Difference between revisions of "Agility"
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| Trapdoor || South-east of [[Edgeville|Edgeville bank]] to [[Edgeville dungeon]] || 5 | | Trapdoor || South-east of [[Edgeville|Edgeville bank]] to [[Edgeville dungeon]] || 5 | ||
|- | |- | ||
− | | Underwall tunnel || | + | | Underwall tunnel || From east [[Edgeville]] to north-west of the [[Grand exchange]] || 10 |
|- | |- | ||
− | | | + | | obstacle pipe || South of [[rimmington dungeon]] to [[Red dragon]]s || 10 |
|- | |- | ||
− | | Stepping stones || East of [[Draynor | + | | Stepping stones || East of [[Draynor Manor]] or West of [[Champions guild]] || 12 |
|- | |- | ||
− | | Obstacle pipe || | + | | Obstacle pipe || At the start of [[Barbarian dungeon]] to [[Blue dragon]]s|| 15 |
|- | |- | ||
− | | Crumbling wall || West of [[ | + | | Crumbling wall || West of [[falador]] to north of [[Dark wizard's tower]] || 15 |
|- | |- | ||
− | | Stepping stones || South | + | | Stepping stones || South of [[Rimmington dungeon]] to [[King black dragon]] || 18 |
|- | |- | ||
− | | Railing || West of [[Draynor manor]] || 20 | + | | Railing || West of [[Draynor manor]] or East of [[Falador]] || 20 |
|- | |- | ||
− | | Stepping stones || In the [[Varrock slayer dungeon]] | + | | Stepping stones || In the [[Varrock slayer dungeon]] to the [[Tormented demon]]s|| 25 |
|- | |- | ||
| Chasm || In the [[Rellekka slayer dungeon]] to the [[Cave horror]]s|| 35 | | Chasm || In the [[Rellekka slayer dungeon]] to the [[Cave horror]]s|| 35 | ||
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| Strange floor || At the start of [[Barbarian dungeon]] to [[Poison spider]]s|| 65 | | Strange floor || At the start of [[Barbarian dungeon]] to [[Poison spider]]s|| 65 | ||
|- | |- | ||
− | | Gap || | + | |Bridge <!--didn't check its name-->||At [[Island of Neitiznot]] to [[Gem rocks]]||65 |
+ | |- | ||
+ | | Gap ||At [[Ancient caves]] near [[Hellhound]]s to [[Ancient gladiator]]s||75 | ||
|} | |} | ||
[[Category:Skills]] | [[Category:Skills]] |
Revision as of 15:33, 31 March 2021
As your Agility level increases you will be to have better energy recharge rates, cross a great deal of shortcuts and travel greater distances while running.
To train Agility and to have aforementioned agility boosts you need to have the quest Barbarian Assistance completed.
Contents
Agility courses
There are three agility courses available to train your Agility. These are the Barbarian course at the Barbarian outpost, the Brimhaven agility arena at Karamja, and the Wilderness agility course in high Wilderness.
Barbarian course
Players can access the Barbarian course by talking to Galahad after they have completed the Barbarian assistance quest or by casting the Barbarian teleport on the Lunar spellbook
Players will not fail on the obstacles on this course, nor do they require any Agility level, so they do not need to bring any food. However, low weight and energy potions might be a help if one wishes to do the course as quickly as possible and multiple times. In order to gain the most experience out of this course, players have to cross all the Agility obstacles in the right order. A fully completed round on the Barbarian course grants a player 2890 Agility experience.
Barbarian course obstacles
Obstacle | Experience |
---|---|
Ropeswing | 100 |
Log balance | 120 |
Obstacle net | 30 |
Balancing ledge | 80 |
Wall climb | 30 |
Wall climb 2 | 2500* |
* Note: Only grants experience if all obstacles are successfully completed in the right order.
Brimhaven agility arena
The Brimhaven agility arena is located on Karamja. You can reach the Brimhaven agility arena by taking a ship for 30 gp from Port Sarim to Karamja, alternatively - you can use Games necklace to teleport straight to the area of General Store in Karamja and then climb down at the ladder in the General store on Karamja.
The arena is not a course where you complete a lap to gain additional experience. Instead, you can train at one single obstacle to level your Agility. You can also go take a run for agility tickets to exchange them for fabulous rewards. See for more information about the Brimhaven agility arena minigame here.
An agility level of atleast 40 is required to cross the first obstacles of the arena. However, a higher level is highly recommended, because you can fail a lot at the obstacles, causing you to take damage. Also some obstacles require a higher agility level to cross, up to level 50.
Because you can take significant damage here if you fall, players should bring a stack of food to be able to train for a longer period.
Brimhaven agility arena obstacles
Obstacle | Required level | Experience | Description |
---|---|---|---|
Sawblade | 1 | 0 | Wait for the blade to lower, then quickly run over it. |
Low wall | 40 | 160 | Click on it to climb over it. |
Pillars | 40 | 260 | Click on the first pillar to jump across all of them. |
Monkey bars | 40 | 260 | Click on it to hang to it and automatically climb to the other side. |
Balancing log | 40 | 260 | Click on it to cross it. You can fail on this obstacle. |
Planks | 40 | 270 | Click on the middle plank to cross it. You can fail on this obstacle. |
Balancing rope | 40 | 270 | Click on it to cross it. You can fail on this obstacle. |
Floor spikes | 40 | 320 | Walk to the other side to cross it. You can fail on this obstacle. |
Falling rocks | 40 | 330 | Walk to the other side to cross it. You can fail on this obstacle. |
Handholds | 40 | 410 | Click on the first handhold to cross all. You can fail on this obstacle. |
Ropeswing | 40 | 420 | Click on the rope closest to your side to use it. You can fail on this obstacle. |
Matrix blades | 50 | 350 | Walk to the other side to cross it. You can fail on this obstacle. |
Spinning blades | 50 | 450 | Walk to the other side to cross it. You can fail on this obstacle. |
When you fail one of these obstacles you might fall to the bottom of the arena. If this happens you will take quite some damage and you will need to go into the tower closest to you to take the ladder back up. You can also fail and get hurt without falling down, this will prevent you from crossing the obstacle anyway and you'll have to retry it.
Popular obstacles to train agility are the floor spikes, the falling rocks and the spinning blades, because these are the obstacles that grant the most xp per hour. They are fast to cross and give moderate experience.
Advanced barbarian agility course
This course can only be completed with players with at least 45 Agility, and it is safer compared to the Wilderness agility course. Players can access the Barbarian course by talking to Galahad after they have completed the Barbarian assistance quest or by casting the Barbarian teleport on the Lunar spellbook
Players will not fail on the first obstacles, but the parts for the high agility course can be failed and cause quite some damage, so some food is recommended. Also, low weight and energy potions might be a help if one wishes to do the course as quickly as possible and multiple times. In order to gain the most experience out of this course, players have to cross all the Agility obstacles in the right order. A fully completed round on the Barbarian course grants a player 10670 Agility experience.
You can do the High barbarian agility course by turning left before the Obstacle net and run-up the wall there. You will need 45 Agility to have any chance to pass the Spring device obstacle. You'll still sometimes fail here, even with 90+ agility.
Players might prefer this agility course because they will not need to train in the dangerous Wilderness without being able to teleport. However, if players fail at the spring device their round will be delayed a lot.
Advanced barbarian agility course obstacles
Obstacle | Experience |
---|---|
Ropeswing | 100 |
Log balance | 120 |
Wall | 350 |
Wall 2 | 300 |
Spring device | 450 |
Balance beam | 850 |
Roof | 8500* |
* Note: Only grants experience if all obstacles are successfully completed in the right order.
Wilderness agility course
The Wilderness agility course is located in the high Wilderness. You can go to this course by talking to Kolodion to teleport you to the Mage arena. From there you can walk west to the agility course. Watch out for the Wildywyrm, turn on Protect from Magic if you don't wish to take a lot of damage. Players can also directly teleport to the agility arena using the Ice plateau teleport spell on the Lunar spellbook.
Players should not take a lot of equipment, to save as much running energy possible, and also not to risk any items. Because it is the high Wilderness, other players of nearly every combat level will be able to attack you. Players are advised to take running potions and food, because you can take a lot of damage at the wilderness agility course if you fall.
The Wilderness agility course requires 65 Agility to enter, but an Agility level of atleast 85+ is recommended. Failing at the obstacles will occur regulary at any Agility level, but less once your level is higher. Players need to repeat a failed obstacle to gain the additional experience at the end of each round. One fully completed round will grant a player 10740 agility experience in total.
Wilderness agility course obstacles
Obstacle | Experience | Description |
---|---|---|
Obstacle pipe | 800 | Click on the pipe to go through it. This is the only way into the course. |
Ropeswing | 1040 | Click on the swing to use it. You can fail on this obstacle. |
Stepping stones | 300 | Click on the first stepping stones to cross all stones. You can fail on this obstacle. |
Log balance | 1100 | Click on the start of the log to cross it. You can fail on this obstacle. |
Rocks | 7500* | Click on the bottom of the hill to climb the rocks. |
* Note: Only grants experience if all obstacles are successfully completed in the right order.
Shortcuts
When you train your Agility level higher you will be able to use shortcuts in Emps-world. Shortcuts will enable you to reach certain places in an easier and quicker way. Shortcuts will not grant you any agility experience and are only usable by players with the required Agility level.
Available shortcuts
Shortcut | Location | Required level |
---|---|---|
Trapdoor | South-east of Edgeville bank to Edgeville dungeon | 5 |
Underwall tunnel | From east Edgeville to north-west of the Grand exchange | 10 |
obstacle pipe | South of rimmington dungeon to Red dragons | 10 |
Stepping stones | East of Draynor Manor or West of Champions guild | 12 |
Obstacle pipe | At the start of Barbarian dungeon to Blue dragons | 15 |
Crumbling wall | West of falador to north of Dark wizard's tower | 15 |
Stepping stones | South of Rimmington dungeon to King black dragon | 18 |
Railing | West of Draynor manor or East of Falador | 20 |
Stepping stones | In the Varrock slayer dungeon to the Tormented demons | 25 |
Chasm | In the Rellekka slayer dungeon to the Cave horrors | 35 |
Spiky chain | At the ground and first floor of the Slayer tower | 40 |
Crevice | In the Rellekka slayer dungeon to the Warped terrorbirds | 55 |
Strange floor | At the start of Barbarian dungeon to Poison spiders | 65 |
Bridge | At Island of Neitiznot to Gem rocks | 65 |
Gap | At Ancient caves near Hellhounds to Ancient gladiators | 75 |