Boss would be located at Wilderness. It's called Warped Gulega.
In my opinion it should be located at fairly safe'ish location at around 25 - 30 wilderness so you can escape because it's kind of frustrating for a boss to be at high risk and hard to escape area.
Warped Gulega could also share drops between 3 people like our current bosses do.
I suggest somewhere north of Corp cave and north of Green Dragons at around level 28 - 30 wilderness.
Warped Gulega wouldn't be hard to kill at all and instead should be made between Chaos Elemental and Wildywyrm strength wise. Only mechanic it would have is a tendril attack.
It will spawns tendrils from the ground attacking nearby players. This can be dodged by moving and if it hits maybe it could do some damage and bind the player for a brief moment.
As its main attacks it would use magic and melee.
Warped Gulega would have 2 main drops which are
zaryte bow and
tier 70 defender. (Miniscule version of Warped Gulega pet as an extra?)
Other drops would be something like fury sharks, higher level runes and other supplies, money, maybe ancient statue which is worth 10m right now I believe.
"Guiding light" drop table idea:
Tier 70 defender would be fairly straight forward. It's stronger than dragon defender offering higher offensive bonus while offering zero defensive bonus. It would not degrade when you use it.
Defenders are usually untradeable but maybe Warped Gulega would drop an item which you use to dragon defender to make it tier 70? This item would be tradeable but the defender would not.
Zaryte bow would be tier 75 bow that uses no ammo. It degrades but it can be fixed with coins. As its niche/special effect maybe it could fire 2 arrows? It'd be faster than dark bow.
If you have any other suggestions for its niche effect be sure to post your idea.
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