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Messages - Big Chris

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121
Feedback / Re: Emps-World..
« on: April 19, 2015, 11:31:12 am »
You still don't seem to understand what I had been trying to tell you. People like private servers because they're older or more customized versions of the game. This means anything that isn't current RS could function as a private server. Even just pre-eoc servers, that have nex armours and all that stuff.

OSRS is adding new things too, the difference is their stuff is mostly custom. Though they did add corp and GE, which should both be considered a similar update as to adding something like ancient armours. I really don't see your whole problem with these armours btw, what is it about them that is constantly bothering you?

Void useless? If anything the no-risking void pkers have been absolutely destroyed. Nobody likes killing someone for rune boots and a str ammy, it was becoming a problem. Void still retains the same stats as it did before, it's just dropped on death now. Nothing about it changed in PvM, and if anything the change to void in PvP was for the better.

I find it absolutely hilarious that you're so against change, while that's something OSRS does all the bloody time. Since it's runtime, rs has had a HUGE amount of updates, the difference is they're custom, so people don't whine about them. Let's take korasi as an example, what if we made a completely custom weapon with the exact same stats and the exact same spec as korasi? People wouldn't complain. Why? Because it isn't korasi. People take an item's reputation from RS far too seriously, this is a private server, it's not the same thing. Korasi's spec isn't even mage based, and it doesn't attack multiple targets either.

The server is still not the same as others, our combat system is entirely custom, most armour stats are unlike any other private server, we have a large amount of custom items/dungeons, etc. What people fail so see is what actually got added, people just see the name korasi and instantly go berserk. Think about it instead of whining. Emps can't fully create everything custom, that takes a LOT of time, if we already have a model for something why not use it?

To some people, the entirity of the game is quite an unreachable goal. Others get maxed within a few weeks and get a decent bank doing it. It's those people that get bored of the game. Veterans will be more welcome to change, they've already experienced most of the game and want something else to do. Newer players are afraid they won't be able to keep up with the game. I'd say the game still needs change, whether it's something that already existed or something custom doesn't matter.

/rant
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122
Videos / Re: Emps-World. Big Chris, "The Grind for Gear" Part 4.
« on: April 19, 2015, 09:00:32 am »
Sorry but I will be that (noob guy) who thinks negative about your videos. I just don't understand why are you doing these vids. I mean Emps-World is not so big theres only like 200-300 players it's not worth to make videos about Emps-World for you if you want to get more subs, views and likes. Any way GL in future.

Sorry for mistakes.

Andy peace out.
He's entertaining us, and himself with these videos. What's so wrong with that?

Why do you make PK Videos? ???

Need some ice for that burn? :kappa: ty joshiee <3 made my day  ;D ;D ;D
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123
Videos / Re: Emps-World. Big Chris, "The Grind for Gear" Part 4.
« on: April 18, 2015, 07:38:34 pm »
Sorry but I will be that (noob guy) who thinks negative about your videos. I just don't understand why are you doing these vids. I mean Emps-World is not so big theres only like 200-300 players it's not worth to make videos about Emps-World for you if you want to get more subs, views and likes. Any way GL in future.

Sorry for mistakes.

Andy peace out.
He's entertaining us, and himself with these videos. What's so wrong with that?

Why do you make PK Videos? ???
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124
Showcase / Re: IRL pictures thread
« on: April 17, 2015, 05:05:51 pm »

Sonic the hedgehog.



:kappa:
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125
Update Notes / Re: Updates 17/04/2015
« on: April 17, 2015, 02:34:13 pm »
WildyWyrm HP nerfed from 761 to 307.

But they were so easy already ._.
Nice update, nevertheless!
Holy damn, otto is satisfied with something! SCREEN AND TAKE EVIDENCE OF IT FOR HISTORY BOOKS
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126
Update Notes / Updates 17/04/2015
« on: April 16, 2015, 08:41:50 am »
Hey guys,

Today I'm presenting you minigame changes. We've tried to think of what could bring more popularity to CW and PC, because they used to be really popular. I'm therefore presenting you some changes:

  • WildyWyrm HP nerfed from 761 to 307. To cope with that enormous nerf, I've made its good drops rarer. Dragon claw drop rate was moved from 2% to 1.5%.
  • Kalphite queen 1st form HP nerfed from 350 to 291
  • Kalphite queen 2nd form HP nerfed from 295 to 259
  • Castle-Wars changes:
    • Picking up your own team's flag now instantly puts it back to your castle. You're no longer able to hide your team's flag from the enemy team.
    • Killing other players now rewards you with tickets too. Every 5th kill gives you 1 additional ticket.
    • Scoring the team a flag point now gives you an additional ticket too.
    • A CW game can now take up to a maximum of 15 minutes. If one team scores 5 points, the game also ends.
  • Pest Control changes:
    • Shielded portals are now marked in the Pest Control main interface. Their health is cyan.
    • Portals lose their shields in a 40 seconds cycle now instead of a 60 seconds cycle.
    • Lobby timer reduced to 30 seconds from 60.
    • Korasi's sword added. It requires level 70 Attack to equip and has a nice special attack.
    • Maximum PC game round time changed to 10 minutes (down from 15).
    • Overall monster defence levels reduced.
    • Portal defence reduced to 60 (down from 200). To cope with that, they have their HP doubled to 500. Portal's HP increase with every additional 5 players in the minigame. Their HP are capped at 1000.
    • Doors at PC now remain open or closed. They don't automatically close anymore.
    • Rewarding system changed. You now need to hit at least 50 in total to gain tickets. You gain up to 250 tickets, where 50 are guaranteed and 200 come from your damage dealt. 10% of the damage you dealt is turned into tickets. So having hit a total of 2.000 results in 200 tickets. With a double XP scroll you can gain up to 500 tickets instead of 250. The ring of vigour always gives you 20% more tickets and is not capped!
  • We've also decided to make some items tradeable. The idea behind this is, that we would like to offer people a way to earn money by playing minigames. So that they are not effectively 'wasting' their time by doing so. Anyway, here's the list:
    • All void knight items.
    • Fighter torso
    • All defenders
  • Dharok's axe attack speed reduced to 3.5 seconds (originally was 4 seconds)
  • Comp ogre bow attack speed reduced to 4 seconds (originally 4.5 seconds)
  • Poison chances increased to 50%, they were 25%. Special attacks have a 100% poison chance now.
  • Morrigan javelins can now be poisoned.
  • Blood spells buffed, they now heal 5% more.

P.S. The next update will be about a new beginning for new players and hopefully an open beta version of the GE (that highly depends on how bugfree it's after our tests!!).

All the best,
Thomy
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127
Update Notes / Re: Updates 16/04/2015
« on: April 16, 2015, 07:44:10 am »
An important bug was fixed which caused the (e) bolts effect occur with a 12.5% chance rather than 25% which was always intended to be.
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128
Suggestions & Ideas / Re: Philosoraptor, Our savior.
« on: April 16, 2015, 01:32:21 am »
What about a Pikachu pet? It would follow you around like it did on Pokemon Yellow. :kappa:
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129
Guides / Official Emps-World - Skillguide: Slayer
« on: April 13, 2015, 05:17:55 pm »

Slayer

Table of contents

I. General information
II. Hunding
III. Chaeldar
IV. Mazchna
V. Jossik
VI. Vannaka
VII. Duradel
VIII. Slayer caves
IX. slayer rewards
X. Skillcape emote
XI. additional information




I. General information

Since an update on 20/4/2015 Slayer isn't a member-only skill anymore. During this update Hunding became a new slayer master.
Player are assigned tasks that require them to travel to diffrent areas in Emps-World to kill monsters.
Some monsters require special equipment, such as a facemask for monsters in smoke dungeon.
Slayer tasks given out by slayer masters. there are currently 5 slayer masters in Emps-World.
All slayer masters sell enchanted gems that allow players to see how much kill they need left.
Also the slayer masters sell Insulated boots and slayer gloves these will give you 5% extra slayer xp (each).




II. Hunding

Hunding is located in the pub at Barbarian village.
Hunding will give you tasks with monsters which can be found around Barbarian village.
These slayer tasks are the easiest one and even for non-members.








III. Chaeldar

Chaeldar is the fairy who is located in the tent in Al-kharid. This slayer master gives the easiest tasks ingame, in amounts of about 40 to 80 monster every time. Almost all the monsters of Chaeldar tasks can be found in Barbarian dungeon, Edgeville dungeon and around Barbarian village.








IV. Mazchna

Mazchna is located in Lumbridge, in a house south of the castle. This slayer master gives normal slayer tasks, in amounts of about 60 to 100 monsters.
These monsters can be found in: Barbarian dungeon, South west of Grand Exchange, Varrock slayer dungeon, Dagannoth cave, Slayer tower, Wilderness, Rellekka slayer dungeon and Smoke dungeon.








V. Jossik

Jossik is located in Rellekka, and assigns slayer monster that can be found in Rellekka slayer dungeon or around Rellekka. Jossik is able to give you very easy monsters or very hard monsters (if you have the required slayer level).








VI. Vannaka

Vannaka is located in Edgeville, in a house with a furnance and close to the bank. This slayer master gives hard tasks, in amounts of about 80 to 120 monsters. These monster can be found in:
Barbarian dungeon, Varrock slayer dungeon, Wilderness, Slayer tower, Smoke dungeon,
Rimmington dungeon, Godwars dungeon, Frozen waste plateau, Neitiznot Island and Revenant cave.








VII. Duradel

Duradel is located in Burthorpe, close to the Warrior's guild in a small house.
This slayer master gives very hard tasks and boss slaying tasks. Duradel's slayer task are highly recommended for high level players.
He usually assigns between 15 and 60 monsters.
These monster can be found in:
Revenant cave, Slayer tower, Asgarnian Ice Dungeon, Barbarian dungeon, Neitiznot Island, Frozen waste plateau, Wilderness,
Rimmington dungeon, Kalphite queen dungeon and Smoke dungeon.









VIII. Slayer caves

Alot of monster which you'll need for slayer are located in dungeons.

Relleka slayer dungeon



Asgarnian Ice Dungeon



Slayer Tower



Varrock Slayer dungeon




Rimmington dungeon



Taverley dungeon/Barbarian dungeon



Smoke dungeon

Important!: When you're going to Smoke dungeon wear a facemask or a Slayer helmet!






IX. Slayer Rewards

While you are doing slayer you will receive slayer points whenever you finish a task.
The harder the task the more slayer points you receive.
You can exchange these slayer points in the slayer shop into many great items. To buy these items you will have to talk to chaelder in Al-kharid









X. Skillcape emote






XI. General information

If you want to calculate the slayer experience yourself, the formula is the Hitpoints of a monster times 7.




Thank you for reading my guide, I hope this will give you some extra information!
Got some more information? feel free to leave a comment.

Special thanks to Vix for helping me with some pictures  8)
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130
Resolved Bug Reports / Re: YouTube Videos;
« on: April 13, 2015, 02:36:03 pm »
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131
Update Notes / Updates 16/04/2015
« on: April 13, 2015, 01:50:17 pm »
Hey guys,

I got quite a lot stuff changed for today. Please take your time and read through it. Some changes are really important!

We're trying to make PvP more popular. The current combat system works perfectly fine for PvM, but the hits are just too high for PvP. We're therefore nerfing some strength bonuses of high level equipment. On the other hand we'll also decrease some monster's hitpoints so that PvM won't become more difficult. On top of that, we're buffing special attacks to make PvP more exciting!

Following things have been updated:
  • IMPORTANT: Untradeable items are lost during PvP fights in the wilderness. However, if you die versus a WildyWyrm without having fought a player, you will still be able to pickup untradeable items (e.g. void knight armour). Simply said: If no other player gets your item drop in the wilderness, you can pickup your untradeables again, else you lose them. You can still pickup untradeable items everywhere and all the time outside the wilderness!
  • IMPORTANT: Teleports now block incoming hits. Whenever your teleport starts, you cannot die anymore. The only exception is if a teleblock successfully hits you during your teleport animation. That will still cancel your teleport.
  • Thrown equipment and karil's crossbow are now 0.5 seconds faster.
  • An important bug was fixed which caused the (e) bolts effect occur with a 12.5% chance rather than 25% which was always intended to be.
  • A sound bug was fixed where it would only play on full volume, although it's far away.
  • Following monster's hitpoints were changed: (from --> to)
    • KBD: 720 --> 500
    • Chronozon: 1050 --> 850
    • Smoke demon champion: 500 --> 400
    • Kree'arra: 450 --> 380
    • General graardor: 410 --> 380
    • K'ril tsutsaroth: 430 --> 380
    • Jad: 468 --> 400
    • Chaos elemental: 431 --> 330
    • Frost dragon: 275 --> 200
    • Mithril dragon: 240 --> 190
    • Brutal green dragon: 195 --> 165
    • Black dragon: 190 --> 150
    • Red dragon: 157 --> 128
    • Blue dragon: 117 --> 103
    • Green dragon: 89 --> 82
    • Steel dragon: 220 --> 175
    • Iron dragon: 173 --> 147
    • Bronze dragon: 125 --> 108
    • Ice strykewyrm: 190 --> 174
    • Spectrals: 450 --> 342
    • Corporeal beast 1st form: 450 --> 304
    • Corporeal beast 2nd form: 700 --> 531
  • Amulet of str (t), amulet of magic (t) and amulet of ranging strength bonus lowered from 15 to 12.
  • Culinaromancer gloves nerfed (Barrow, dragon, rune, ... gloves). Barrow gloves now give +6 str in all combat styles. Dragon gloves give +5 and rune gloves +4.
  • Bandos, Armadyl and battle robes strength bonuses nerfed. Chest and legs now give +4 strength bonus. Boots and helm/hood give +3 strength bonus.
  • Dragonfire shield strength bonus nerfed. It now gives +4.
  • Fighter torso strength bonus nerfed. It now gives +4.
  • Third age armours buffed. Every armour piece now gives +1 strength bonus. Chest and legs give +2 strength bonus.
  • Ancient armours strength bonus nerfed (vesta, statius, zuriel, morrigan): Chest and legs now give +8 strength, helm +4 strength.
  • Your equipment screen now shows bonuses for prayers and void knight armour. These bonuses are no longer invisible to you:
  • Due to the strength bonus changes, we're buffing some special attacks: (from --> to)
    • Dragon dagger: 95% --> 105%
    • Vesta longsword: 125% --> 135%
    • Vesta spear: 130% --> 145%
    • Statius warhammer: 110% --> 130%
    • Morrigan javelin & throwing axe: 125% --> 135%
    • AGS: 120% --> 131.25%
    • SGS, ZGS, BGS: 110% --> 125%
    • Seercull: 110% --> 115%
    • Magic shortbow: 85% --> 100%
    • Saradomin sword: 100% --> 110%
    • Dragon claws: 105% --> 110%
    • Dragon 2h sword: 115% --> 125%
    • Granite maul: 95% --> 105%
    • Abyssal whip: 100% --> 110%
  • God bow arrows now give equal Range strength bonus as Dragon arrows. God arrows special effect buffed, it now hits 1-5 instead of 1-4.
  • Vambraces now give Ranged strength bonus.
  • Dragon bolts (e) special effect buffed. It now does up to 25 damage (it did 20 before).
  • Onyx bolts (e) special effect changed. It now hits up to 25 damage and heals you for 20% of your hit.
  • Darkbow attack speed reduced to 4.5 seconds down from 7 seconds.
  • Vesta spear now does 90% of its special attack immediately (used to be 70%). The remaining 10% appear half a second later as 2 separated hits.
  • Spear and staff attack/block animations updated.
  • Revenants nerfed. They now hit 10 less and more 0s.
  • God capes are no longer being dropped by any monster (zamorak, saradomin and guthix cape). They will be re-added when they've become rarer.

I've also updated the client's ::multicore command. Please check it out and tell me by how much your fps rate increases! (::fpson / ::fpsoff)

Last but not least some information for the GE. As you all know, the Grand Exchange isn't an easy system. We've been testing it during the last few days to ensure that we find all possible bugs. So far, we've already found and successfully a duping bug. I hope you understand, that I can't release the GE without knowing for sure, that it doesn't contain any major issues! That's why it takes so long to get it into the live game.

All the best,
Thomy
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132
Videos / Re: Emps-World. Big Chris, "The Grind for Gear," Part 3
« on: April 13, 2015, 08:42:57 am »
Camtasia must better :D gj
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133
Screenshots / Re: 1day staking
« on: April 13, 2015, 08:32:08 am »
And you'll finish with 1k mantas.
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134
Events / Re: Joshiee's Giveaway;
« on: April 11, 2015, 11:34:01 pm »
saddy & 360Noscope420BlazeIt?
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135
Events / Re: Joshiee's Giveaway;
« on: April 10, 2015, 05:46:38 pm »
Esam?
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