Emps-World Forum

Emps-World => Update Notes => Topic started by: Thomy on December 26, 2017, 12:01:45 pm

Title: Updates January 19th & 21st 2018 - Bugfixes and Wilderness PvM Improvements
Post by: Thomy on December 26, 2017, 12:01:45 pm
Hey guys,

I hope you've all had a Merry Christmas and a Happy New Year! In this update I'm attempting to fix a few annoying issues and am improving certain aspects of the game. Please take your time and read through the changes.

Boss Instances
I wasn't really satisfied with the way instances worked and it also sometimes was really confusing. I'm not changing the system that instances don't immediately destroy when there's no longer an active player inside. There's now a 2 minute timer that needs to pass before an instance is completely deleted. This change also fixes a problem where hitting a boss once inside an instance and immediately leaving had counted as a kill and yielded an item drop. Moreover, Smoke Demon Champion and Kalphite Queen can now be fought in instances.

Player / NPC Position Issues
I still wasn't very satisfied with the maploader, because there was the possibility that certain players or npcs would just disappear in certain scenarios. This includes walking around in Edgeville and fighting Har'lakk. I've fixed those issues, but am unable to verify if it really works flawlessly in all situations. It's rarely occurring and isn't that easy to track down. In my tests I couldn't reproduce the disappearance bugs anymore, so they seem to be fixed. Please let me know if I have to investigate this problem in more detail! Overall, I'm pretty sure the issue is fixed now though.

PvP Armours - Spectral Equipment
Ancient energy is now called Spectral energy to avoid communication issues when talking about ancient equipment (torva, virtus, pernix) and spectral equipment (morrigan, zuriel, vesta, statius). Where ancient equipment was ambiguous before the update.
Thanks to a topic pointing out that PvP armours (vesta, statius, morrigan and zuriel) are in a really bad state right now, I'm now changing the way those are obtained and degrade. (topic: https://emps-world.net/forum/index.php?topic=20613.0) Before the update, you'd have a really small chance of obtaining a corrupt or non-corrupt PvP item. This was really frustrating, because the chances of obtaining one were really rare and thus the whole equipment was also never really used a lot in PvP areas. Spectrals now only drop corrupt items (3% drop chance) and a fixed amount of Spectral energy (80-120 per kill). You can create the non-corrupt version by upgrading its corrupt version with 6,000 Spectral energy. This equals to fully repairing a non-corrupt item. When a non-corrupt item is lost on death or completely degrades, it turns into its corrupt version and can be upgraded again. With this change all non-corrupt items are now untradeable. Morrigan's javelins and throwing axes also need to be upgraded from their corrupt versions. However once upgraded they'll never degrade. You require 50 Spectral energy per axe or javelin to upgrade (max 100 at once).

I've also visually changed the way corrupt armours look like. The picture below shows Corrupt Zuriel (left) and normal Zuriel (right):
(https://emps-world.net/img/updates/new_corrupt.20595.jpg)


Engine updates:Game updates:
Since our previous 2 bossing updates (Nex and Har'Lakk) have been a great success, I'll now be focusing on a third boss. It'll be a challenge with similar difficulty and the drops will be brand-new tier 85 Magic weapons! :) I'll try to get it done with the next update, but I cannot promise a release date.

All the best,
Thomy



Fixes of 21st:
Title: Re: Updates January 19th 2018 - Bugfixes, Finetuning and Wilderness PvM Improvements
Post by: Drugs on January 19, 2018, 10:25:26 am
bump - until first reply
np
Title: Re: Updates January 19th 2018 - Bugfixes, Finetuning and Wilderness PvM Improvements
Post by: Tsetseen V2 on January 19, 2018, 10:30:04 am
nice!!
Title: Re: Updates January 19th 2018 - Bugfixes, Finetuning and Wilderness PvM Improvements
Post by: Skillz Purez on January 19, 2018, 10:49:14 am
Great job once again, Thomy!

Can't wait for the third boss.
Title: Re: Updates January 19th 2018 - Bugfixes, Finetuning and Wilderness PvM Improvements
Post by: Saif Nawaf on January 19, 2018, 11:05:02 am
Well done
Title: Re: Updates January 19th 2018 - Bugfixes, Finetuning and Wilderness PvM Improvements
Post by: Just Humen on January 19, 2018, 11:49:02 am
Idk how I feel about the spectral armour rework. Anyone that had multiple unused non-corrupt sets got fucked over. The items became untradeable which means their owners are stuck with a bunch of sets that lost SO MUCH value, and turning them into the corrupt state is just illogical since the prices of corrupt items are shit.
Basically, spectral energy hoarders with 100k+ stacks just hit the jackpot.
Title: Re: Updates January 19th 2018 - Bugfixes, Finetuning and Wilderness PvM Improvements
Post by: Il Skill L on January 19, 2018, 12:00:41 pm
Idk how I feel about the spectral armour rework. Anyone that had multiple unused non-corrupt sets got fucked over. The items became untradeable which means their owners are stuck with a bunch of sets that lost SO MUCH value, and turning them into the corrupt state is just illogical since the prices of corrupt items are shit.
Basically, spectral energy hoarders with 100k+ stacks just hit the jackpot.
You win some, you lose some.
Title: Re: Updates January 19th 2018 - Bugfixes, Finetuning and Wilderness PvM Improvements
Post by: Ameer on January 19, 2018, 02:11:54 pm
Idk how I feel about the spectral armour rework. Anyone that had multiple unused non-corrupt sets got fucked over. The items became untradeable which means their owners are stuck with a bunch of sets that lost SO MUCH value, and turning them into the corrupt state is just illogical since the prices of corrupt items are shit.
Basically, spectral energy hoarders with 100k+ stacks just hit the jackpot.
You win some, you lose some.

Do you mean rich people gets richer ?
(https://imgur.com/lCbF7x0.png)
Title: Re: Updates January 19th 2018 - Bugfixes, Finetuning and Wilderness PvM Improvements
Post by: Il Skill L on January 19, 2018, 03:00:48 pm
Idk how I feel about the spectral armour rework. Anyone that had multiple unused non-corrupt sets got fucked over. The items became untradeable which means their owners are stuck with a bunch of sets that lost SO MUCH value, and turning them into the corrupt state is just illogical since the prices of corrupt items are shit.
Basically, spectral energy hoarders with 100k+ stacks just hit the jackpot.
You win some, you lose some.

Do you mean rich people gets richer ?

Not sure what that screenshot is suppose to show me but rich people getting richer is called life(capitalism) (https://en.wikipedia.org/wiki/The_rich_get_richer_and_the_poor_get_poorer)
Title: Re: Updates January 19th 2018 - Bugfixes, Finetuning and Wilderness PvM Improvements
Post by: Bluesunrunne on January 19, 2018, 06:58:54 pm
I play on a laptop and it's alot better now :)
great update
Title: Re: Updates January 19th 2018 - Bugfixes, Finetuning and Wilderness PvM Improvements
Post by: Rengar on January 20, 2018, 11:54:11 am
Nicely done
Title: Re: Updates January 19th 2018 - Bugfixes, Finetuning and Wilderness PvM Improvements
Post by: Thomy on January 21, 2018, 09:36:55 am
Patch notes updated - fixes of 21st of January added.
Title: Re: Updates January 19th & 21st 2018 - Bugfixes and Wilderness PvM Improvements
Post by: Syytu on January 23, 2018, 02:35:42 am
Good job!!  8)