Emps-World Forum
Emps-World => General Discussion => Topic started by: S Clegane on May 22, 2017, 06:29:23 am
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Are chinning is worth it in Emps? Should it give more/less exp per chin? Knowing chinning from OSRS, they're good on two occasions - Kree'arra and Ape Atoll training. Best Exp in game there.
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More/less exp per chin in what skill? Hunter or Range?
954 hunter exp per catch is good enough i suppose.
I rarely see anyone uses chins in emps, probably due to 1 chin per catch :-\ (used to be 15 per catch if i remember correctly).
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More/less exp per chin in what skill? Hunter or Range?
954 hunter exp per catch is good enough i suppose.
I rarely see anyone uses chins in emps, probably due to 1 chin per catch :-\ (used to be 15 per catch if i remember correctly).
True, there was at one point 15 per catch. Though exp rates show that they are utterly almost useless depending on range exp they give per chin.
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Red chinchompas do make an aoe explosion so they're good for range training but gathering them is a pain in the ass.
They're scattered around way too much and there are regular gray chinchompas in the mix as well so you might catch those too. Set traps next to their spawns if you want to catch them some what more quickly.
Would be nice to see them being moved to a different place though.
Edit. Instead of moving them, maybe you would catch more than 1 each time (5 perhaps?) but when you're using them you can't pick them up nor their use cant be reduced with ava/max cape? Would balance it out.
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More/less exp per chin in what skill? Hunter or Range?
954 hunter exp per catch is good enough i suppose.
I rarely see anyone uses chins in emps, probably due to 1 chin per catch :-\ (used to be 15 per catch if i remember correctly).
True, there was at one point 15 per catch. Though exp rates show that they are utterly almost useless depending on range exp they give per chin.
15 per catch were bugged
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Red chinchompas do make an aoe explosion so they're good for range training but gathering them is a pain in the ass.
They're scattered around way too much and there are regular gray chinchompas in the mix as well so you might catch those too. Set traps next to their spawns if you want to catch them some what more quickly.
Would be nice to see them being moved to a different place though.
Edit. Instead of moving them, maybe you would catch more than 1 each time (5 perhaps?) but when you're using them you can't pick them up nor their use cant be reduced with ava/max cape? Would balance it out.
Also, when dropped on death in wilderness wouldn't scatter stay as arrows. Shoud've the same principle as bolt racks from Barrows. On death not in wilderness would remain the same as dropped(destroyed) in - "The chinchompas dropped went on loose and ran away." in game chat.
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Getting multiple per catch isnt a bad idea actually, but the XP is still trash compared to salamanders. Theit density in the hunter area is bad and there's also gray chins that can go into your traps.
They're good for range tho