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Offline 7ankish

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Re: Drop rates feedback.
« Reply #30 on: March 28, 2015, 08:35:50 am »
Skilling supplies in noted form by a lot of monsters. Ironmaning=impossible.
Being an ironman doesn't mean you can't gather Snape grass by fishing. Ironmen are supposed to gather their stuff themselves (includes other skills than combat), or am I wrong?
You're right, but ironman isn't enjoyable when you're forced to create a maxed skiller by yourself before you can start training combat. No fun in that. Wanted to go for fire cape with 70 range etc, but that would mean that I need to get either 85 fishing for snapes or 74 herblore for super restores, which is kind of silly. Skilling supplies dropped by monsters wouldn't have a great effect on the game overall, for example if 1 out of 5 green dragons drops 5 noted whatever herb, that wouldn't effect the eco in no way, but would be great help for example an ironman.

Offline Someone12116

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Re: Drop rates feedback.
« Reply #31 on: March 28, 2015, 10:23:02 am »
Skilling supplies in noted form by a lot of monsters. Ironmaning=impossible.
Being an ironman doesn't mean you can't gather Snape grass by fishing. Ironmen are supposed to gather their stuff themselves (includes other skills than combat), or am I wrong?
You're right, but ironman isn't enjoyable when you're forced to create a maxed skiller by yourself before you can start training combat. No fun in that. Wanted to go for fire cape with 70 range etc, but that would mean that I need to get either 85 fishing for snapes or 74 herblore for super restores, which is kind of silly. Skilling supplies dropped by monsters wouldn't have a great effect on the game overall, for example if 1 out of 5 green dragons drops 5 noted whatever herb, that wouldn't effect the eco in no way, but would be great help for example an ironman.

That's the point of the whole challenge. If you don't enjoy it, don't create an iron man account. As simple as that.
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Offline Hayden

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Re: Drop rates feedback.
« Reply #32 on: March 28, 2015, 11:42:53 am »
Skilling supplies in noted form by a lot of monsters. Ironmaning=impossible.
Being an ironman doesn't mean you can't gather Snape grass by fishing. Ironmen are supposed to gather their stuff themselves (includes other skills than combat), or am I wrong?
You're right, but ironman isn't enjoyable when you're forced to create a maxed skiller by yourself before you can start training combat. No fun in that. Wanted to go for fire cape with 70 range etc, but that would mean that I need to get either 85 fishing for snapes or 74 herblore for super restores, which is kind of silly. Skilling supplies dropped by monsters wouldn't have a great effect on the game overall, for example if 1 out of 5 green dragons drops 5 noted whatever herb, that wouldn't effect the eco in no way, but would be great help for example an ironman.

That's the point of the whole challenge. If you don't enjoy it, don't create an iron man account. As simple as that.
Ironman is a self-sufficient account you make do with what you can do/make if you are only going to complain about how the server is getting stuff for bosses, then why make the god damn account?

Offline Someone12116

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Re: Drop rates feedback.
« Reply #33 on: March 28, 2015, 12:52:53 pm »
Skilling supplies in noted form by a lot of monsters. Ironmaning=impossible.
Being an ironman doesn't mean you can't gather Snape grass by fishing. Ironmen are supposed to gather their stuff themselves (includes other skills than combat), or am I wrong?
You're right, but ironman isn't enjoyable when you're forced to create a maxed skiller by yourself before you can start training combat. No fun in that. Wanted to go for fire cape with 70 range etc, but that would mean that I need to get either 85 fishing for snapes or 74 herblore for super restores, which is kind of silly. Skilling supplies dropped by monsters wouldn't have a great effect on the game overall, for example if 1 out of 5 green dragons drops 5 noted whatever herb, that wouldn't effect the eco in no way, but would be great help for example an ironman.

That's the point of the whole challenge. If you don't enjoy it, don't create an iron man account. As simple as that.
Ironman is a self-sufficient account you make do with what you can do/make if you are only going to complain about how the server is getting stuff for bosses, then why make the god damn account?

What did I just read?

Offline Deandam7

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Re: Drop rates feedback.
« Reply #34 on: March 31, 2015, 03:16:52 am »
Skilling supplies in noted form by a lot of monsters. Ironmaning=impossible.
Being an ironman doesn't mean you can't gather Snape grass by fishing. Ironmen are supposed to gather their stuff themselves (includes other skills than combat), or am I wrong?
You're right, but ironman isn't enjoyable when you're forced to create a maxed skiller by yourself before you can start training combat. No fun in that. Wanted to go for fire cape with 70 range etc, but that would mean that I need to get either 85 fishing for snapes or 74 herblore for super restores, which is kind of silly. Skilling supplies dropped by monsters wouldn't have a great effect on the game overall, for example if 1 out of 5 green dragons drops 5 noted whatever herb, that wouldn't effect the eco in no way, but would be great help for example an ironman.

That's the point of the whole challenge. If you don't enjoy it, don't create an iron man account. As simple as that.
Ironman is a self-sufficient account you make do with what you can do/make if you are only going to complain about how the server is getting stuff for bosses, then why make the god damn account?

What did I just read?

Translation - Don't make an ironman account if you're just going to bitch about it being too hard.

You're welcome.
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Offline Icecloud

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Re: Drop rates feedback.
« Reply #35 on: April 12, 2015, 09:12:12 pm »
https://emps-world.net/wiki/General_Graardor

This giant goblin has some terrible drops.

I kill this guy and get 1 super defense potion, a noted one. I kill his minions and i get the same drop unnoted. Which means I could actually use it if I needed it...

His rare drops are the minions uncommon drops. That doesn't even make sense. Yeah he drops an item worth less than 10m about 2/100 times. And some of the best armor in the game 2/100 times but his drop table is just so stupid outside of that.
Style

Offline Tomtim1

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Re: Drop rates feedback.
« Reply #36 on: May 28, 2015, 06:36:46 pm »
https://emps-world.net/wiki/General_Graardor

This giant goblin has some terrible drops.

I kill this guy and get 1 super defense potion, a noted one. I kill his minions and i get the same drop unnoted. Which means I could actually use it if I needed it...

His rare drops are the minions uncommon drops. That doesn't even make sense. Yeah he drops an item worth less than 10m about 2/100 times. And some of the best armor in the game 2/100 times but his drop table is just so stupid outside of that.

He is an Ogre tho  ;)

I do agree with you about his drops besides the Bandos items.

Offline Bahaa70

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Re: Drop rates feedback.
« Reply #37 on: June 06, 2015, 06:37:57 pm »
Dragon weapons' drop rate from Dragons should definitely get a decrease, Dragons weapons aren't as famous as they were before.
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Offline Shoaib

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Re: Drop rates feedback.
« Reply #38 on: June 08, 2015, 04:30:17 am »
https://emps-world.net/wiki/General_Graardor

This giant goblin has some terrible drops.

I kill this guy and get 1 super defense potion, a noted one. I kill his minions and i get the same drop unnoted. Which means I could actually use it if I needed it...

His rare drops are the minions uncommon drops. That doesn't even make sense. Yeah he drops an item worth less than 10m about 2/100 times. And some of the best armor in the game 2/100 times but his drop table is just so stupid outside of that.

He is an Ogre tho  ;)

I do agree with you about his drops besides the Bandos items.
He is actually an Ourg

Offline Tomtim1

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Re: Drop rates feedback.
« Reply #39 on: June 08, 2015, 10:49:22 am »
https://emps-world.net/wiki/General_Graardor

This giant goblin has some terrible drops.

I kill this guy and get 1 super defense potion, a noted one. I kill his minions and i get the same drop unnoted. Which means I could actually use it if I needed it...

His rare drops are the minions uncommon drops. That doesn't even make sense. Yeah he drops an item worth less than 10m about 2/100 times. And some of the best armor in the game 2/100 times but his drop table is just so stupid outside of that.

He is an Ogre tho  ;)

I do agree with you about his drops besides the Bandos items.
He is actually an Ourg
meh  :'(. Go back to OSRS you kebab

Offline Freestuffyay

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Re: Drop rates feedback.
« Reply #40 on: June 09, 2015, 08:34:04 am »
Dragon weapons' drop rate from Dragons should definitely get a decrease, Dragons weapons aren't as famous as they were before.
I highly doubt decreasing the droprate will make dragon weapons famous again ???

the darkest nights make the brightest stars



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Mary

Re: Drop rates feedback.
« Reply #41 on: June 09, 2015, 09:07:40 am »
Dragon weapons' drop rate from Dragons should definitely get a decrease, Dragons weapons aren't as famous as they were before.
I highly doubt decreasing the droprate will make dragon weapons famous again ???
It's probably rather because of the fact dragon items get dropped so often by other monsters aswell as the metal dragons that have been added. (e.g. d scims by nechryaels)
« Last Edit: June 09, 2015, 09:24:35 am by Mary »

Offline Someone12116

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Re: Drop rates feedback.
« Reply #42 on: June 09, 2015, 09:41:58 am »
Dragon weapons' drop rate from Dragons should definitely get a decrease, Dragons weapons aren't as famous as they were before.
I highly doubt decreasing the droprate will make dragon weapons famous again ???
It's probably rather because of the fact dragon items get dropped so often by other monsters aswell as the metal dragons that have been added. (e.g. d scims by nechryaels)

pls no ruin dem awesum alch cashmuniez

Offline Make It Real

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Re: Drop rates feedback.
« Reply #43 on: July 11, 2015, 09:05:17 am »
Commander Zilyana.

Saradomin arrows drop rate is 200-400. I got 597.
No rune items in drop list. I got rune legs, rune kiteshield.
Saradomin brew drop rate is 2-8. I got 9 of those.

Offline Someone12116

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Re: Drop rates feedback.
« Reply #44 on: July 11, 2015, 09:37:17 am »
Commander Zilyana.

Saradomin arrows drop rate is 200-400. I got 597.
No rune items in drop list. I got rune legs, rune kiteshield.
Saradomin brew drop rate is 2-8. I got 9 of those.

You even know what drop rates mean?
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