Emps-World Forum

Emps-World => General Discussion => Topic started by: Aussie Lad on February 09, 2019, 08:13:35 am

Title: revs
Post by: Aussie Lad on February 09, 2019, 08:13:35 am
dont understand why u would make the player unable to TP once they receive the rare drops from revenants. It's already in 35+ wild in MULTI, I understand shifting 3A drops else where, but this is too much. Your drop is also broadcasted to all of emps world, this place is a certain death trap now for little reward. You atleast have to rise the price of the rare drops in order for it to be worth the risk, if someone receives a zamorak medallion thats 800k and now they can't TP so they'll most likely have to run as soon as they get it and that is certainly not worth it considering the items you risk will commonly be worth more, also your time isn't worth running back and forth on every drop you get. Something has to change here for it to balance out, like making it non-multi, I'm not a fan of this cos multi PKing is mad and should be promoted especially in hot spots, but its something like this that has to be dropped in order for it to be worth it, I honestly don't see any reasonable person going to revenants anymore which is bad cos it is a good source of income and IMO not broken and made the wild insanely active. If anything this is just going to push rich players to dominate the area with clan mates to constantly protect them and pk other pvmers since it is hopeless with no TPing. Overall i think this is going to severely lessen activity at revs and the Wildi in general and is a bad move.
Title: Re: revs
Post by: Jp on February 09, 2019, 08:47:40 am
if anything this is just going to push rich players to dominate the area with clan mates to constantly protect them and pk other pvmers since it is hopeless with no TPing.
This is exactly what was happening pre-nerf? Revs were a bit too good source of raw money and hence they were nerfed.
It's been only 10 days since the nerf, give it a bit more time and see if there's something to be changed after next update.
Title: Re: revs
Post by: Aussie Lad on February 09, 2019, 09:15:28 am
if anything this is just going to push rich players to dominate the area with clan mates to constantly protect them and pk other pvmers since it is hopeless with no TPing.
This is exactly what was happening pre-nerf? Revs were a bit too good source of raw money and hence they were nerfed.
It's been only 10 days since the nerf, give it a bit more time and see if there's something to be changed after next update.


Nah there were a lot of poorer players at revs, i doubt you'll see many anymore, but point being, revs is pretty much a weaker money making method compared to other pvming in the game due to this no TP update, if you want to make good money your gonna have to camp and thus have good gear and a source of protection, thus eliminating poorer players participation and ability to have an efficient money making source form revs.

Yeah I guess it needs to be waited out a bit, i just started killing revs today after a while being away, but I predict this will happen and see no reason as to why it wouldn't.
Title: Re: revs
Post by: Nante on February 09, 2019, 10:34:53 am
why dont u create a clan , search for protect ,  make deals or something  , in 1-2 days u can make 100m cash just from statuetes in week its like 700m just think how op it is
Title: Re: revs
Post by: Martin on February 09, 2019, 11:04:03 am
I also find the solution Thomy implemented not serving the goal, you should just lose the item when you have it in your inventory, not have it teleblock you.