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Offline Rock Gyo

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Dungeon Guide - God Wars Dungeon
« on: September 24, 2014, 12:07:04 pm »
Hello dear emps-players,

and welcome to the official God Wars Dungeon guide!

Table of Content

  • Chapter 1: Quick Description
  • Chapter 2: Helpful Tips & General Info
  • Chapter 3: Bandos' Stronghold Monsters
  • Chapter 4: Armadyl's Eyrle Monsters
  • Chapter 5: Zamorak's Fortress Monsters
  • Chapter 6: Saradomin's Encampment Monsters
  • Chapter 7: Boss Chambers



Chapter 1: Quick Description

During the third age before all players' time, the Gods fought one final war over the possession of a sword. You have probably heard in your travels that the scar of the war and the battles before it is the Wilderness. However, in a dungeon recently uncovered, the war wages on - and you and friends can attempt to plunder the weapon and much more!

The God Wars Dungeon is just north of Trollheim and west to the wilderness.



Chapter 2: Helpful Tips & General Info

When you enter in the dungeon you will face monsters from each god's army (Armadyl, Zamorak, Bandos and Saradomin). They will attack you no matter what your combat is, because they are aggresive monsters! But there's a way to make them avoid you, if you wear a piece of armour which represents their god (i.e. Bandos Boots, Armadyl Chestplate, Saradomin Cape, Zamorak platelegs). If you wear a piece of each 4 gods, their army will fully avoid you! It's highly recommended to wear a piece of their god's armour, otherwise they will damage you badly.

If you teleport away from the dungeon, all your killcount gained will be reset!

To reach the dungeon, teleport to Trollheim (normal spellbook - 2 fire and 2 law runes) and walk all the way to the god wars entrance. Please note that the entrance is guarded by ice wolfs, Melee Protect is recommended to avoid any HP loss.



To obtain a godsword you need a godsword blade and a Hilt (Bandos, Armadyl, Zamorak, Saradomin). A godsword blade can be obtained by combining Shard 1, Shard 2 and Shard 3 using a hammer on an anvil (90 smithing required!). When you have the godsword blade, use it on the hilt to finish the godsword.





Chapter 3: Bandos' Stronghold Monsters

Hobgoblin

Combat Level: 47
Hitpoints: 54
Max Hit: 7
Possible Loots: Bones, Coins (32-88), Steel dagger, Iron longsword, Iron Javelin (1-7), Rune Javelin (1-2), Fire runes (10-15), Water runes (6-20), Mind runes (1-74), Body runes (1-43), Death runes (1-5), Nature runes (1-8), Law runes (12-27), Blood runes (20-62)



Jogre

Combat Level: 58
Hitpoints: 83
Max Hit: 9
Possible Loots: Bones, Coins (124-273), Steel Javelin (1-7), Nature runes (4-11), Willow seed (1-7), Maple seed (1-4), Magic seed (1), Torstol seed (1-4), Trout, Mithril Arrowtips (2-8), Mithril ores noted (2-8)



Cyclop

Combat Level: 81
Hitpoints: 112
Max Hit: 13
Possible Loots: Big Bones, Coins (124-308), Steel Javelin (1-7), Nature runes (4-11), Willow seed (1-7), Maple seed (1-4), Magic seed (1), Torstol seed (1-4), Trout, Mithril Arrowtips (2-8), Mithril ores noted (2-8)



Ork

Combat Level: 107
Hitpoints: 131
Max Hit: 16
Possible Loots: Big Bones, Coins (172-443), Steel Full Helm, Staff of fire, Steel arrows (2-28), Adamant kiteshield, Rune Arrowtips (1-4), Fire runes (7-30)



Spiritual Warrior

Combat Level: 134
Hitpoints: 185
Max Hit: 21
Possible Loots: Bones, Coins (275-592), Steel longsword, Mithril mace, Black warhammer, Bronze halberd, Iron halberd, Steel halberd, Black halberd, Mithril halberd, Adamant halberd, Rune halberd, Black kiteshield, Rune kiteshield



Spiritual Ranger

Combat Level: 115
Hitpoints: 181
Max Hit: 18
Possible Loots: Bones, Coins (275-592), Steel longsword, Mithril mace, Black warhammer, Bronze halberd, Iron halberd, Steel halberd, Black halberd, Mithril halberd, Adamant halberd, Rune halberd, Black kiteshield, Rune kiteshield



Spiritual Mage

Combat Level: 121
Hitpoints: 182
Max Hit: 19
Possible Loots: Bones, Coins (275-592), Steel longsword, Mithril mace, Black warhammer, Bronze halberd, Iron halberd, Steel halberd, Black halberd, Mithril halberd, Adamant halberd, Rune halberd, Black kiteshield, Rune kiteshield



Chapter 4: Armadyl's Eyrle Monsters

Aviansie

Combat Level: 69/79/83/84/97/131/137/148
Hitpoints: 92/108/109/111/114/126/128/132
Possible Loots: Bones, Feathers (1-44), Adamant bars noted (2-6), Mithril bars noted (2-8), Mind runes (12-44), Death runes (2-12), Nature runes (2-8), Law runes (1-5), Cosmic runes (2-44)



Spiritual Warrior

Combat Level: 123
Hitpoints: 185
Max Hit: 19
Possible Loots: Bones, Coins (275-592), Steel longsword, Mithril mace, Black warhammer, Bronze halberd, Iron halberd, Steel halberd, Black halberd, Mithril halberd, Adamant halberd, Rune halberd, Black kiteshield, Rune kiteshield



Spiritual Ranger

Combat Level: 127
Hitpoints: 181
Max Hit: 19
Possible Loots: Bones, Coins (275-592), Steel longsword, Mithril mace, Black warhammer, Bronze halberd, Iron halberd, Steel halberd, Black halberd, Mithril halberd, Adamant halberd, Rune halberd, Black kiteshield, Rune kiteshield



Spiritual Mage

Combat Level: 122
Hitpoints: 182
Max Hit: 18
Possible Loots: Bones, Coins (275-592), Steel longsword, Mithril mace, Black warhammer, Bronze halberd, Iron halberd, Steel halberd, Black halberd, Mithril halberd, Adamant halberd, Rune halberd, Black kiteshield, Rune kiteshield



Chapter 5: Zamorak's Fortress Monsters

Imp

Combat Level: 7
Hitpoints: 20
Max Hit: 1
Possible Loots: Ashes



Pyrefiend

Combat Level: 48
Hitpoints: 52
Max Hit: 8
Possible Loots: Bones, Coins (67-338), Steel Full Helm, Staff of fire, Steel Arrows (6-38), Steel Arrowtips (12-35), Steel Boots, Adamant Kiteshield, Rune Arrowtips (2-5), Fire runes (12-27), Gold ores noted (1-5), Raw Sharks noted (1-4), Zamorak Arrows (1-5)



Werewolf

Combat Level: 93
Hitpoints: 98
Max Hit: 14
Possible Loots: Wolf Bones, Coins (172-443), Steel Full Helm, Staff of fire, Steel arrows (2-28), Steel Arrowtips (7-22), Steel Boots, Adamant Kiteshield, Rune Arrowtips (1-4), Fire runes (7-30), Soul runes (1-5), Rune ores noted (1-4), Zamorak Arrows (1-10)



Hellhound

Combat Level: 127
Hitpoints: 167
Max Hit: 19
Possible Loots: Big bones, Coins (178-3748), Half of key loop, Half of key teeth, Hell-kitten, Obsidian cape, Swordfish, Zamorak full helm, Zamorak kiteshield, Zamorak platebody, Zamorak platelegs, Zamorak plateskirt



Spiritual Warrior

Combat Level: 115
Hitpoints: 185
Max Hit: 18
Possible Loots: Bones, Coins (275-592), Steel longsword, Mithril mace, Black warhammer, Bronze halberd, Iron halberd, Steel halberd, Black halberd, Mithril halberd, Adamant halberd, Rune halberd, Black kiteshield, Rune kiteshield, Zamorak Arrows (1-16)



Spiritual Ranger

Combat Level: 118
Hitpoints: 181
Max Hit: 18
Possible Loots: Bones, Coins (275-592), Steel longsword, Mithril mace, Black warhammer, Bronze halberd, Iron halberd, Steel halberd, Black halberd, Mithril halberd, Adamant halberd, Rune halberd, Black kiteshield, Rune kiteshield, Zamorak Arrows (1-16)



Spiritual Mage

Combat Level: 121
Hitpoints: 182
Max Hit: 19
Possible Loots: Bones, Coins (275-592), Steel longsword, Mithril mace, Black warhammer, Bronze halberd, Iron halberd, Steel halberd, Black halberd, Mithril halberd, Adamant halberd, Rune halberd, Black kiteshield, Rune kiteshield, Zamorak Arrows (1-16)



Chapter 6: Saradomin's Encampment Monsters

Knight of Saradomin

Combat Level: 101-103
Hitpoints: 135
Max Hit: 16
Possible Loots: Bones, Coins (32-88), Steel dagger, Iron longsword, Iron Javelin (1-7), Rune Javelin (1-3), Defence potion (2), Prayer potion (3) noted (2-7), Prayer potion (1), Saradomin arrows (1-10)



Saradomin Priest

Combat Level: 113
Hitpoints: 148
Max Hit: 17
Possible Loots: Bones, Coins (32-88), Steel dagger, Iron longsword, Iron Javelin (1-7), Rune Javelin (1-3), Defence potion (2), Prayer potion (3) noted (2-7), Prayer potion (1), Saradomin arrows (1-10)



Spiritual Warrior

Combat Level: 125
Hitpoints: 185
Max Hit: 19
Possible Loots: Bones, Coins (275-592), Steel longsword, Mithril mace, Black warhammer, Bronze halberd, Iron halberd, Steel halberd, Black halberd, Mithril halberd, Adamant halberd, Rune halberd, Black kiteshield, Rune kiteshield, Saradomin arrows (1-16)



Spiritual Ranger

Combat Level: 122
Hitpoints: 181
Max Hit: 18
Possible Loots: Bones, Coins (275-592), Steel longsword, Mithril mace, Black warhammer, Bronze halberd, Iron halberd, Steel halberd, Black halberd, Mithril halberd, Adamant halberd, Rune halberd, Black kiteshield, Rune kiteshield, Saradomin arrows (1-16)




Spiritual Mage

Combat Level: 122
Hitpoints: 181
Max Hit: 18
Possible Loots: Bones, Coins (275-592), Steel longsword, Mithril mace, Black warhammer, Bronze halberd, Iron halberd, Steel halberd, Black halberd, Mithril halberd, Adamant halberd, Rune halberd, Black kiteshield, Rune kiteshield, Saradomin arrows (1-16)




Chapter 7: Boss Chambers

Bandos' Stronghold

In order to enter into the Bandos' Stronghold, you need a level of 60 in Strength and a Hammer.
In order to enter into the Bandos Boss Chamber, General Graardor, you need 20 bandos killcount.



Creatures in the Boss Chamber:

Sergeant Strongstack

Combat Level: 141
Hitpoints: 152
Max Hit: 22
Possible Loots: Coins (102-607), Manta ray, Manta ray noted (1-5), Steel darts (6-25), Crushed nest (1-10), Godsword shard 1, Godsword shard 2, Godsword shard 3, Steel arrows (84-191), Rune platelegs, Rune plateskirt, Rune plateboy, Grimy kwuarm, Swamp toad, Grimy dwarf weed, Grimy torstol, Grimy guam noted (1-10)



Sergeant StreelWill

Combat Level: 142
Hitpoints: 158
Max Hit: 22
Possible Loots: Coins (102-607), Manta ray, Manta ray noted (1-5), Steel darts (6-25), Crushed nest (1-10), Godsword shard 1, Godsword shard 2, Godsword shard 3, Steel arrows (84-191), Rune platelegs, Rune plateskirt, Rune plateboy, Grimy kwuarm, Swamp toad, Grimy dwarf weed, Grimy torstol, Grimy guam noted (1-10)



Sergeant Grimspike

Combat Level: 142
Hitpoints: 159
Max Hit: 22
Possible Loots: Coins (102-607), Manta ray, Manta ray noted (1-5), Steel darts (6-25), Crushed nest (1-10), Godsword shard 1, Godsword shard 2, Godsword shard 3, Steel arrows (84-191), Rune platelegs, Rune plateskirt, Rune plateboy, Grimy kwuarm, Swamp toad, Grimy dwarf weed, Grimy torstol, Grimy guam noted (1-10)



General Graardor

Combat Level: 624
Hitpoints: 414
Max Hit: 73
Possible Loots: Godsword shard 1, Death runes (1-81), Blood runes (1-121), Dwarf weed seed (1-16), Torstol seed (1-16), Avantoe seed (1-16), Irit seed (1-16), Toadflax seed (1-16), Bandos hilt, Grimy dwarf weed (1-21), Defence potion(1), Varrock teleport, Bandos chestplate, Bandos plateskirt, Bandos boots, Grimy dwarf weed, Runite bar (1-26), Adamantite bar, Pearl bolttips (1-26), Rune essence (1-151), Rune platelegs



Armadyl's Eyrle

In order to enter into the Armadyl's Eyrle, you need a level of 60 in Agility.
In order to enter into the Armadyl Boss Chamber, Kree'arra, you need 20 armadyl killcount.



Creatures in the Boss Chamber:

Wingman Skree

Combat Level: 143
Hitpoints: 155
Max Hit: 22
Possible Loots: (102-607), Manta ray, Manta ray noted (1-5), Steel darts (6-25), Crushed nest (1-10), Godsword shard 1, Godsword shard 2, Godsword shard 3, Steel arrows (84-191), Rune platelegs, Rune plateskirt, Rune plateboy, Grimy kwuarm, Swamp toad, Grimy dwarf weed, Grimy torstol, Grimy guam noted (1-10)



Flockleader Geerin

Combat Level: 149
Hitpoints: 159
Max Hit: 23
Possible Loots: (102-607), Manta ray, Manta ray noted (1-5), Steel darts (6-25), Crushed nest (1-10), Godsword shard 1, Godsword shard 2, Godsword shard 3, Steel arrows (84-191), Rune platelegs, Rune plateskirt, Rune plateboy, Grimy kwuarm, Swamp toad, Grimy dwarf weed, Grimy torstol, Grimy guam noted (1-10)



Flight Kilisa

Combat Level: 159
Hitpoints: 163
Max Hit: 24
Possible Loots: (102-607), Manta ray, Manta ray noted (1-5), Steel darts (6-25), Crushed nest (1-10), Godsword shard 1, Godsword shard 2, Godsword shard 3, Steel arrows (84-191), Rune platelegs, Rune plateskirt, Rune plateboy, Grimy kwuarm, Swamp toad, Grimy dwarf weed, Grimy torstol, Grimy guam noted (1-10)



Kree'arra

Combat Level: 580
Hitpoints: 408
Max Hit: 64
Possible Loots: Feathers (221-1042), Coins (1702-4002), Barrelchest anchor, Guthix mitre, Guthix stole, Guthix robe top, Guthix robe legs, Guthix cloak, Guthix croazier, Yew seed (1-10), Armadyl hilt, Half of a key, Half of a key, Armadyl helm, Armadyl chestplate, Armadyl plateskirt



Zamorak's Fortress

In order to enter into the Zamorak's Fortress, you need to have 50 Hitpoints restored to cross the bridge.
In order to enter into the Zamorak Boss Chamber, K'ril Tsusaroth, you need 20 zamorak killcount.



Creatures in the Boss Chamber:

Tstanon Karlak

Combat Level: 145
Hitpoints: 164
Max Hit: 22
Possible Loots: (102-607), Manta ray, Manta ray noted (1-5), Steel darts (6-25), Crushed nest (1-10), Godsword shard 1, Godsword shard 2, Godsword shard 3, Steel arrows (84-191), Rune platelegs, Rune plateskirt, Rune plateboy, Grimy kwuarm, Swamp toad, Grimy dwarf weed, Grimy torstol, Grimy guam noted (1-10)



Balfrug Kreeyath

Combat Level: 151
Hitpoints: 158
Max Hit: 23
Possible Loots: (102-607), Manta ray, Manta ray noted (1-5), Steel darts (6-25), Crushed nest (1-10), Godsword shard 1, Godsword shard 2, Godsword shard 3, Steel arrows (84-191), Rune platelegs, Rune plateskirt, Rune plateboy, Grimy kwuarm, Swamp toad, Grimy dwarf weed, Grimy torstol, Grimy guam noted (1-10)



Zakl'n Gritch

Combat Level: 142
Hitpoints: 161
Max Hit: 22
Possible Loots: (102-607), Manta ray, Manta ray noted (1-5), Steel darts (6-25), Crushed nest (1-10), Godsword shard 1, Godsword shard 2, Godsword shard 3, Steel arrows (84-191), Rune platelegs, Rune plateskirt, Rune plateboy, Grimy kwuarm, Swamp toad, Grimy dwarf weed, Grimy torstol, Grimy guam noted (1-10)



K'ril Tsusaroth

Combat Level: 650
Hitpoints: 402
Max Hit: 73
Possible Loots: Zamorak arrows (25-100), Zamorak hilt, Big bones (12-55), Dragon med hem, Strength potion(4), Shark, Grimy dwarf weed, Grimy torstol, Grimy ranarr, Zamorak stole, Half of a key, Godsword shard 1, Death rune (1-81), Zamorak robe legs, Zamorak croazier, Zamorak cloak, Zamorak mitre, Zamorak robe top, Zamorak bow



Saradomin's Encampment

In order to enter into the Saradomin's Encampment, you need a level of 60 in Agility.
In order to enter into the Saradomin Boss Chamber, Commander Zilyana, you need 20 saradomin killcount.



Creatures in the Boss Chamber:

Starlight

Combat Level: 149
Hitpoints: 153
Max Hit: 23
Possible Loots: (102-607), Manta ray, Manta ray noted (1-5), Steel darts (6-25), Crushed nest (1-10), Godsword shard 1, Godsword shard 2, Godsword shard 3, Steel arrows (84-191), Rune platelegs, Rune plateskirt, Rune plateboy, Grimy kwuarm, Swamp toad, Grimy dwarf weed, Grimy torstol, Grimy guam noted (1-10)



Growler

Combat Level: 139
Hitpoints: 157
Max Hit: 21
Possible Loots: (102-607), Manta ray, Manta ray noted (1-5), Steel darts (6-25), Crushed nest (1-10), Godsword shard 1, Godsword shard 2, Godsword shard 3, Steel arrows (84-191), Rune platelegs, Rune plateskirt, Rune plateboy, Grimy kwuarm, Swamp toad, Grimy dwarf weed, Grimy torstol, Grimy guam noted (1-10)



Bree

Combat Level: 146
Hitpoints: 161
Max Hit: 22
Possible Loots: (102-607), Manta ray, Manta ray noted (1-5), Steel darts (6-25), Crushed nest (1-10), Godsword shard 1, Godsword shard 2, Godsword shard 3, Steel arrows (84-191), Rune platelegs, Rune plateskirt, Rune plateboy, Grimy kwuarm, Swamp toad, Grimy dwarf weed, Grimy torstol, Grimy guam noted (1-10)



Commander Zilyana

Combat Level: 596
Hitpoints: 404
Max Hit: 64
Possible Loots: Saradomin arrows (25-100), Saradomin hilt, Saradomin sword, Saradomin croazier, Saradomin cloak, Saradomin mitre, Saradomin robe top, Saradomin robe legs, Saradomin stole, Half of a key, Half of a key, Rune arrows (1-71, Saradomin brew(3), Steel bar (1-28), Magic potion(3), Grimy cadantine (1-5), Saradomin bow



Please reply down with any missing or wrong information!


Offline Christian

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Re: Dungeon Guide - God Wars Dungeon
« Reply #1 on: September 24, 2014, 12:13:31 pm »
Wow, that's what you call a really well written guide!
10/10 Very nice! :)

Offline Rock Gyo

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Re: Dungeon Guide - God Wars Dungeon
« Reply #2 on: September 24, 2014, 12:24:42 pm »
Wow, that's what you call a really well written guide!
10/10 Very nice! :)

That's what they say >.> hehe thanks :P


The following users liked this post: Eshlad

Offline Mariuxas

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Re: Dungeon Guide - God Wars Dungeon
« Reply #3 on: September 24, 2014, 12:41:11 pm »
Good job mate :) 10/10.
Let us see you making more guides because really I enjoy reading your guides :).
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Offline Stop Loss

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Re: Dungeon Guide - God Wars Dungeon
« Reply #4 on: September 24, 2014, 12:56:36 pm »
wut  :o
first official guide! finally i give 10/10
thanks you George :*

Offline Blake

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Re: Dungeon Guide - God Wars Dungeon
« Reply #5 on: September 24, 2014, 03:44:25 pm »
Very self explanatory, I love this guide because it is formatted very well and is very well written!

Good job, George. Keep it up.

Offline Lars

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Re: Dungeon Guide - God Wars Dungeon
« Reply #6 on: September 24, 2014, 04:29:33 pm »
Nice and (almost) complete guide as always :) I also like the lay-out a lot.

I am not sure whether this should be a part of this guide or be a guide on its own but perhaps you can add strategies to the boss fights. You could tell us what items to bring, how many people to bring to the fight and how to battle the boss. Actually whilst writing all of this I came to the conclusion it would probably be a better idea to create a different guide for this ;)

Offline Esam121

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Re: Dungeon Guide - God Wars Dungeon
« Reply #7 on: September 24, 2014, 05:10:37 pm »
I've really enjoyed reading this guide, It is will-written and proper.

Great Job George!

I may not be the best, but I'm definitely not like the rest.

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Offline Mcsuper16

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Re: Dungeon Guide - God Wars Dungeon
« Reply #8 on: September 24, 2014, 06:07:45 pm »
Thanks George it's the Best !

11/10
I'm Reimo
Date Registered:
    September 20, 2014, 08:59:28 am[/center]

peace
Re: Dungeon Guide - God Wars Dungeon
« Reply #9 on: September 24, 2014, 06:43:20 pm »
Good job George, excited while I was reading it!

Offline Rock Gyo

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Re: Dungeon Guide - God Wars Dungeon
« Reply #10 on: September 24, 2014, 06:44:12 pm »
Thanks guys :) appreciated


Offline Knight Night

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Re: Dungeon Guide - God Wars Dungeon
« Reply #11 on: September 24, 2014, 09:36:34 pm »
Very helpful, Well done.

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Re: Dungeon Guide - God Wars Dungeon
« Reply #12 on: September 25, 2014, 01:45:52 pm »
very well made :) 10/10
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Offline Rock Gyo

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Re: Dungeon Guide - God Wars Dungeon
« Reply #13 on: September 25, 2014, 02:18:01 pm »
Nice and (almost) complete guide as always :) I also like the lay-out a lot.

I am not sure whether this should be a part of this guide or be a guide on its own but perhaps you can add strategies to the boss fights. You could tell us what items to bring, how many people to bring to the fight and how to battle the boss. Actually whilst writing all of this I came to the conclusion it would probably be a better idea to create a different guide for this ;)

This is more of a general guide, how-to, tips etc. For each boss strategies I'll have to do a new one I guess, it'd take way too much space and they are two different subjects afterall. Equipment, inventories, etc.. they all are interest only to some people.. soon soon xD


Offline Hayden

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Re: Dungeon Guide - God Wars Dungeon
« Reply #14 on: September 25, 2014, 08:28:50 pm »
I have found something you should have added to your guide, when you have "all heights" in your more settings not ticked it won't show the entrance... Here's a picture of what I mean, http://prntscr.com/4qa6a7.

Nevertheless, really nice guide, keep up the good work!
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