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Offline Rock Gyo

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Re: Emps-Kit - Version 0.1
« Reply #30 on: January 17, 2015, 08:26:44 am »
Have you programmed this by Java or another programming lang?

Emps-Kit was created using VB (Visual basic), you can find a link to it by clicking here.



Thanks everybody for the feedback!

Emps-Kit - Version 0.2 should be going live within the next week, does anybody have any suggestions or improvements that I could add to the calculator before I update it? :)

I have a suggestion, make the skillcpe flap, animate them or this is crap x_X


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Offline I Master Ii

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Re: Emps-Kit - Version 0.1
« Reply #31 on: January 17, 2015, 03:42:12 pm »
Nice

Offline Ranger 0wns

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Re: Emps-Kit - Version 0.1
« Reply #32 on: January 17, 2015, 10:14:54 pm »
Have you programmed this by Java or another programming lang?

Emps-Kit was created using VB (Visual basic), you can find a link to it by clicking here.



Thanks everybody for the feedback!

Emps-Kit - Version 0.2 should be going live within the next week, does anybody have any suggestions or improvements that I could add to the calculator before I update it? :)

I have a suggestion, make the skillcpe flap, animate them or this is crap x_X

LOL ^^ this. 
0.2 now pls.  ::)  I can't stand the wait.  :-X

Offline Ashootsh

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Re: Emps-Kit - Version 0.1
« Reply #33 on: January 17, 2015, 11:19:02 pm »
The Gem stall EXP is wrong, When its double xp you get 3180 xp with brawlers on

Crafting gloves(family gloves) shud be added


I'm usually not as active here, but my discord is ashootsh. Hit me up if you wanna talk :)
I'm here from now & then.. don't worry

Offline Il Pk I

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Re: Emps-Kit - Version 0.2
« Reply #34 on: January 18, 2015, 01:19:38 am »
Emps-Kit 0.2 has been released. If you find any problems with this version of Emps-Kit make sure to reply on this thread.

Download links can be found at:

Mirror                  Website                  Link                  
#1 UppITclick here
#2 MediaFireclick here

List of changes:
  • Multiple fixes with experience rates
  • Added new types of gloves (family and chaos)
  • Fixed boost experience
  • Added the ability to type in your current experience and target experience (click the ">>" and "<<" button)

Thanks for all of the feedback so far!

EDIT:

! Out of date - This version of Emps-Kit is out of date, please check the main topic for the newest download links.
« Last Edit: February 27, 2015, 06:10:46 pm by Il Pk I »


Quote from: Deandam7
Deandam7 [17|Feb 11:11 pm]: mario was at his mothers murder as an adult ???
Deandam7 [17|Feb 11:11 pm]: wat?
Deandam7 [17|Feb 11:11 pm]: wait
Deandam7 [17|Feb 11:11 pm]: i said mario
Deandam7 [17|Feb 11:11 pm]: LOLM8
Deandam7 [17|Feb 11:11 pm]: i mean barry
The following users liked this post: Ranger 0wns

Offline C4 Nerd

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Re: [NEW] Emps-Kit - Version 0.2
« Reply #35 on: January 18, 2015, 09:55:20 pm »
Could you add full agility courses (Barbarian, Advanced Barbarian and Wilderness)?


Thanks Bubblebeam2 and Shadowkei <3



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Resigned October 17th, 2015

Offline Il Pk I

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Re: [NEW] Emps-Kit - Version 0.2
« Reply #36 on: January 18, 2015, 11:37:21 pm »
Could you add full agility courses (Barbarian, Advanced Barbarian and Wilderness)?

Full course experience will be added in the next version of Emps-kit.

Thanks for the feedback!


Quote from: Deandam7
Deandam7 [17|Feb 11:11 pm]: mario was at his mothers murder as an adult ???
Deandam7 [17|Feb 11:11 pm]: wat?
Deandam7 [17|Feb 11:11 pm]: wait
Deandam7 [17|Feb 11:11 pm]: i said mario
Deandam7 [17|Feb 11:11 pm]: LOLM8
Deandam7 [17|Feb 11:11 pm]: i mean barry
The following users liked this post: C4 Nerd

Offline Chazz

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Re: [NEW] Emps-Kit - Version 0.2
« Reply #37 on: January 18, 2015, 11:46:03 pm »
Should add a combat calculator
Just as mary for a database with all the HP's of every NPC listed

good wurk


Archive: http://pastebin.com/LTEXJMgE
IGN: Rican soul15

Offline Il Pk I

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Re: [NEW] Emps-Kit - Version 0.2
« Reply #38 on: January 19, 2015, 12:51:04 am »
Should add a combat calculator
Just as mary for a database with all the HP's of every NPC listed

good wurk

Good idea, I will try to experiment with the combat calculator.

You would obviously want to know how many monsters you would need to kill to level up rather than how much damage you would need to do?

Thanks for the feedback!
« Last Edit: January 19, 2015, 01:02:41 am by Il Pk I »


Quote from: Deandam7
Deandam7 [17|Feb 11:11 pm]: mario was at his mothers murder as an adult ???
Deandam7 [17|Feb 11:11 pm]: wat?
Deandam7 [17|Feb 11:11 pm]: wait
Deandam7 [17|Feb 11:11 pm]: i said mario
Deandam7 [17|Feb 11:11 pm]: LOLM8
Deandam7 [17|Feb 11:11 pm]: i mean barry

Offline Chazz

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Re: [NEW] Emps-Kit - Version 0.2
« Reply #39 on: January 19, 2015, 12:55:51 am »
Should add a combat calculator
Just as mary for a database with all the HP's of every NPC listed

good wurk

Good idea, I will try to experiment with the combat calculator.

You would want to know how many npcs you would need to kill to level up rather than how much damage you would need to do?

Thanks for the feedback!
The number, calculated based on their HP and damage*xp/damage.
Adding a feature to show the xp or total damage (although relatively less useful) shouldn't be too hard to implement either.

Although don't forget about the weird system regarding attack style: attack, def, str, mixed. Probably best to start simple and add the mixed for a future version. 

GL and thanks.


Archive: http://pastebin.com/LTEXJMgE
IGN: Rican soul15

Offline Il Pk I

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Re: [NEW] Emps-Kit - Version 0.2
« Reply #40 on: January 19, 2015, 03:05:53 am »
Should add a combat calculator
Just as mary for a database with all the HP's of every NPC listed

good wurk

Good idea, I will try to experiment with the combat calculator.

You would want to know how many npcs you would need to kill to level up rather than how much damage you would need to do?

Thanks for the feedback!
The number, calculated based on their HP and damage*xp/damage.
Adding a feature to show the xp or total damage (although relatively less useful) shouldn't be too hard to implement either.

Although don't forget about the weird system regarding attack style: attack, def, str, mixed. Probably best to start simple and add the mixed for a future version. 

GL and thanks.

I have managed to create a test of the combat calculator with the feedback which I have received from you and this is the outcome:





Do you have any feedback on the preview which I showed above? (the text for the labels will most likely change I just cannot think of what to call them at this point in time).

Thanks!
« Last Edit: January 19, 2015, 03:10:55 am by Il Pk I »


Quote from: Deandam7
Deandam7 [17|Feb 11:11 pm]: mario was at his mothers murder as an adult ???
Deandam7 [17|Feb 11:11 pm]: wat?
Deandam7 [17|Feb 11:11 pm]: wait
Deandam7 [17|Feb 11:11 pm]: i said mario
Deandam7 [17|Feb 11:11 pm]: LOLM8
Deandam7 [17|Feb 11:11 pm]: i mean barry

Offline Chazz

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Re: [NEW] Emps-Kit - Version 0.2
« Reply #41 on: January 19, 2015, 06:32:31 pm »
The only 'flaw' i found was that the number of kills required isn't rounded up, but it should be, since you won't hit the targeted xp/level without it.

Giving an EXP range instead of just levels would be nice too.

Great work.


Archive: http://pastebin.com/LTEXJMgE
IGN: Rican soul15

Offline King125

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Re: [NEW] Emps-Kit - Version 0.2
« Reply #42 on: January 19, 2015, 09:28:51 pm »
Giving an EXP range instead of just levels would be nice too.
You can already by clicking the >> button you see here http://gyazo.com/70a1b7ea9eb1cffa5c70010cee43af10

Bubblebeam2 [24|Oct 08:55 pm]:   finland is in asia

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Offline Il Pk I

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Re: [NEW] Emps-Kit - Version 0.2
« Reply #43 on: January 21, 2015, 02:11:20 pm »
Future update - Any feedback?


( Ignore the error message, I still need to finish the combat calculator :) )


Quote from: Deandam7
Deandam7 [17|Feb 11:11 pm]: mario was at his mothers murder as an adult ???
Deandam7 [17|Feb 11:11 pm]: wat?
Deandam7 [17|Feb 11:11 pm]: wait
Deandam7 [17|Feb 11:11 pm]: i said mario
Deandam7 [17|Feb 11:11 pm]: LOLM8
Deandam7 [17|Feb 11:11 pm]: i mean barry

Offline Pure Ranged1

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Re: [NEW] Emps-Kit - Version 0.2
« Reply #44 on: January 21, 2015, 02:24:39 pm »
Good job, I can't wait for the new version.
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