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Messages - Big Chris

Pages: 1 2 3 4 5 6 7 ... 15
16
Screenshots / Re: bonk (finally got max cash :D )
« on: March 13, 2016, 06:53:43 pm »


Awful organizing
Not even the whole bank
What has guthix ever done to you?
2/10
The following users liked this post: Big Chris

17
Suggestions & Ideas / Re: Zamorakian Hasta
« on: March 13, 2016, 06:25:23 pm »
Kudos for not sucking at making suggestions.

The drop in speed and raw stats gives it drawbacks compared to using elemental whip. The 106, 96 version sounds the most appealing to me.

I think the best solution is:
>Hasta has same speed as zs + a bit lower stats than zs when combined with arcane (It's probably better to decrease the accuracy more than the strength; e.g. hasta+arcane has 10-15 less strength than zs and ~30 less accuracy)
^
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18
General Discussion / Re: o.O
« on: March 12, 2016, 08:43:24 pm »
They noticed the empty spots in the staff team. :kappa:
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19
Events / Re: Emps-World |Youtube Event|
« on: March 11, 2016, 06:15:31 pm »
How 2 get subs in a nutshell, buy them
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20
Goals & Achievements / Re: Newborn
« on: March 01, 2016, 10:13:28 pm »
Thank you everyone!
Btw paps, if i say im cleaned it doesn't mean im bank 0 ;).
Please don't double post in these forums.
The following users liked this post: Big Chris

21
Goals & Achievements / Re: Newborn
« on: February 29, 2016, 09:18:09 pm »
whos next?

zudikas01930139? or what ever the numbers are :kappa:

congrets
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22
Goals & Achievements / Newborn
« on: February 28, 2016, 02:40:52 pm »
Blade Fiery Congratz, don't let us down :)
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23
Guides / Re: Emps script: Write your own quest!
« on: January 27, 2016, 02:20:43 pm »
Code: [Select]
d = quest_options
opt | 159 "Begin quest" | gnomechild

d = gnomechild
if $q_gnomechild == 0 gnomechild_begin
if $q_gnomechild == 1 gnomechild_check

d = gnomechild_begin
npc "Got any of that good shit, yeah?"
plr "Hhhhhhhhhhhhhhhhhhhhhhhh???"
npc "Bring me 12 guam leafs."
qst "Help the gnome child in his dank quest?" "Ok" | gnomechild_cont "Ok" | gnomechild_cont

d = gnomechild_cont
npc "Ty m8." $q_gnomechild = 1

d = gnomechild_check
npc "You brought the good shit?"
if hasItem({249, 12}) gnomechild_finish else gnomechild_scam


d = gnomechild_finish
delItem(249, 12)
npc "Yeah thats the shit. Good shit m8. Ty." $q_gnomechild = 2

d = gnomechild_scam
npc "You tryin to foken scam me m7?"
plr "Cheeky little shit m8 I'll bash ur head in I swear on me nan."
The following users liked this post: Big Chris

24
Update Notes / Re: Updates - January 12th 2016 - Grand Exchange
« on: January 12, 2016, 07:49:39 am »
Thanks for the great updates Thomy! Will enjoy the G.E!
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25
Update Notes / Updates - January 12th 2016 - Grand Exchange
« on: January 06, 2016, 10:14:27 am »
Updates January 13th:
  • Noted and unnoted items can now be combined when selling items on the Grand Exchange.
  • Too long item names in the Grand Exchange now appear on a new line.
  • Skilling resources (ores, trees, etc.) should now be displaying correctly again. There was a bug where trees and/or ores wouldn't appear anymore.
  • Your character should no longer walk into random directions when talking to an npc.
  • The search scrollbar in the Grand Exchange will no longer scroll when new in-game messages appear.
  • The internal transaction system of the Grand Exchange is now shuffled to guarantee randomness when determining the person who buys items from somebody else.
  • Fires and hunting traps can no longer be placed onto eachother causing them to disappear.



Hey guys,

Following things have been changed:
  • New date layout for update notes to cause less confusion! ;)
  • Skillcape shop updated. The skillcapes and hoods are now specially selected for your account. Only capes and hoods that you're able to wear will be displayed.
  • Master capes added to the skillcape shop. You need 200M experience in the respective skill to be able to equip them. Those are some real milestones to show off your effort in a skill.
  • Mods and admins have their very own distinctive staff capes back.
  • Multi model buffering technique finished. This feature will improve performance by grouping static models and re-using them for each new map you load ingame, rather than reloading these models with every map change. We're just giving you the status of the development on this mechanism, it will be standard for the game in the coming weeks. Nothing will change other than getting higher fps rates! :)

Most noticable bugfixes:
  • A bug was fixed where bonus damage and accuracy versus slayer tasks wasn't working.
  • Models inside interfaces have been fixed. An example of where this bug occurred was tanning or smelting jewelry.
  • Shantay pass should be clickable for everyone again now.
  • The Staff of light effect is no longer usable in the duel arena.
  • Crafting requirement added for stringing a rabbit foot and added to the crafting skill interface.
  • Enchanted bolts and dragon battleaxe now received hover descriptions for their special effects.
  • Staff of light and spirit shield values slightly increased.
  • Candy canes are now properly equipped on female characters
  • All hit effects should now affect second or third hits with weapons like the dds spec and effects like vengeance and staff of light.
  • Full slayer helm now works as intended, with stats and bonus.



Last but not least, the Grand Exchange is released with this update! We've done intensive testing over the past few months to ensure that this version won't contain any duping issues. Please bear in mind that we cannot prove that no duping issues exist in the system. We will guarantee a rollback if there's major bugs in the system that destroy the game's economy. If you find a duping bug at the Grand Exchange, silently contact a staff member so that we can get the system fixed as soon as possible. A backup was taken right before the update, so if the update totally goes wrong there's close to no progress that will be lost in case of a rollback! :)

All the best,
Thomy
The following users liked this post: Big Chris

26
Update Notes / Re: Updates 04/01/2015
« on: January 04, 2016, 08:39:57 am »
nice updates :) but still no ge :( good work tho :)

It is ready. I yet gotta find a week where I have enough time for the release! :)
The following users liked this post: Big Chris

27
Clans / Clan board rules
« on: December 31, 2015, 09:52:51 pm »
I decided to clean the clan board up because it was filled with inactive clan pages, they've all been moved to garbage.

If your topic has been moved, that's due to it having 0 replies in the past month. If you want to revive the clan, I'm afraid that will require you to re-make the clan topic.

To prevent the board being spammed with inactive topics again, these rules will be put into place:

  • Any clan topics that haven't had a reply to in at least a month will be removed.
  • Any "application" topics created will be removed.
  • Anyone who spams in another clans topic, will be warned and infracted if they continue to do so. Stick to your own clan topic.
The following users liked this post: Big Chris

28
Update Notes / Updates 04/01/2016
« on: December 23, 2015, 07:42:28 am »
Hey guys,

First of all a Happy New Year from our side. This is the first update in 2016! :D

Following things have been updated:
  • You can now receive a Staff of light from Commander Zilyana instead of the dragon platebody parts. The Staff of light is a powerful new magic staff with a special activate effect! It requires level 75 magic to equip. It is the first staff to have a special attack!
  • You can now string a rabbit foot into a strung rabbit foot with 95 crafting. This amulet will help you obtain more crushed nests while woodcutting, and gives you luck during agility and thieving.
  • Tyras guard will warn you for the temptations of the Duel arena when you use his services.
  • You can now find Emps-Scape's old dragon girl healer at GE.
  • You can now use the ::guides and ::events command to go to their respective forum boards.
  • Crystal bow has received a description about it's special properties.
  • Infernal mages now drop hexcrests.
  • Basilisks now drop focus sights.
  • You can now combine a hexcrest, focus sight and a black mask with a slayer helm to receive a full slayer helm, with better slayer XP bonuses and stats. The full slayer helmet yields 15% more slayer xp per task and 15% damage and accuracy bonus versus task monsters. Black mask, hexcrest and focus sight also give damage bonus versus slayer task npcs. Black mask when fighting with melee, focus sight when fighting with range and hexcrest when fighting with magic. Creating a full slayer helmet requires 55 Crafting and 55 Slayer.
  • All skillcapes now have a hover box which tells you the requirements for them to be worn. This was also added to the combination capes.
  • The 2015 Christmas event has been disabled, Santa Claus is still at the Grand Exchange to thank everybody.
  • Guthix and Zaros wings are now available in the donator store.
  • Demon horns and tail are now available in the donator store.

Bugfixes and feedback changes:
  • The additional accuracy reduction when your enemy has a protection prayer has been removed in PvP situations. I'm sorry for the update, it yields way too much protection from everything.
  • Accuracy in PvP fights was slightly increased.
  • Automatic continued targeting when you switch equipped items is removed after considering feedback.
  • A possible fix for disconnecting players has been implemented. Please let us know if you still disconnect!
  • The first forms of Kalphite queen and Corporeal beast kills do no longer count for your kill log.
  • Fixes to the shop interface. Items will no longer disappear suddenly when scrolling.
  • Following bug disabled in the Duel arena.
  • You should no longer bug out when you change elevation levels in God wars dungeon
  • You should no longer enter different dialogues when you continue the dialogue of various npcs.
  • You're now able to cut down a fully grown willow tree.

All the best,
Thomy
The following users liked this post: Big Chris

29
Games / Clash of Clans
« on: December 17, 2015, 08:05:30 am »

Hello everyone, I've came with the idea of collecting as much players as I can from Emps-World who play Clash of Clans on their smartpones. The main goal of this idea is to find if there is a possibility to create a clan in which we all can be members of. In addition, there will be ranks just as Leader, Co-Leader and Elder. However, if I don't get over 12 serious COC players, there will be a problem of creating a clan.
In the clan, we'll have so much fun. You can rise your knowledge about the game by asking the experienced players of the clan, you will undoubtedly be helped. When a member request for certain troops we must all donate what he/she requests for and you will be surprised that we will have high levels members that could donate maxed and high leveled troops. You will definitely enjoy the CLAN WARS because you'll gain some strategies of how to attack a different kind of bases by watching the other experienced members of the clan, let's also keep in mind that you will have so many benefits just like high amount of loots once a clan works as team and wins the other clan.
Well, as you guys read the details I've provided, let's see who's ready to join us!

Please each player copy this application and fill in the requirments!
Code: [Select]
Emps-World Username:
Clash of Clans username:
Town hall level:
Your level:


Example:
Emps-World Username: Esam121
Clash of Clans username: Esamx3m
Town hall level: 9
Your level: 103

Players list:
Esamx3m (Esam121)
Bubblebeam2 (Bubblebeam2)
Blue Bird (Blue Bird)
Theoneofall (Theoneofall)
XxMaplezxX (Dan7)
Donny (Nerami Siela)
lord purralot (Zeepleeuw)
sir rambo (Sir Rambo)
D0ll4r (0wned Man)
Anubis (Xdogzz)
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30
Hey guys,

Following things have been updated:
  • Dragonfire shield special attack (operate option) updated. It's now properly working and can hit up to 70. Don't worry, you can easily block this damage in PvP situations by using antifire potions, protect from magic or anti dragon/dragonfire shields.
  • Mud patches visually updated. It's now easier to see and click on them.
  • Following 2 fighting players will no longer make your character run all over the place.
  • Killcount system updated for barrows and GWD. You'll receive the killcount immediately when the monster dies, not when the drop appears. No visual change, you get the notification faster than before.
  • Slayer tower and canifis npcs death animation finetuning (better timing).
  • Human npcs now have 2 different death animations. (includes barrow brothers)
  • Grand Exchange visually updated (only hardware renderer).
  • Fixed-screen client now supports VBO mode. If it's not enabled, I highly recommend you enable it.
  • Human npcs now have the ability to run. As for now, not many npcs are able to run yet, but we'll use this functionality in the future.
  • Map loader improvements. Loading times are much faster and much smoother now.

I'm sorry to announce that the Grand Exchange is not coming along nicely this week. We've found game breaking bugs in the system, which forces me to delay the release.

All the best,
Thomy
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