Emps-World > Feedback

group bossing

(1/2) > >>

Rotanas:
yes im complaining about that again.

this is not a 1000 players online rsps, too hard to find team mates for group bosses.

i need to summon ~10% of all players online at the peak time in this game to go kill nex.
i need to summon of ~50% players in a game online if i wanna go kill nex at night or morning.

and huge chances atleast 1 of 3 my team mates cant do group bosses more than 30 mins for some reasons. when 1 team mate leaves and we cant find new 4 th guy, every1 leaves.

deep in a heart no1 wants to drop they things they are doing skilling with dxp or without dxp, pking doing slayer tasks or doing other bosses, gathering suplies, chating in ge, merching, to drop everything gear up and go help for any player to kill 3-6 yk lagors ( slayer task ), what to talk about camping, from experience i know to make 10 hours of banshees i took 10 hours ffs. 10 hours arma ~20 hours. 10 hours harlak ~30 hours.
this pvm principle are more toxic than helps for this game.

my suggestion is make all bosses back to normal how they should be ffs. about group bosses ( demons and nex ) make requirement 2 players not 4.

Emps Loover:
I understand your frustrations, but you have to understand there is a difference in the player peak between winter and summer. That's why finding teammates during winter was not a problem at all. Now, during summer time, it is harder to find some players. But I don't think group bosses should be changed.

Jp:
Looks like someone is starting to do slayer :kappa:

On more of a serious note; how about scaling drops? i.e soloing Nex would give you 4 rolls on the drop table so the player would actually get rewarded for soloing.
If you're after experience instead of drops then this obviously makes no difference as 4 players is faster slayer experience per hour.

Bossing shouldn't be faster slayer xp/h compared to regular slayer monsters anyway in my opinion.

Cahit:

--- Quote from: Jp on August 01, 2019, 08:37:09 am ---Looks like someone is starting to do slayer :kappa:

On more of a serious note; how about scaling drops? i.e soloing Nex would give you 4 rolls on the drop table so the player would actually get rewarded for soloing.
If you're after experience instead of drops then this obviously makes no difference as 4 players is faster slayer experience per hour.

Bossing shouldn't be faster slayer xp/h compared to regular slayer monsters anyway in my opinion.

--- End quote ---
I think solo bossing should be more rewarding and therefore I agree making it more worth the effort. However, could you explain a bit what you mean with 4 rolls on the drop table? Explain the difference with or without 4 rolls.

Jp:

--- Quote from: Cahit on August 01, 2019, 12:21:09 pm ----

--- End quote ---
Your main drop rolls 4/2/1,333... times on solo/duo/trio respectively.

Navigation

[0] Message Index

[#] Next page

There was an error while liking
Liking...
Go to full version