It wasn't the financial factor that i was speaking of. It simply doesn't make sense if we average ~5 players in a world. Our map is already too spread out and world 2 basically doubles it
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About guys in rune killing KBD - I would rather see competition for kbd drops rather than make it available for everyone. KBD is still 1 of 1(in each world as of now) therefore it is considered a boss which makes it suppose to be a high-end content. Why should i even grind for full void when you lose all the competition and make bosses killable in as low-end content that is runite armour..
You guys are focusing too much on the frustration of people. It's not like every player in this game is autistic and gets mad when somebody joins them killing a boss lmao. Competition is normal and people are fine with it and that makes them grind for better levels themselves.
In fact, our server's load is at 20-30%, there's a lot of capacity for future players and worlds.
Also not the point i was trying to make. If we somehow got 50k players im sure you would find a way to get the capacity for that too. Just because it would make sense and possibly bring in money from donations. Right now we average about 100 players which is even too little for the first world. Therefore in my eyes it would only make sense to continue with 1 world.
And as we discussed with Charr and Otto in shoutbox a few days back, two worlds brings more supplies into the game that are left unused because of our low player count as of now. There are players who have 600k+ coals in their banks.. which is insane. Im not saying that the amount of supplies in the game comes straight from having 2 worlds but that's one of many reasons.