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Messages - Land Rover 1

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16
Videos / Re: [Bossing] Soloing K'ril
« on: April 10, 2017, 07:09:11 pm »
Behold of all the Bandicam comments  ;D ;D

And what happened to the music?
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17
Off-Topic / Re: nightfall12
« on: April 07, 2017, 02:59:26 pm »
He's doing better now and picking his life/better life back up from the convo we struck
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18
Update Notes / Updates April 1st 2017 - Construction
« on: March 25, 2017, 11:59:13 am »
Hello everybody!

It's finally there, Construction!! I hope you didn't come here expecting it would be an April's fool? It's not! ;) This update has taken quite a while and the finishing touches have taken a bit. I don't want to talk too much about how to train the skill, because our wiki page has already been prepared:
https://emps-world.net/wiki/Construction
Oh yeah, most important: Using a hammer on any furniture removes it!



Materials
There's several materials you'll need for building your home. All of the materials for Constructions can be found in or around Rimmington:
  • Planks: Can be obtained by going to the Sawmill operator in Rimmington (west part) or by using the Make Plank spell from the Lunar spell book.
  • Limestone bricks: You can mine limestones and cut them with a chisel in the northern part of Rimmington, around the dungeon entrance. The stonemason in Rimmington also sells small amounts of Limestone bricks.
  • Cloth and Gold leaf: Sawmill operator.
  • Marble and Magic stone: Stonemason.
  • Gardening supplies: Any plants you want to have in your home can be bought from the Gardener in Rimmington. She is directly west of the house portal. The items in her shop are ordered by the level required to place them in your house.
  • Paintings and Maps: You can buy all kinds of paintings and maps for decorating your home from King Percival, who can be found in the White knights castle in Falador. King Percival also sells Skillcapes.
  • Slayer trophies: There is a 1 in 1000 chance to obtain those while killing specific monsters.
  • Fishing trophies: There is a 1 in 1000 chance to obtain those while fishing specific fishes.

Altars and Prayer Experience Rates
Altars give up to 250% prayer experience for offered bones. On top of that, every lit burner (no matter which one) gives additional 50% bonus experience. Resulting in a maximum of 350% prayer experience per bone that is offered at an altar. Now though, the base experience rates of burying bones need some adjustments:
  • Frost dragon bones: 1875 --> 1275
  • Dragon bones: 600 --> 490
  • Wyvern bones: 525 --> 480
  • Dagannoth bones: 500 --> 440
  • Baby dragon bones: 400 --> 300
  • Burnt bones: 350 --> 250
  • Big bones: 220 --> 190
Please bear in mind that the gilded altar can give up to 350% experience, so this isn't a tough nerf at all. In the end, you can still gain Prayer levels much faster than before! Other altars with 2 lit burners already give at least a 200% experience boosts. So using any altar is already better than the old experience rates.

House Activities
There's several things you can do inside your house. Not everything is fully configured, because certain things would require quite a lot of time to develop while giving no real content. A good example for this is the games room. You can build everything in it, but the games don't work. There's a lot of other useful stuff to discover in Construction, such as: Prayer altars, crafting teletabs, teleport rooms, throne rooms, etc. I'll just let you find it out. :)


Other changes and fixes:
  • Barrow chest now has a 10% chance to reward you with either a hard or elite clue scroll.
  • Game settings interface has completely been overhauled. Settings are now divided into categories and the interface supports a large mode, just like bank interface, price checker, etc.
  • We now have a more natural, blue sky. The fog color and distance calculations were also changed with this update.
  • Improvements in object picking code. Especially slower computers will feel this.
  • Thanking posts was turned into Liking posts. It makes much more sense to like a post instead of thanking it.
  • Pest Control now only requires 2 players to start the game. Before the update 5 players were required.
  • The way draws during duels is handled was updated. You should no longer find yourself winning or losing in an obvious draw.
  • Golden mining outfit can now be bought from the Star sprite (shooting star).
  • Various versions of Duellist's caps can be bought from the Brimhaven Agility arena ticket shop now.
  • Drop chances of elemental crystals increased for Tormented Demons.
  • Humidify spell updated. It now applies water to all items in your inventory. You can also make softclay with Humidify.
  • Make Plank spell added. It now transforms multiple logs into planks.
  • There is now a closer banker to Obsidian dragons.
  • Teletabs can now be created in houses and have thus been removed from the wizard's drop table.

I hope you have a lot of fun building your own house. This has really taken a while to develop and I would also like to thank following people for helping me in doing so:
  • Jonneh -  for the initial base of the skill. It really helped me get a good understanding of how it's supposed to work and your Room configuration system is a really good way of doing it. Thank you!
  • Charr - You've really helped me collect many room configurations. Thank you.
  • Jp - Also been a real help with configuring rooms. Thank you.
  • And everyone else who has tested Construction in world 3. I hope there won't be too many bugs in it.

All the best,
Thomy
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19
Feedback / Re: Cooking gauntlets
« on: July 23, 2016, 03:52:16 pm »
Was thinking.of making them obtainable through quest, the other gloves aswell too ofc
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20
General Discussion / Re: Any plans or ideas?
« on: July 03, 2016, 05:38:54 am »
Thomy is currently working on translating the game into Chinese so that Emps could have a potential of attracting over a billion new players.
It will likely take a few more weeks before the update is finished, as Thomy is currently learning Chinese from native speakers in China, which is why he has been inactive on forum on some days, because those are the days when he is in China, learning about the Chinese language as well as the culture.
After the update is finished, there will be a competition to design the new Chinese forum and the 5 best designers will win a one-way trip to China where they can personally invite people to play the game.
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21
Showcase / Re: Making signatures.
« on: July 03, 2016, 04:47:41 am »
Username: Timor
Theme or link to an image of your choosing that will be used*:http://wallpapercave.com/wp/PRMN41k.jpg

Width (in pixels): 
Color (of the glow): Black
Payment: I'll check my bank


Code: [Select]
[img]http://i.imgur.com/2XxkGwn.png[/img]
If you want me to change anything then let me know.
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22
Feedback / Re: Weekends
« on: July 01, 2016, 08:47:15 pm »
@the minigame thing ill make a command that will enable double tickets for minigames until turned off for admin and higher
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23
Showcase / Re: Making signatures.
« on: June 18, 2016, 06:31:00 am »
Username: Timor
Theme or link to an image of your choosing that will be used*:https://regmedia.co.uk/2015/03/02/blue_glow_teaser.jpg?x=1200&y=794
Color (of the glow): Black
Payment: When I check my bank, I'll see what I'll pay.

Code: [Select]
[img]http://i.imgur.com/71PHmY7.png[/img]
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24
Videos / Re: 2B giveaway.
« on: June 17, 2016, 08:25:49 pm »
Hi Jandar. Becouse i hate liers. Many 3lvl accounts is my, becouse you did not say anything, now i delete all me 3lvl account, because u change rules. They were much more than 10. Now check ur giveaway :) Sorry for this, but You need to spin life :D I left the only one of its account - Tyras. Do not be angry.
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25
Hey guys,

I've got quite a lot of things ready for today. So let's start... :)

Obsidian Terror
I'm proud to present you our first quest that is fully scripted! I've intensively been working on our scripting engine, which will allow us to deliver quest content much faster in the future. You can start the quest by talking to TzHaar, who can be found in the eastern part of the obsidan caves. It's marked with a quest icon on the minimap.

Obsidian Terror contains a bit of everything. You'll explore unknown caves on your own and will be rewarded with access to a new area that contains new monsters to be slain! There's also a new unique item drop, which you can see on the screenshot above.

Following things have been updated:
  • Chronozon now has a rare hell kitten drop
  • The Karamja Agility Arena has received a new ticket gain system. You now no longer share the arrow of your dispenser with all other people. Everyone gets a custom location and it will immediately reset when you tick a dispenser. Thus, you're now able to gain tickets at your speed.
  • PID shuffling has been added. PID is the internal Player IDentifier you get when logging into the game. Lower ids sometimes have advantages in the game. Although we do our best to avoid these advantages, they can still happen. The only way to make this fair, is to shuffle the PIDs. You still keep your PID, it won't change, but the server will now randomly process them instead of ascending order. Players will notice this in how the game registers your attacks in places such as the Duel arena.
  • The hit system has majorly been reworked. Before the update, the hit on an entity (player or npc) was registered 0.5 secs before you could see it. This delay has been removed with this update. You're now able to heal yourself before the hit is actually registered on your character. This won't allow you to avoid death in every situation, it merely gives you a 0.5 second time span to react on an incoming hit.

Small changes and bugfixes
  • You can now realistically obtain cake ingredients and complete realistic cake tasks (goodbye baking 5000 cakes!)
  • Smithing items that usually come in stacks now have realistic tasks (bolts, knives, arrowtips)
  • Menaphite cosmetic sets are now dropped in full by bandits.
  • Mutant tarns now count for their full combat level when doing slayer or combat tasks.
  • You can now KO players and monsters with vesta spear specials (before it would only do 90% of your hit, and since Emps does not use overkill you were never able to kill something with the special)
  • The way special attacks work has been adjusted. You should no longer find yourself in situations where your special attack won't activate when you quickly switch your weapon.
  • Players will now be able to find hunter skill items in the skill items exchange just like all the other items.
  • A bug was fixed where entities (players and npcs) were partly or completely invisible.
  • Air spell animations updated.
  • Abyssal demons have had their droptable reworked because of the new Obsidian dragons.
  • Obsidian items are now solely dropped by Obsidian dragons.

All the best,
Thomy
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26
Suggestions & Ideas / Re: EP Shop !
« on: May 13, 2016, 04:45:28 pm »
wouldn't that look a little too much like black and rune/mithril claws also pkers might get confused and not see it cause these are relatively dark colors (although gratz you risk an ep shop item in wildy)
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27
Goals & Achievements / Congratulations, our new Lord commander
« on: May 07, 2016, 06:00:12 pm »
Charr Defend us from the whitewalkers
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28
Videos / Re: Jandar's First stake video ever [REWARDS-3x100m]
« on: March 24, 2016, 09:00:47 pm »
Nicely done video bro, nice music :).

Great profits, nice owning Sir Rambo also.
Blz Sir Dumbo*
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29
Suggestions & Ideas / Re: Minigames - new option!
« on: February 28, 2016, 08:04:30 pm »
Suryoyo K0 [28|Feb 08:04 pm]:   YOU CAN CHECK HOW MANY PLAYERS THERE ARE IN PEST CONTROL
Suryoyo K0 [28|Feb 08:04 pm]:   AT the start
Suryoyo K0 [28|Feb 08:04 pm]:   for fuck sake
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30
Guides / Re: Emps script: Write your own quest!
« on: January 27, 2016, 02:20:43 pm »
Code: [Select]
d = quest_options
opt | 159 "Begin quest" | gnomechild

d = gnomechild
if $q_gnomechild == 0 gnomechild_begin
if $q_gnomechild == 1 gnomechild_check

d = gnomechild_begin
npc "Got any of that good shit, yeah?"
plr "Hhhhhhhhhhhhhhhhhhhhhhhh???"
npc "Bring me 12 guam leafs."
qst "Help the gnome child in his dank quest?" "Ok" | gnomechild_cont "Ok" | gnomechild_cont

d = gnomechild_cont
npc "Ty m8." $q_gnomechild = 1

d = gnomechild_check
npc "You brought the good shit?"
if hasItem({249, 12}) gnomechild_finish else gnomechild_scam


d = gnomechild_finish
delItem(249, 12)
npc "Yeah thats the shit. Good shit m8. Ty." $q_gnomechild = 2

d = gnomechild_scam
npc "You tryin to foken scam me m7?"
plr "Cheeky little shit m8 I'll bash ur head in I swear on me nan."
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