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Messages - Ironmandommy

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121
Screenshots / Re: Rest in peace 60.000 blue dragons
« on: April 10, 2016, 06:58:47 am »
And people say to me that I don't have a life.  ??? ???

Congratulations Charr.
you dont have a life.

Congratulations mate, very nice and hard job :)
keep up the good work ^-^
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122
Events / The Last Man Standing Event
« on: April 09, 2016, 10:26:02 am »
Welcome!

I'm extremely happy to introduce a new event to Emps-World.
FightPits!
It will take place for the first time in Emps-World and that is why I'm
looking forward to seeing as many of you participating in the event.

In this event, everyone will be fighting against each other.
There are no special requirements for armour or weapons,
pick the ones you like the most (you must keep in mind that you will need to use
that equipment for each and every round).
The last man standing will earn some EP(event points).

The event will be hosted on Thursday (April 14th) at 3:00PM UTC

Countdown To The Last Man Standing!

There will be 9 rounds, 3 for each combat style.
  • 3 rounds of melee.
  • 3 rounds of magic.
  • 3 rounds of ranged.

Rules.
  • The event will be monitored by the staff team.
  • Hiding is highly prohibited.
  • You can only use one combat style determined by the round.
(For example: It's forbidden to use magic or ranged the first 3 rounds).
If it's melee only round you can only use melee armour and weapons, same with the other rounds.
Offending this rule in any way will lead to an instant kick and you won't be able to partake in the next rounds.


Champions:

Melee Gear:
  • Ilumon
  • Tsinneri
  • Ilumon

Magic Gear:
  • Try Again Fo
  • Tsinneri
  • Try Again Fo

Range Gear:
  • magepuremb
  • magepuremb
  • blade fiery

Thanks for everyone who participated!













Best wishes,
Rami.


Credits to Johan (hugo terwiss)
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123
Guides / [PvM] Tips on gears, consumables and other
« on: April 08, 2016, 06:45:46 pm »

The purpose of this guide is to give some information on how to use your food, potions, prayers, spells, teleports, armour and weapons to give your best at "Player versus Monster" combat. Surviving while bossing may save you millions of gp, if not your best gear, and also help to build your bank.
There are still a lot of people who do attempt to kill monsters with experimental gears as they don't know how to do it at the best for certain monsters, so this guide will try to give some basic guide lines about this.

REMEMBER: This is only for PvM and these tips may not fit at all with PvP so please use this at your own risk.



Table of contents
  • 1.0 - Equiment
    • Low Budget [Melee, Magic and Ranged]
    • Medium Budget [Melee, Magic and Ranged]
    • High Budget [Melee, Magic and Ranged]
    • Non-tradeable items
  • 2.0 - Consumables
    • Food
    • Potions
  • 3.0 - Prayers
  • 4.0 - Spells and Teleports
  • 5.0 - General tips
  • 6.0 - Conclusion

Press 'Ctrl+F' to find easily each part of content you saw in the table above.



1.0 - Equipment
Equipment is one of the most important things in PvM. It's your primary source of defense, can prolong your prayer points and give you a better chance to hit higher. Choosing the right gear is vital to do bossing correctly(may be also applied to Slayer), and incorrect setups will get you killed within seconds at many bosses. These gears are also great for when you're training combat to be able to PvM better. There are also different types of gears which can provide advantages over other types, and I'll try to explain these advantages and disadvantages.

  • Low Budget - So as first let's talk about low budget equipment, as at the begining no one is rich they start from most economic armour. As people usually start thinking about profit after reaching level 60-65 of their combat skills I will start with gears that fit those levels. These gear set-ups wont go over 5-7M.
    • Melee
      Basic dragon armour set is one of the cheapiest gears you can find on the market to successfully start PvM, it's also used a lot for just training melee combat skills. (The price of these three elements is roughly about 700-800K).
      Fighter Torso and Helm of Neitiznot are very used items for basic(but not only) melee gear setups, they have some nice offensive bonuses.
      Barrows sets are degradeable items and every piece has 5000 hits before it breaks completely. They can be really effective
      while training or even killing some higher level monsters, they aren't use a lot but they have some particular effects in combat
      that may give some advantages(hitting through prayer, heal your hitpoints, hitting higher, giving you a better defence). Many may say it's not worth using these sets but they're pretty cool. (The effects of Barrow armour sets manifest when you're wearing the full armour set including helm, top, bottom and weapon.)
      When it comes to the weapon selection you will never do a mistake if you take one of these. They have probably the most well-rounded special attacks ingame. Definitely good dps, can be poisoned as well. Dragon halberd offers a lot of damage for a special attack weapon to large monsters, it does a while double hit to them. It also has an extra square of range, this could be useful to 'safespot' with melee.(These don't cost a lot, you can get them with 150K easily).
      A cheap alternative of a whip I'd say, you can combine this and one of the weapons mentioned above, the combination can be very effective!
      Depending on what type of weapon you're using you want to chose the right shield(if you have a two-handed weapon you can't use a shield obviously). Anti-dragon shield should be used only when you have to fight dragons, otherwise it has no useful bonus for you. The best one can pick from these three is Toktz-ket-xil, also known as Obsidian Shield, it has some nice bonus.(These are also pretty cheap 100K-like, anti-dragon shield can be bough in Falador's shields shop).
      It depends on your budget, but you should take dragon one's they have better bonus obviously.(The boots aren't really expensive, Dragon one's go up to 700K).
      Both of these capes are good, but if you have 99 strength, attack or defence you should definitely go for these. (These capes are really cheap, Obsidian cape goes from 50k to 80k, and Skillcapes are about 150K).
      Combination capes are even better than Skillcapes, they require two skill at level 99 to be weared. (They cost around 450k).
      It's up to you which one to take, if you want better accuracy Warrior one is better, if you want strength bonuses go for Berserker one.(These rings may cost you up to 400-500k).
      ] For better strength bonus you should take Strength amulet, Amulet of glory will provide you better defence bonus.(These amulets are around 50k).
    • Magic
      A particularity about most magic robes is that they include boots, gloves, robeskirts, robetops and hats, complete sets! Mystic robes are good for basic magic training, and are affordable to pretty much anyone.
      This set is one of the better magic sets, and is used also for people with a medium budget to dedicate for a gear. I suggest you using this one.(The entire set may come to cost about 2-3M, but it's definetily worth getting one.)
      An another Barrow set, this is pretty used and it has some nice effects over your spells. If you wear the full set, any additional spell effects will be 25% more effective, with the exception of teleblock. This means things like binds and degenerating effects will be 25% longer or stronger.
      Use of books might give you some useful bonus. Books take shield dedicated slot in the equipment interface, so pay attention when you're killing monster such as dragons.
      Seer's ring's bonus are definitely to exploit if you haven't access to something better.(Same as other rings of this type it costs around 400k).
      Staves are used to autocast certain spells and preserve some runes. Althought not all staves preserve specific runes, while staves of certain elements(air, earth, fire and water) do preserve specific runes for each staff, Master wand has a chance of 36% to preserve runes on cast.
    • Ranged
      There are lower level ranged armours that work really good but as I said before I suggest armour for combat skills with a level of atleast 60-65.(These three pieces won't make you spend more than 150K).
      These are for people who have a level of ranging atleast 70(and 40 Defence). Black d'hide armour are way better than red, so if possible use these.(This set may cost you up to 200k).
      This is a pretty decent ranging setup which uses Barrow's armour set. Karil's set is particular because of it's crossbow, unlike other crossbows, it's 2-handed and is as fast as a shortbow. It also requires particular ammo, which is bolt racks.
      I really suggest you using crossbows as they are one-handed ranged weapons and give you the advantage of wearing a shield, which sometimes may save you from death.(These are quite cheap, 500K is the maximum price that you could pay for Blurite one).
      Bolts are definitely more expensive but don't forget about the advantages that using a crossbow gives you. It works mostly the same as for arrows, so it's up to you which ones take for training and which ones for looting.
      Emerald bolts (e) have a 20% chance on hit to poison your target with 10 damage for each turn.
      Ruby bolts (e) have a 20% chance on hit to inflict additional damage based on the max health of your target, at the cost of 5% max health of yours. It will not trigger if you are below 10% of your health. The additional damage is 10% of the enemy max health, with a maximum of 30 extra damage, on top of your hit. This makes them particularily effective against NPCs with about 300 health, since you will not be able to trigger extra damage for monsters with more than 300 health.
      Diamond bolts (e) have a 20% chance on hit to reduce your target's defence with 5 levels.
      You should also consider this one, this bow is known for it's particularity which is that this bow does not consume arrows. It may be used for training aswell as for slayer tasks or basic looting. A disadvantage about this bow is that it degrades, but it may come cheaper to repair one of these than buying a certain amount of arrows.(This bow is roughly 900K, but it's worth to get one).
      If you decided to use two-handed bow you should definitely go for this one, it's know for it's special attack which hit's twice.(It's a cheap item, you will spend 50k for it).
      When it comes to arrows it really depends on you, if you're simply training you can use Mithril or Adamant ones, if you have to kill a monster to make some profit you should go for higher and sure hits so Rune arrows are better.
      Ranger set, I'd say, is a must as ranging armour sets don't have any hats/helmets and boots.(This set may cost you around 300-400K).
      Archer's ring is a good ring to use if you want some extra ranging bonus, don't forget about that!


      You may have noticed that I didn't mention any amulet for Magic and Ranged. For both you can use the Amulet of glory, which I also mentioned in melee section.
      Barrows gloves are really good, they provide very good stats for melee, Range and Magic for both attack, defence and strength bonus. They are considered to be one of the best Gloves for all types of combat.

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124
Suggestions & Ideas / Re: Farming Patch
« on: April 07, 2016, 10:46:52 pm »
Not needed in my opinion, since the paths are flooded by people 2 is enough.. If Emps would have 800+ players as some time ago it would make sense.
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125
Off-Topic / Re: What annoys or pisses you off?
« on: April 06, 2016, 08:34:27 am »
When people counts "Poor" as an insult, like yeah im poor at a computer game should I cry or something now? maybe you should stop living the piece of shit you call a life inside a fantasy game and start having an actual life,
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126
Update Notes / Updates - May 13th 2016 - I'm back :)
« on: April 05, 2016, 10:34:53 am »
Hey guys,

It's been a while since the last update, but I really needed that break. I'm glad to finally be back and will start working on more updates from now on. :) You can find all the details regarding my break here: https://emps-world.net/forum/index.php?topic=16406.0

We have a lot of new changes for you, including new content, small changes that'll make your gameplay smoother, crucial bugfixes and drop updates!

Following things have been updated:
  • A Duel arena bug was fixed, where some players could instantly attack without having to wait for the countdown. The overall duel arena system was also updated to avoid such problems in the future.
  • Overall monster defence / accuracy slightly increased. This change only has a larger effect on stronger monsters. We've identified that a lot of monsters are too weak with the new tier 80 items and thus need to be made stronger a little bit.
  • Boss monsters have higher accuracy and defence now, on top of the global buff. They will hit more often and take less hits. The aim of this update is to make bossing a challenge again, even with maxed out items, and to avoid endless solo trips.
  • Drops rework, read more below!
  • The homepage's play button popup was reworked. You're now able to download all types of the game client (jar, exe and mac) and do no longer only present the default one for your OS.
  • Barbarian village now contains 3 copper and iron ore rocks. Also, the pottery oven has been renamed to furnace to make it more clear that you can use it as a furnace to smelt bars. This enables players to train early mining and smithing in barbarian.
  • Freezing immunity is slightly reduced (players can be frozen more quickly now after they have been frozen before), and npcs now also have a freeze immunity timer.
  • New items have been added to the EC shop. You can now purchase a King black dragon outfit:

    The outfit can also be trimmed with Dragon (g) kits, just like other dragon armour parts! The armour scales with your character up to level 60.


Daily Task System
It's been a while, but it's finally there, the daily task system! Every player gets 1 daily task, members get 2. There's also the chance of earning a 3rd task simply by playing the game. It's random when you receive the 3rd task, the only requirement is a daily online time of at least 2 hours. Daily tasks are closely related to skilling, they all involve the creation of some items or killing specific monsters. Every task has a short description what needs to be done, in order to complete it. You can see an example of the tasks interface below:

I've also added a new guy to the Grand Exchange. His name's Matt and he'll help you with the daily task system! He can be found at the south-eastern area of the Grand Exchange. Now, one might say that daily tasks aren't worth the time? Well, you get 1EP per task AND a nice amount of xp when the task is completed! You'll also get additional EP for the completion of every 10th and 50th task. A list of all possible tasks can be found on the wiki: https://emps-world.net/wiki/DailyTasks


Drops changes
A lot of monsters had an overwhelming or underwhelming drop table. These changes mostly affect those monsters that have been overly popular. In general we removed a lot of items that you would need to alch or leave behind, a lot of mid tier items have been more unique divided over monsters (dragon, barrow gloves, onyx, robin sets and other uncommon item drops that were shared by a lot of monsters). You would now have to pay more attention to the drops to see what you're getting and if it's the current meta for trading.
In exchange we added a couple more useful items that everybody enjoys getting, whether it is for trading or personal use. Examples are lamps, rare stacks of resources (crafting, smithing, fletching, herblore) and range items.
In the list below I included the most important changes. The wiki will be updated asap with the correct droptables.
  • Robin sets have been moved from black demons and smoke demon to most wildy bosses such as wildy wyrm and corp beast. Obsidian capes are now only dropped by wildywyrms and obtainable through the tzhaar shop.
  • Highest level revenants only drop 3rd age leg and body pieces, you can obtain the other pieces from lower leveled revenants
  • Aquanites now drop several crucial herblore ingredients such as snape grass and toad's legs
  • Banshees and Cockatrices had their herblore drops buffed but they no longer drop gloves.
  • Most smoke dungeon monsters now drop lamps regularily, and dragon drops have been nerfed
  • The burnt chest in the smoke dungeon now also has dark dagger as reward (removed from the boss)
  • Bone items have returned to kharidian desert monster drops
  • Comp ogre bow has been moved from KBD to General Graardor
  • GWD bosses now each drop crucial noted herblore ingredients such as potato cactus, crushed nests and wine of zamorak
  • Barrelchest anchor has been moved to the warriors guild and can now be obtained for 3171 tokens. It is still tradable.
  • Onyx have been removed from a lot of monsters and can now only be obtained through mining, tzhaar shop, chronozon, Kalphite queen and KBD. To make up for the loss you can now obtain more onyx tips and bolts from several monsters that used to drop onyx
  • Dragon items, including dragon boots, chain and gloves, are now more rare overall. They are mostly only dropped by dragons and several bosses, but you would have to check the actual monster to see what kind of dragon items you can obtain now.
  • Magic watering can has been removed from bosses, you can only obtain it from the crystal chest!
  • Dragons and metal dragons have had a huge change of drops, making them more interesting and less alch-focused (frost and mithril are untouched). Each kind of dragon has their own unique set of dragon drops now, shifting the focus around some popular traded dragon items (dragon dagger and boots for example)
  • KBD now drops less alch value but more useful and interesting drops, such as resources. KBD no longer drops infinity robes, but Chaos elemental still does.
  • Crystal key drops have been nerfed
  • Dagannoths have had quite some changes, they are now worthwhile sources for herblore and prayer xp. Moreover the dagannoth cave now contains some snape drops lying around.

Small changes and bugfixes
  • Certain npcs in the wilderness are now correctly aggressive again. (Wildy wyrms as prime example)
  • The winter logo was removed, we're now having the original Emps-World logo on the homepage and on the client.
  • A bug in Barbarian Assistance quest was fixed, which made Galahad constantly teleport to you.
  • A bug was fixed where the client loader wouldn't start and some people were presented an 'unable to access jarfile' error.
  • Special attack effects now also apply on 0 hits (if the special is not dependent on the hit). An example is Statius' warhammer.
  • Taste Vengeance now doesn't trigger on hits that deal the killing blow. Go risk your items and get your revenge!
  • Several typos fixed

Double xp weekends and Event Points (EP)
Please don't get this the wrong way, but we're removing Double Experience weekends. They're destroying the overall game in the long run. We don't want to force people to play during special times and make it feel like a waste if they train outside the weekends. We're not destroying the Double Experience concept, but we want to let you choose when to use it. As some of you probably know, you can purchase 20min of double xp for 1EP. With the daily task system release, you can gain EP per day and thus collect a sufficient amount of double xp time when it's yours to spend.

With this update, I've also reworked the scripting engine for quests completely to make it more flexible for usage. This doesn't change anything in the game, but will make the development of new content faster in the future.

All the best,
Thomy


Updates 14th of May:
  • Several useless daily tasks removed.
  • Slayer and Fletching tasks are now completeable.
  • Ice barrage now correctly freezes again.
  • You need at least a combat level of 10 to get Slayer and Combat tasks now.
  • A bug was fixed where your pet disappeared when you dropped an item.
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127
Games / Re: hextech
« on: April 04, 2016, 06:29:12 pm »
What is that? Is it good?
its pretty rare, it took this guy 500 dollars to get it
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128
Introductions & Farewells / Re: .
« on: April 04, 2016, 01:28:06 pm »
What did I just read? I think my brain is bleeding.
i think your brain is always bleeding, if you can't understand or comprehend a simple introduction topic
See? it's why i'm telling you be nice to people you don't know >.<
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129
Suggestions & Ideas / Re: Game is no good for skillers
« on: April 03, 2016, 07:07:48 pm »
Game is good for skillers, maybe you're no good for being a skiller.
Life at it's finest ^

Exactly, There is no way that rune picks etc etc has to be level 1 to be wieldable for skillers. sorry bro, might wanna go the hard way :/ after all u only miss on slot :p
Okay question: Did u ever used any hatchet to fight a monster or a boss? Is it even useful to be used for combat? Dragon axe has special ability that can cut more logs in one chop that is a complete skiller special attack but I can't use it. Why? Because I'm a skiller I don't intend to do combat.
It's combat ability to have the perk to equipt different weapons, that's what we have attack skill for.
If you don't intend in doing combat skills then dont expect to have those perks.

Dragon axe special is not a "complete skiller special attack" it's has an attack requirement for a reason.

Imo generally skillers are doing fine for even having ability to use dragon pickaxes/axes in general while being combat 3. Seriously man. I doubt when they made the game they gave 2 or 7 fucks about skillers, but you guys still have ability to use best tools with only losing 1 slot of inventory.

I doubt you know anything about skilling efficiently, you just want to skill easier.

Actually your intentions were to make it "easier", so my bad but I still disagree with simplifying small gimmicks like that which have been around for ages.


TLDR: This game was not designed for skillers.
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130
Suggestions & Ideas / Re: Game is no good for skillers
« on: April 03, 2016, 06:00:13 pm »
but you only miss one inventory slot? lmao
one slot with 28 times of doing something can make whole backpack if you know what i mean..
A skiller has to take about 29 trips to match a main's 28 trips.
You have to work about 3.5% harder to get the same amount of supplies as a main. Are you really saying that's a big deal? ???
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131
Off-Topic / Re: fail english ingame or shoutbox
« on: April 02, 2016, 09:06:41 pm »
Charr [02|Apr 10:05 pm]:   It was logged because someone went digging

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132
Games / Re: hextech
« on: April 02, 2016, 08:53:38 pm »
don't you need 10 gemstones to unlock it permanent?
You can unlock it if you have the skin shard and 2000 orange essence or 10 gemstones
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133
Feedback / Re: Emps-Wiki: feedback
« on: April 02, 2016, 09:26:33 am »
Cows can also be found in south of falador, near farming patches.
Fixed

The Runecrafting page on wiki should receive an update. The levels and xp has changed and thus the page is not correct anymore :)
There's a reason it remained unedited; runecrafting will recieve further updates. These were delayed due to duping issues but will most likely be implemented on the next update.
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134
Screenshots / Re: Emps-World Meme Center
« on: April 02, 2016, 04:28:05 am »
emps players be like

bae: come over
boy: i cant im playing emps
bae: my parents aren't home
boy: srry im at modisland
bae: come over
Boy: i can't im playing emps
Bae: my parents aren't home
Boy: reported for encouraging others to break rules
The following users liked this post: Ironmandommy

135
Off-Topic / Re: Resigning
« on: April 01, 2016, 07:29:21 pm »
The fact that you were blue all the time kinda gave it away instantly before even checking out the thread.

You fucking failed! LolOoLoLolOlOlOlLOlOlOL! You posted this on march 31!!!!!!! Not even on april!

Timezones, fool. Elementary school-level shit.
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