failure you know you did it i swear i hope you get ebola and die fagot dont even know why i played this server with this scammer

Wise words! Farewell.
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199
Goals & Achievements / Welcome back
« on: February 23, 2015, 12:15:04 pm »
I am glad to announce that our former staff member Fate, will be returning as the staff manager of Emps-World.

I am sure that you all have a lot of catching up to do, so i'll leave you to it.
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200
Resolved Bug Reports / Re: Corp beast didnt drop
« on: February 22, 2015, 10:35:19 pm »
compensation?  ;) ;) :P
Our eternal gratitude for taking the effort to report it.
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201
Goals & Achievements / Re: Congratulations to our newest moderator!
« on: February 22, 2015, 01:16:04 pm »
L
O
L
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202
Suggestions & Ideas / Re: Pets idea
« on: February 21, 2015, 10:03:27 am »
So you mean summoning and it's pretty clear in stickied topic that summoning might come in the future > please do not suggest it

locked
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203
Vote for rewards is wrong imo, people should vote because they like the game and want to help it get better, not because we are buying them. This is exactly the reason why donating blood is voluntary, if people were paid for it it becomes business and they do not do it from hearth with the intention to help someone.

Plus no way are we going to give good items for voting.
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204
Resolved Bug Reports / Re: Fight Cavebugged?
« on: February 18, 2015, 10:53:12 am »
Thanks. The next update will fix the issue.
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205
Update Notes / Updates 19/02/15
« on: February 15, 2015, 07:01:07 pm »
Hello players! Here are the patchnotes for 19 February:

  • New Emps-World loader: http://emps-world.net/Emps-World.jar Please note that downloading the new file is optional but highly recommended. The new loader will start up faster and has less issues when downloading new updates. Especially for people with slower internet connections!
  • Cerulean twitch on Karamja have been replaced by Tropical wagtail birds, they require 45 hunter to catch.
  • The bridge north-west of Neitiznot can now be crossed to reach the frost dragons in the north.
  • You should no longer clip into Nirvana when the map is loading and you walk somewhere.
  • Spawns at the Jad minigame are fixed and now properly walk up to you.
  • Lots of things to prevent noclipping are added (client-server out of sync and noclipping when you load a new map). If you find another noclipping issue please report it in detail!
  • You can now access the hill near the wilderness through the Edgeville dungeon black demons ladder and vice versa
  • Experimental, new player following code added. It brings pathfinding and thus makes fights less stressful. You can test it yourself when you follow or fight somebody in the safe wilderness in Al-Kharid. Please give me your feedback on that and let me know if you like or dislike it that way, also why!

If you find any bugs, feel free to report them here!


Enjoy playing Emps-World,


Mod Mary
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206
Showcase / Re: Design request.
« on: February 13, 2015, 02:24:45 pm »
For free. Lol.

The point in your post being? People shouldn't have to pay for graphics designs lol.
Wow did you really just say that ???
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207
Update Notes / Updates 14/02/2015
« on: February 13, 2015, 09:00:58 am »
Hey guys,

I'm glad to announce that the hunter rework is coming with this update. We've also reset all levels above 70 to 70 because of massive xp gain bugs. In general hunting was visually improved. New experience rates have been added and some level requirements were changed. Please take a look at the hunter wiki entry: http://emps-world.net/wiki/Hunter.
Generally the levels <40 are a bit slower, but the curve of level requirement and experience is much smoother on higher levels >40, so getting 99 is not that frustrating!

Visual changes include birds and rabbits shown in their traps, amongst several other new hunter animations:


Other hunter changes:
  • You can no longer click on traps of other players. You see the traps but can't interact with them. There's still the limit of 1 trap per ground tile though.
  • Traps have a maximum life time of 10 minutes now. After a trap was inactive for 5 minutes it destroys itself. When the trap is destroyed it can be dismantled by any player. After 6 minutes of inactivity traps leave Emps-World for good.
  • Catching can now fail depending on your Hunter level. The higher your Hunter level is, the less chance you have on failing the catch. After a certain Hunter level (~20 levels difference) you won't fail anymore.
  • Butterfly catching is much smoother now, your character will automatically try to catch the butterfly again and follow it if you fail.
  • You will now get 1 chinchompa for every caught chinchompa.
  • Ferret, rabbit, and penguin pets are no longer tradable and have a fairly low chance on looting one of these pets while hunting the respective creatures.
  • You can find Hunter brawling gloves in the Castle wars shop now.



Another important change is to mention, that we've lowered the Defence bonus of every monster in the game (5-10% less). That means you should find yourself hitting a bit more often now. We've issued this change because of complaints that boss monsters were too strong. Please give us feedback on the new Defence levels of (mainly) bosses! Global monster respawn timers have been changed. Every monster respawns after being dead for 20 seconds. Also boss monsters! All hunter monsters are respawning every 8 seconds.



Most important bugfixes:
  • Dark wizards, Black knights and Zombies have proper drops now.
  • Dragon 2H is now properly notable again.
  • NPC range/magic attacks will be ignored if the player is out of range (e.g. when running away).
  • Ava's and Max cape will no longer 'dupe' arrows by throwing them on the ground and keeping them in your quiver at the same time.
  • Items that are obtained during an event will be dropped at the place you reappear if you cannot accept them due to a full inventory (Jad, Barrows, Mime event, etc).
  • Dragon staff is now one-handed.
  • Stacked items that are flagged as kept on death will now properly be dropped on the floor when you die (you keep 1 of it).
  • You can now also mine several rock outcrops in wilderness and the crafting guild.
  • Star sprites now properly despawn in 5 minutes after a shooting star has been mined.
  • You can no longer make objects disappear by creating a fire on them.



PS: I'd also like to share some GE progress with you. Please bear in mind that this isn't finished yet and that I had to stop development on it because of Hunter!
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208
Guides / Re: Staking for Beginners
« on: February 12, 2015, 12:15:07 pm »
You guys don't have to be so harsh...

We all know that staking is luck, this guide was clearly created to give beginners guidance of amounts they could stake in order to control themselves. Good guide or not, no one deserves to be dissed like this due to an attempt of going out of their way to help others.
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209
Suggestions & Ideas / Re: Ice Strykwyrm
« on: February 12, 2015, 10:01:12 am »
It is located there for a reason, no!
Would make deep wildy even emptier.
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210
Guides / Money making
« on: February 08, 2015, 06:26:39 pm »
Introduction
Money-making is something which requires time, efforts and sometimes even money to start with. For some people, it's easy to let the millions roll in, and for others, it's a great achievement to see that '100K' on your coin pile. This guide will explain you how to manipulate your skills. You may find that only a few, maybe even one or two, will actually suit you. Depending on your level, the skills mentioned may or may not suit you. This applies to ALL skills.

The aspects or skills which can be more fully utilized are:
  • Combat
  • Runecrafting
  • Crafting
  • Mining
  • Fishing
  • Woodcutting
  • Herblore
  • Thieving
  • Merchanting

Combat:
If you are a high leveled combat, there are some monsters which drop good items, though they are scarce and the place would usually be quite packed (Hence more of the tendency for Kill-Stealers, who are people who basically just walk in and take your monster that you were waiting for to spawn and then kick you out of your spot.

Some good high level monsters which are good to kill for high leveled combat players are:

Some monsters here lie in wilderness and is dangerous to kill, but yet very benefitical!

    • Corporeal beast (516/752): Elysian sigil, Divine sigil, Arcane sigil, Spectral sigil, Spirit shield, Rune hasta, Onyx bolt tips (150-175)
    • WildyWyrm (386): Dragon claws, Uncut onyx
    • IceWyrm (210): Glaiven boots, Ragefire boots, Steadfast boots, Onyx bolt tips (11-27)
    • King black dragon (276): Dragon hasta, Draconic visage, Ruined dragon armour slice
    • Mithril dragon (246): Zamorakian spear, Draconic visage


    Members
    • Smoke demon champion (618): Rod of ivandis (10), Dark dagger, Rune hasta, Dragon boots, Uncut onyx
    • Kalphite queen (333): Strength amulet (t), Amulet of glory (t), Amulet of magic (t) , Onyx bolt tips (38-51)


    Godwars
    Grouping with player(s) would be a very good strategy in Godwars, especially for hunting the new extreme rare Zamorak, Saradomin and Guthix bird pets!

    • Kree'arra (580): Armadyl hilt, Armadyl chestplate, Armadyl plateskirt, Armadyl helmet, Barrelchest anchor, Guthix raptor
    • Commander Zilyana (596): Saradomin hilt, Saradomin sword, Saradomin bow, Saradomin arrows , Saradomin owl
    • General Graardor (624): Bandos hilt, Bandos chestplate, Bandos tassets, Bandos boots
    • K'ril Tsutsaroth (650): Zamorak hilt, Zamorak bow , Zamorak arrows, Battle robes , Zamorak hawk

    For lower leveled players Monks of zamorak are a great way of earning money as they drop wine of zamorak and also Dragons for their bones.




    Runecrafting:

    Runecrafting is a wonderful way to make money starting at level 60. You should only craft Nature runes (requires 60 Runecrafting), Death runes (requires 60 Runecrafting), or Blood runes (requires 80 Runecrafting). Death, blood or Nature runes make the most profitable runes to make. Once you reach a high level you should go straight to double Death, blood or nature runes at the Abyss. Abyss teleport requires a magic level of 90 in the Ancient spellbook. When you use the Abyss you should always use a charged amulet of glory to teleport to and restock at Edgeville or just use the Grand Exchange teleport in your quest tab.




    Crafting:
    Members

    Crafting dragonhide bodies are only a good method of earning money when you obtain the hides yourself. Perhaps the most common method to make money by Crafting is picking (or buying) Flax and spinning it in Seer's village. This method is fast, easy, and only requires 10 crafting. Bow strings are worth around 6000 coins each.




    Mining:

    One of the 'Big Three' - or the three primary money-making skills - is Mining. Generally the best ore to mine for experience and money is coal. Coal quickly sell for a decent amount of money. For higher level miners, the best method to earn money by mining is to mine runite ores. 
    Best location for mining both coal and runite ore would be at falador mining dungeon. Those members who have 65 agility can cross 2 bridges in Neitiznot island and mine Gems; this requires a mining level of 90.

    When you reach level 85 mining, mining runite is one of the best ways of making money as each ore sells for 4000 coins.

    The mining of rune essence is an easy and fast method to earn money for newer and experienced players with a low mining level.




    Fishing:

    Second of the Big Three - fishing is a good source of money. The main fish groups people buy are sharks, sea turtles and of course manta rays. The best fishing spots close to a bank are located in the Island nearby Rimmington and at Catherby.

    To make the most out of fishing, you should sell your fish raw. However if you are after Cooking experience, you can cook your catch and still make a lot of money.




    Woodcutting:

    Last of the Big Three, woodcutting is another good skill to have. It is advised advise to cut maples until you can chop Yews. Once you have achieved a very high woodcutting level (85+) you would switch to cutting Magic logs. But keep in mind that obtaining one inventory of Magic logs may take a lot of time. Oak logs and planks are very popular with people training Construction (a skill coming soon). Therefore lower leveled members have the option to either just sell their oak logs, or to turn them into oak planks and making more money.

    Best places to chop yew logs are west of Rimmington, South of Edgevile bank and south of Seers Village. There are two places which provide a Magic trees close to a bank; south of the Seers bank and near the sorcerer's tower.




    Herblore:

    Second skill to touch upon; this is a very hard skill to raise and it requires a lot of time, effort and if you do not have money to start with, it will be very hard for you. The potions which sell well are prayer, ranged, zamorak brew, saradomin brew and Super sets (a set of Super attack, Super strength and Super defence potions). Grimy herbs are good items to sell (10k to 20K gp each). At any level, a small profit can be made by buying herbs and turning them into unfinished potions.

    At 25 herblore, there is a herb you can identify called Ranarr! This is a very popular, high-in-demand herb. When grimy, these herbs sell for around 10-15K each. Once you reach 38 herblore, you can make one of the most popular potions is the Prayer Potion. These potions sell for 35-40k each, so you could buy ranarrs, and then sell the potions for a big profit!




    Thieving:
    Members

    This is an unusual one, I must admit, but thieving can earn you money in a warped sense.  What you do is steal whatever to level 75/80 thieving.

    Once you have a thieving level of 75 you can start pickpocketing the Master farmer for high level seeds and sell them. However, a thieving level of 90+ is recommended so you don't get caught so often.

    Once when you have a thieving level of 80 you can start thieving uncut gems from the gem stall in Al-kharid and sell them for good money!




    Merchanting:

    Merchanting is still possible, with the Grand Exchange coming. The main idea behind this is short term investing in items, whether they be skill items or rares.

    When first starting out, it is prudent that you familiarize yourself with prices before you begin investing. Spend a few days see what certain items cost what, and when you see prices that are lower than normal, buy as much ore as you want. In order to make any sizable profit, you will likely need to invest in two to ten thousand of the item, depending on how expensive it is.

    Now, you simply have to wait for the price raise. When prices do go up you sell the items. This is the most difficult part of short term item investment, because you never know whether the item will increase or decrease in price the next few days. Once you decide to sell the items, you can take your profit, find another item that is at a lower price than usual and invest in that. You will likely only make a few hundred thousand gp a day if you are investing about one million gp, but it requires nearly no work, and you can focus on other forms of making money while doing this.

    However, the easier and relaxing way for merchanting would be buying a combat related item (weapon/bow/staff/armour) and then sell it for a higher price. It is recommended to sell to PK'ers as they often buy in high price desperately.



    Extra information

    price list.

    Some helpful links
    Goodluck![/list]

    I hereby give the staff team permission to update/edit this guide.
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