The world is currently online!


Welcome to Emps-World!

Register now to gain access to all of our forum features. Once registered and logged in, you will be able to create topics, post replies, send private messages, manage your profile, chat with other players in the shoutbox and much more. Once you sign in, this message will disappear.



Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Eliminator

Pages: 1 ... 3 4 5 6 7 8 9 10 11 12 13 14
106
Suggestions & Ideas / Re: Skull in wildness
« on: June 21, 2015, 10:25:52 pm »
As a command, it seems a bit dull. Maybe make an npc and when you talk to him, you can choose to get skulled.

EDIT: This could be Postie Pete, if we have a model for it. http://2007.runescape.wikia.com/wiki/Postie_Pete
The following users liked this post: Eliminator

107
Suggestions & Ideas / Re: Skull timer
« on: June 21, 2015, 09:45:22 am »
I think it would be easy for thomy to add this to the additional timers we already have!
I added it to the list
The following users liked this post: Eliminator

108
Introductions & Farewells / Re: Introduction
« on: June 11, 2015, 06:31:32 pm »
Dear Soulcist (James Hernandez),

I had a fun time reading your introduction, I hope you enjoy your stay here on Emps. If you need anything you can catch me in-game. From what i've seen you are really well spoken. I enjoy people who can speak properly! I really hope you enjoy your stay!

All the best,
Austen
Thank you! I've seen a lot of nice people on the server and site. I'm pretty sure I'm enjoying it already.

That was a joy to read, it's nice to have a new asset to the game! Are you by any chance from Soulsplit (soulsplit is shutting down for the people that don't know yet)
No lol, I am the former second owner of Ikov and was the last RSPS I played before I took a long needed break from RSPS besides being a little active on MoparScape. I could never get into S-S and interesting to find out that they're closing down their servers now. I never could stand the owner and its community (at least the few people I had came across for the little and I mean little amount of time I bothered to remain there).

I am impressed, former owner of Ikov.
Thanks... I suppose.

Welcome newest moderator! ::)
What?
The following users liked this post: Eliminator

109
Suggestions & Ideas / Re: Healer at Island of Neitiznot
« on: June 10, 2015, 09:56:02 am »
Added to the stickied list, i already wanted a healer in Rimmington too.
The following users liked this post: Eliminator

110
Off-Topic / Re: Lets count to 10,000
« on: June 09, 2015, 09:33:41 pm »
Someone1226 :kappa:
The following users liked this post: Eliminator

111
Suggestions & Ideas / Re: New rule for this section.
« on: June 09, 2015, 04:25:27 pm »
I really don't see the need to add this, I would have hoped this would have been common sense. Nonetheless, I haven't been on the forum long to realize how people take certain comments towards their suggestion. If it DOES need to be added, I think I'm going to loose a bit of faith. It should be as simple as telling the person a YAY or NAY. If he/she has a problem with that, oh well? I mean really, it really shouldn't really take any thought.
The following users liked this post: Eliminator

112
Suggestions & Ideas / Suggestions list
« on: June 07, 2015, 10:26:30 pm »
This list gets updated at any time, and there are probably some things in there that have been suggested before. Please reply with a short summary and (possibly, not necessary) topic link. Not all suggestions will be added, only if they're within reason.


Italic = Lots of work


One-minute changes:
  • Reduce team-cape prizes to 1,101 gp instead of 11,101 gp
  • Change the wheat field near moss giants/GE to a flax field.
  • Open up the shortcut between black dragons barbarian dungeon (upstairs) to catherby beach, requiring 80 agility.
  • Make zaff in varrock fill your containers again when you talk to him with empty containers (vials/watercans).
  • Make stringing a whole inventory of amulets automatic instead of clicking each individual amulet (make-x) or make the lunar spell responsible for this function working
  • Add an orb timer when your wilderness skull disappears.
  • Special attack bar cooldown timer orb (toggle, shows your current percentage without having to switch to combat tab to see it)
  • Change dragon whip colours slightly to identify difference with abyssal whip.
Skills
  • Thieving: Decreased chance on detection for pickpocketing if your weight is very low, with extra bonuses under 0.0kg.
  • Smithing: Open a smelting interface of various bars when you click the furnace instead of current retard response of 'you have to use this bar on the furnace' (also for clicking on an anvil).
  • Magic lunar spellbook: Cure disease brings dead herbs back to life.
  • Magic lunar spellbook: NPC contact to assign you a new slayer task, change your spellbook, etc.
  • Magic lunar spellbook: Boost potion share to be working and share your boosted stats.
  • Magic lunar spellbook: Make energy transfer available.
  • Firemaking: Bonfires.
  • Herblore: Skill potions for mining smithing farming cooking woodcutting thieving agility.
  • Farming: Limpwurt seeds and maybe white berries/potato cactus/snape grass(?) too.
  • Hunter: Implings and impling minigame (poro poro).
  • Woodcutting/Firemaking: Evil tree distraction and diversion with inferno adze and xp lamps as rewards. Make the xp worth doing the distraction rather than grinding wc/fm.
  • Woodcutting: Add birds' nests to yew and magic trees, providing (rare) uncuts,  rings & (rare) seeds and the ability to crush the nests with a pestle and mortar for herblore.


Gameplay
  • Ring of wealth doubles 1 out of 10 monster drops (like the slayer masks in rs3). 100 charges, 1 charge per kill. No worries, this is just a 1/5000th chance to get a very rare drop twice!
  • Use the dungeoneering resource dungeons as special spots for active members accessable, to get more blue/black dragons/more mining rocks, karamja hunting spots (at lesser demons volcano dung), etc etc.
  • PK cape (http://i.imgur.com/3IAHjTq.png) at 1000 points? The herman caranos guy in edgeville could hand out the cape to players for the same price/bonuses as a skillcape. PvP medal tiers for certain pvp point ranks.
  • Ape atoll teleport available for members, with ape temple training spot + altar for praying. Dragon weapons shop (high prices, 150k), new agility course, tunnel with multitarget (get monkey amulet from agility arena to tp there directly), hunter jungle areas.
  • Wieldable tools, like harpoon and knife, saves one inventory space and you can easily bank your inventories without forgetting your tool.
  • Daily login rewards where you can earn Event Points for each daily task completed per day (https://emps-world.net/forum/index.php?topic=12288.0)


NPCs
  • Desert strykewyrms (requires fire cape to survive/damage)
  • Add Stronghold of Safety (cockroach dungeon between barb and edge) more content for lower levels. You can access it throughout the house/prison or the crack in the ground.
  • Add minotaurs somewhere close to barbarian (stronghold of safety? ^), fairly easy npc, drops lots of arrows to make low level ranging more accessable.


Game UI
  • Quick prayers
  • Server time on minimap
  • Orange/white hp bar (new sprites) for every overflow of hp points over your hp level for identification of hp overflow in pvp/wildy (spectral spirit shield/s brews).
  • Fullscreen mode
  • A physical model of a 'blackboard' ingame near the GE that links the player to the market board when clicking on it. Same for a ' highscores board', links you to highscores .
  • Overall new clan system with ranks and proper bans.
  • Lootshare for clan members and clan chat announcement upon receiving a drop of a value over 100k (or a drop with rarity below 1%, probably easier to determine).

Forum/site/client
  • Your overall rank on a certain skill on highscores on player specific highscore page.
  • Link to pricelist on forums at your account management on the main site, or a pricelist embedded in the site like we had before.
  • Donator forum user bar for a month/permanently? After you donated 3.5€ on the site (not if you have active membership ingame, only for 'real' donators)
  • BBcode for spoilers
  • Integrated GE prices on the main page.
The following users liked this post: Eliminator

113
Update Notes / Updates 08/06/2015
« on: June 07, 2015, 08:34:32 am »
Hey guys,

Following things were added:
  • A bug with farming tomatoes was fixed. The wrong object was displayed.
  • Tomatoes and strawberries can now be eaten. Moreover, sweetcorns can be cooked and watermelons can be sliced with a knife to get 4 watermelon slices, healing 7 HP each.
  • Logout delays were removed. When logging from world 1 to 2, you were kept online for about 10 seconds.
  • Swimming through the water in the GWD has been improved.
  • Plantations no longer appear on other height levels when using stairs.
  • Cabbage plantation objects fixed.
  • Salve amulet fixed for range and mage attacks. There was a bug where the undead bonus would be applied twice, so instead of a 20% boost, you ended up having a 44% boost.
  • The swap spellbook spell no longer cancels autocasting.
  • Potions and food no longer share a common timer. You can use any potion and eat any food at the same time now.


All the best,
Thomy
The following users liked this post: Eliminator

114
Showcase / Re: SOTW#22 - Cars!
« on: June 04, 2015, 10:07:32 pm »









The following users liked this post: Eliminator

115
Suggestions & Ideas / Re: New forum idea.
« on: May 16, 2015, 09:03:07 am »
They are just jelly of my 400+ thanks :doge:

I agree!

The following users thanked this post: CoconutMan69


I do not think this is needed to be honest; if people want to fake thanks they will find a way. The people who are faking thanks gain nothing from it, and it quite simply looks horrendous when they get the real thanks, and the fake thanks together at the bottom of the topic created.

The fake ''thanks'' can be seen when quoting their post, so they get caught.
The following users liked this post: Eliminator

116
Suggestions & Ideas / Re: New forum idea.
« on: May 16, 2015, 09:01:17 am »
I agree with it!

Yazan >:D
The following users liked this post: Eliminator

117
Suggestions & Ideas / Re: New forum idea.
« on: May 16, 2015, 07:39:23 am »
Agree with you Austen. :p
The following users liked this post: Eliminator

118
Suggestions & Ideas / Re: New forum idea.
« on: May 16, 2015, 06:28:53 am »
I like the thanked on top rather than bottom.
The following users liked this post: Eliminator

119
Suggestions & Ideas / Re: New forum idea.
« on: May 16, 2015, 05:47:01 am »
I noticed this to, good idea hope it's implemented into the forums ;)
The following users liked this post: Eliminator

120
Videos / Re: Huge drop party :)
« on: May 12, 2015, 08:25:37 pm »
such a kindhearted person awaaaaaa even though i didn't participate but still :)
The following users liked this post: Eliminator

Pages: 1 ... 3 4 5 6 7 8 9 10 11 12 13 14