Just like most other skills, you train them in order to unlock certain abilities or features, you train smithing with addy bars till you can do visage and gs blade, you train fishing on monks do you can unlock mantas, you train rc with souls so you can do triple deaths and so on, why should construction be easier to unlock all the features?
"Construction being easy in terms of training is a good design choice and I fully support it. It means the training part does not act as a hurdle for people to get over in order to start building their own house, which is something people don't seem to talk about. You get to have your own house which is a lot of fun, at least that's what I think of it from having done construction on other servers in the past."
"The process of leveling up the skill is not where the majority of construction's content is. It's in building a nice and functional house. This is something you can spend hours upon hours doing."
Do you people even read what you type?
Do you even read what we type?
If my calculations are correct stating from level 52 youll be able to train at 5.6m xp per hour, that's just plain stupid in my eyes.
Your calculations aren't correct, they can't be correct. The exp rates aren't set in stone, the way we bank isn't set in stone, the amount of time it takes to make/remove it isn't known either. If you do reply to this post could you please make sure to clarify that you understand this.
Let me actually go ahead and do research and show you two examples.
PrayerIt takes roughly 16 seconds to bury 28 bones and grab a new inv from the bank. Frost dragon bones give you a maximum of 6,187 exp per bone at the moment. Doing basic math you would end up burying about 1.75 bones per second, which is 6300 bones per hour. I will round this down to about 6000, since human errors are a thing and you do need to occasionally grab a new pair of brawlers. That would still result in
38,978,100 exp per hour. This can be done from level 1 and has other requirements, it just requires money and a bit of time.
CraftingIt takes roughly 30 seconds to cut 26 uncut dragonstones into bolt tips and grab a new inv from the bank. When cut to bolt tips uncut dragonstones give you a maximum of 2,548 exp per gem. Doing basic math you would end up cutting about 0,866 gems into bolt tips per second, which is 3120 gems per hour. I will round this down to about 3000, since human errors are a thing. That would still result in
7,644,000 exp per hour. This can be done from level 55 and has no other requirements, aside from the level it just requires money and a bit of time.
What neither of these examples do is factor in the time it takes to gather the necessary materials, but it's not like you do that for construction too so that is acceptable.
11k mahoganies till 99 is not a good material sink considering how easy it is to get mahoganies, in my opinion it should be at least 30k(before member bonus and dxp).
There are only three mahogany trees in the game and they are further from a bank than any other type of tree. It takes 5360 magic logs to get from 78 to 99 firemaking, 11k is an alright number.