Emps-World Forum

Miscellaneous => Games => Topic started by: Drugs on July 02, 2015, 02:56:00 am

Title: 64vs128 tick
Post by: Drugs on July 02, 2015, 02:56:00 am
Do you see any difference ingame?

Tick rate is basically how fast you get updates from a game, faster it is more accurate your view will be.
64tic  .. 64x a second youll get an update from a server of whats going on
128.. 128x a second youll get ...


I have to say in csgo, I play a lot of hsdm servers and I only play 128 tick/rarely 64, it feels like if I aim at someones head it actually registers faster, Like I flick on his head, I shoot and he is dead. Like in 64 I would shoot on someone, then actually feel or see later that I have hsed. Like on 128 on it actually feels like when you shoot at someones head, and its a headshot you fucking know and feel it fucking fast.

128 I can actually tell its a hs and turn away quicker to find someone else
64 I cant tell if its a hs in about time I actually see that's he is dead, in 128 I would see that he is dead already from a dink sparkles that you see after a headshot.

Also, in 128 tick hs I see enemy move and I shoot and its a hs, in 64 I see him for enough time to trace it to a headshot and then wait for hs to register, in 128 I can just see him move, hs, quickly realize if its a miss or no and tap again.

I probably explained it wrong from my perspective simply cause I cant explain it, but it feels like on skill based games having 64 tic just feels smooth but slow. I find it really hard to even notice a bit of skill I have in 64, I have to go to 128 and I can feel it, my movements.
Not saying im the the most skilled player ever, probably average but yeah, in 64 it doesn't feel like skill if you hs someone.

Also my comparison was made based of hsdm servers 64 and 128, im not saying im a headshot machine but when you play a lot of hsdms headshots are all you get.

theres a short video about what I said, cause I cant explain it properly after being up all night.


also is there anyw way to compensate playing in 64 tick servers like getting a 120 hz monitor or some shit?
I already have a monitor with higher hz than 64 tick, but slightly slower than 124..So I mean if all the MM servers are 64 tick anyways, and I have enough hz to take the max of 64tick servers ..

Solutions like any console rates ingame, csgo etc etc...

Again, im not saying wow fucking 64tick is why im mg2, im just trying to figure out if I can make it better
Title: Re: 64vs128 tick
Post by: Chazz on July 02, 2015, 03:24:01 am
Is this basically the same thing as playing with 10 ping vs 100 ping on leeg
Title: Re: 64vs128 tick
Post by: Drugs on July 02, 2015, 04:34:00 am
Is this basically the same thing as playing with 10 ping vs 100 ping on leeg
Just makes cs shittons of luckbased imo  :'( :'(
Means, if helari would play cs on a 64 tick server, he would get global elite in one game
Title: Re: 64vs128 tick
Post by: Freestuffyay on July 02, 2015, 07:25:27 am
Valve needs to upgrade their servers, 64 tick can be really good or really bad to play on.

It makes the game more random.
Title: Re: 64vs128 tick
Post by: Drugs on July 02, 2015, 01:52:01 pm
Valve needs to upgrade their servers, 64 tick can be really good or really bad to play on.

It makes the game more random.
Agreed.
Title: Re: 64vs128 tick
Post by: King125 on July 02, 2015, 02:01:14 pm
Doesnt matter for me when i go pro90 mode
Title: Re: 64vs128 tick
Post by: Drugs on July 02, 2015, 02:13:44 pm
Doesnt matter for me when i go pro90 mode
pro90 mode best mode
Title: Re: 64vs128 tick
Post by: Avenus on July 02, 2015, 02:42:08 pm
source got 128 tick servers why doesnt csgo?
Title: Re: 64vs128 tick
Post by: Drugs on July 02, 2015, 02:43:06 pm
source got 128 tick servers why doesnt csgo?
volvo wonno save mone
Title: Re: 64vs128 tick
Post by: King125 on July 02, 2015, 03:02:37 pm
source got 128 tick servers why doesnt csgo?
volvo wonno save mone
GabeN needs all the money he can get to build his second castle made of platinum
Title: Re: 64vs128 tick
Post by: Drugs on July 02, 2015, 03:05:48 pm
source got 128 tick servers why doesnt csgo?
volvo wonno save mone
GabeN needs all the money he can get to build his second castle made of platinum
Third castle ..
Title: Re: 64vs128 tick
Post by: Lars on July 02, 2015, 10:09:29 pm
Ya'll here whining about a 64 tickrate while I'm playing BF3 at a 10 tickrate.
Title: Re: 64vs128 tick
Post by: Drugs on July 02, 2015, 11:36:34 pm
Ya'll here whining about a 64 tickrate while I'm playing BF3 at a 10 tickrate.
eww
Title: Re: 64vs128 tick
Post by: Lars on July 03, 2015, 12:12:12 pm
Ya'll here whining about a 64 tickrate while I'm playing BF3 at a 10 tickrate.
eww
Pls it's one of the best fps' ever made lol.
Title: Re: 64vs128 tick
Post by: Avenus on July 03, 2015, 05:34:44 pm
Ya'll here whining about a 64 tickrate while I'm playing BF3 at a 10 tickrate.
eww
Pls it's one of the best fps' ever made lol.

Not better than csgo :D
Title: Re: 64vs128 tick
Post by: Lars on July 03, 2015, 07:56:03 pm
Ya'll here whining about a 64 tickrate while I'm playing BF3 at a 10 tickrate.
eww
Pls it's one of the best fps' ever made lol.

Not better than csgo :D
They're 2 completely different games so I'm not going to argue which one is the better one :p